#include "vamp_subrace" void main() { object oPC = GetLastPlayerDying(); if ((GetSubRace(oPC))== "Vampire") { PrintString("vamp_dying: " + GetName(oPC) + " is a vampire."); //vamp_dead(GetLastPlayerDying()); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectDeath(),oPC); } }