/////////////////////////////////////////////////////////////////////////////// // mk_cb_iprp_ftchk /////////////////////////////////////////////////////////////////////////////// // callback itemproperty feat check /////////////////////////////////////////////////////////////////////////////// #include "mk_inc_2da_disp" #include "mk_inc_iprp" void main() { object oPC = OBJECT_SELF; int nRow = GetLocalInt(OBJECT_SELF, MK_2DA_DISP_CALLBACK_ROW); int nFeatIndex = MK_Get2DAInt("iprp_feats", "FeatIndex", nRow); object oItem = GetItemInSlot(INVENTORY_SLOT_CARMOUR, oPC); int bCheck = !GetHasFeat(nFeatIndex, oPC) || MK_IPRP_GetItemHasFeat(oItem, nRow); SetLocalInt(OBJECT_SELF, MK_2DA_DISP_CALLBACK_CHECK, bCheck); }