/////////////////////////////////////// // Door Script - Allows only Mages to enter // //////////////////////////////////////// #include "prc_class_const" void main() { // Close the door after 30 seconds DelayCommand(30.0, ActionCloseDoor(OBJECT_SELF)); object oClicker = GetClickingObject(); object oTarget = GetTransitionTarget(OBJECT_SELF); location lLoc = GetLocation(oTarget); location lLoc2 = GetLocation(GetObjectByTag("WP_Throw_out")); // Sum of arcane class levels int iArcane = GetLevelByClass(CLASS_TYPE_BARD, oClicker) + GetLevelByClass(CLASS_TYPE_BEGUILER, oClicker) + GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oClicker) + GetLevelByClass(CLASS_TYPE_KNIGHT_WEAVE, oClicker) + GetLevelByClass(CLASS_TYPE_SORCERER, oClicker) + GetLevelByClass(CLASS_TYPE_SUBLIME_CHORD, oClicker) + GetLevelByClass(CLASS_TYPE_WARMAGE, oClicker) + GetLevelByClass(CLASS_TYPE_WARLOCK, oClicker) + GetLevelByClass(CLASS_TYPE_WIZARD, oClicker); // Determine action based on arcane class level sum if (iArcane > 0) { AssignCommand(oClicker, JumpToLocation(lLoc)); } else { AssignCommand(oClicker, JumpToLocation(lLoc2)); } }