//:://///////////////////////////////////////////// //:: Name //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Give Player a Quest */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// #include "toolbox_quests" void main() { object oPC = GetPCSpeaker(); int Quest_State = SW_GetQuestInt(oPC, "TCSB_Quest_State"); if (Quest_State == 0) SW_SetQuestInt(oPC, "TCSB_Quest_State", 1); SendMessageToPC(oPC, "You have gained a New Quest!"); }