#include "ld_forge" void main() { ModItem(GetFirstItemInInventory(GetLocalObject(OBJECT_SELF,"Forge")), GetLocalObject(OBJECT_SELF,"Forge"), GetLocalObject(OBJECT_SELF,"Anvil"), GetLocalString(OBJECT_SELF,"Mods")); GetTokens(GetPCSpeaker(),GetLocalInt(OBJECT_SELF,"Cost")); effect eForge = EffectVisualEffect(VFX_FNF_SOUND_BURST); ApplyEffectToObject(DURATION_TYPE_INSTANT,eForge,GetLocalObject(OBJECT_SELF,"Forge")); }