2024-06-14 10:48:20 -04:00
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//#include "_persist_01a"
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#include "nw_i0_plot"
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2024-08-30 10:02:16 -04:00
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#include "aps_include"
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2024-06-14 10:48:20 -04:00
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void main()
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{
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object oPC = GetLastDamager();
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object oSelf = OBJECT_SELF;
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string sTagSelf = GetTag(oSelf);
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string sResSelf = GetResRef(oSelf);
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object oTool = OBJECT_INVALID;
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int iPlantType = 0;
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int iTreeMode = 0;
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if (GetIsPC(oPC)==FALSE) return;
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if (GetDistanceBetween(oSelf,oPC)>2.5)
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{
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SendMessageToPC(oPC,"You were too far away from it to gather anything.");
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return;
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}
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if (GetStringLeft(sTagSelf,6) == "PLANT_")
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{
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oTool = GetItemPossessedBy(oPC,"ITEM_HERBALISTKNIFE");
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if (oTool == OBJECT_INVALID)
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{
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FloatingTextStringOnCreature("You must have an herbalist's knife in order to cut plants",oPC,FALSE);
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return;
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}
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iPlantType = 1;
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}
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if (GetStringLeft(sTagSelf,5) == "TREE_")
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{
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iTreeMode = GetLocalInt(oPC,"iTreeGatherMode");
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oTool = GetItemPossessedBy(oPC,"ITEM_ORCHARDBLADE");
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//if (oTool == OBJECT_INVALID) oTool = GetItemPossessedBy(oPC,"ITEM_WOODAXE");
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if (oTool == OBJECT_INVALID)
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{
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oTool = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND,oPC);
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if (GetTag(oTool)!="ITEM_WOODAXE") oTool= OBJECT_INVALID;
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}
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if (oTool == OBJECT_INVALID)
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{
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FloatingTextStringOnCreature("You must have a woodsman's axe or an orchard blade in order to do that.",oPC,FALSE);
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return;
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}
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iPlantType = 2;
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if (GetTag(oTool)=="ITEM_WOODAXE") iTreeMode =0;
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}
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int iToolUsed = GetLocalInt(oPC,"iToolWillBreak");
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iToolUsed++;
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if (iToolUsed >= 100)
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{
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iToolUsed = 0;
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if (iPlantType==1) FloatingTextStringOnCreature("Your herbalist's knife blade shatters as you use it on the plant.",oPC,FALSE);
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if (iPlantType==2) FloatingTextStringOnCreature("Your "+GetName(oTool)+" breaks as you use it on the tree.",oPC,FALSE);
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DestroyObject(oTool);
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}
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SetLocalInt(oPC,"iToolWillBreak",iToolUsed);
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string sPlant = "";
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string sMessageToPC = "";
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string sFailMessageToPC = "You hack at the tree for a while but do not manage to get any useable wood.";
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if (sTagSelf == "PLANT_CORNSTALK")
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{
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sPlant = "food001"; //ear of corn
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sMessageToPC = "You carefully harvest an ear of corn from the cornstalk.";
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}
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if (sTagSelf == "PLANT_WHEAT")
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{
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sPlant = "wheatgrains";
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sMessageToPC = "You carefully cut the wheat stalks and gather the grain.";
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}
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if (sTagSelf == "PLANT_RICE")
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{
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sPlant = "ricegrains";
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sMessageToPC = "You carefully cut the rice stalks and gather the grain.";
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}
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if (sTagSelf == "PLANT_OATS")
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{
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sPlant = "oatgrains";
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sMessageToPC = "You carefully cut the oat stalks and gather the grain.";
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}
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if (sTagSelf == "PLANT_BARLEY")
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{
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sPlant = "barleygrains";
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sMessageToPC = "You carefully cut the barley stalks and gather the grain.";
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}
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if (sTagSelf == "PLANT_SORGHUM")
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{
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sPlant = "sorghumgrains";
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2024-08-30 10:02:16 -04:00
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sMessageToPC = "You carefully cut the sorghum and gather the grain.";
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2024-06-14 10:48:20 -04:00
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}
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if (sTagSelf == "PLANT_BAMBOO")
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{
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sPlant = "bambooshoots";
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sMessageToPC = "You carefully cut the bamboo stalks.";
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}
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if (sTagSelf == "PLANT_SPEARMINT")
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{
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sPlant = "spearmint";
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sMessageToPC = "You carefully cut the spearmint stalks.";
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}
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if (sTagSelf == "PLANT_PEPPERMINT")
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{
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sPlant = "peppermint";
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sMessageToPC = "You carefully cut the peppermint stalks.";
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}
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if (sTagSelf == "PLANT_GARLIC")
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{
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sPlant = "cloveofgarlic";
