#include "mk_inc_itm_disp" #include "mk_inc_cheats" void main() { object oPC = OBJECT_SELF; object oItem = GetLocalObject(oPC, MK_ITM_DISP_CALLBACK_OBJECT); object oCurrentItem = MK_CHEATS_GetCurrentItem(); int bIsCurrentItem = (oItem == oCurrentItem); string sColorTag = GetLocalString(oPC, (bIsCurrentItem ? "MK_2DA_DISP_CURRENT_COLOR" : "MK_2DA_DISP_DEFAULT_COLOR")); string sLabel = sColorTag+GetName(oItem); int nCharges = GetItemCharges(oItem); if (nCharges>0) { sLabel += (" #" + IntToString(nCharges)); } sLabel += ""; SetLocalString(OBJECT_SELF, MK_ITM_DISP_CALLBACK_LABEL, sLabel); }