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sMessageToPC = "You carefully gather the clove of garlic.";
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}
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if (sTagSelf == "PLANT_ONION")
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{
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sPlant = "onionbulb";
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sMessageToPC = "You carefully gather an onion bulb.";
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}
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if (sTagSelf == "PLANT_BLUEBERRY")
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{
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sPlant = "blueberry";
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sMessageToPC = "You carefully gather the blueberries.";
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}
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if (sTagSelf == "PLANT_BLACKBERRY")
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{
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sPlant = "blackberry";
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sMessageToPC = "You carefully gather the blackberries.";
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}
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if (sTagSelf == "PLANT_RASPBERRY")
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{
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sPlant = "raspberry";
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sMessageToPC = "You carefully gather the raspberries.";
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}
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if (sTagSelf == "PLANT_CRANBERRY")
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{
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sPlant = "cranberry";
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sMessageToPC = "You carefully gather the cranberries.";
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}
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if (sTagSelf == "PLANT_GRAPEVINE1")
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{
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sPlant = "grapepurple";
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sMessageToPC = "You carefully harvest a bunch of purple grapes.";
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}
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if (sTagSelf == "PLANT_GRAPEVINE2")
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{
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sPlant = "grapered";
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sMessageToPC = "You carefully harvest a bunch of red grapes.";
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}
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if (sTagSelf == "PLANT_GRAPEVINE3")
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{
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sPlant = "grapeyellow";
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sMessageToPC = "You carefully harvest a bunch of yellow grapes.";
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}
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if (sTagSelf == "PLANT_GOOSEBERRY")
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{
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sPlant = "gooseberry";
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sMessageToPC = "You carefully harvest a gooseberry.";
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}
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if (sTagSelf == "PLANT_JUNIPERBERRY")
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{
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sPlant = "juniperberry";
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sMessageToPC = "You carefully harvest a juniper berry.";
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}
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if (sTagSelf == "PLANT_MARIGOLD")
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{
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sPlant = "marigold";
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sMessageToPC = "You carefully cut a marigold bloom from the plant.";
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}
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if (sTagSelf == "PLANT_SNAPDRAGON")
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{
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sPlant = "snapdragon";
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sMessageToPC = "You carefully cut a snapdragon spike from the plant.";
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}
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if (sTagSelf == "PLANT_NASTURTIUM")
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{
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sPlant = "nasturtium";
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sMessageToPC = "You carefully cut a nasturtium bloom from the plant.";
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}
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if (sTagSelf == "PLANT_BLACKIRIS")
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{
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sPlant = "blackiris";
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sMessageToPC = "You carefully cut a black iris blossom from the plant.";
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}
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if (sTagSelf == "PLANT_YELLOWIRIS")
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{
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sPlant = "yellowiris";
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sMessageToPC = "You carefully cut a yellow iris blossom from the plant.";
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}
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if (sTagSelf == "PLANT_BLUEIRIS")
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{
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sPlant = "blueiris";
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sMessageToPC = "You carefully cut a blue iris blossom from the plant.";
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}
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if (sTagSelf == "PLANT_REDIRIS")
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{
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sPlant = "rediris";
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sMessageToPC = "You carefully cut a red iris blossom from the plant.";
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}
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if (sTagSelf == "PLANT_WHITEIRIS")
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{
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sPlant = "whiteiris";
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sMessageToPC = "You carefully cut a white iris blossom from the plant.";
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}
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if (sTagSelf == "PLANT_COTTON")
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{
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sPlant = "headofcotton";
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sMessageToPC = "You carefully cut a head of cotton from the plant.";
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}
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if (sTagSelf == "PLANT_GINGER")
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{
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sPlant = "gingerroot";
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sMessageToPC = "You carefully extract a root from the ginger plant.";
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}
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if (sTagSelf == "PLANT_MANDRAKE")
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{
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sPlant = "mandrakeroot";
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sMessageToPC = "You carefully extract a root from the mandrake plant.";
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}
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if (sTagSelf == "PLANT_SASSAFRASS")
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{
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sPlant = "sassafrassroot";
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sMessageToPC = "You carefully extract a root from the sassafrass plant.";
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}
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if (sTagSelf == "PLANT_REDTULIP")
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{
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sPlant = "redtulip";
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sMessageToPC = "You carefully cut a red flower from the plant.";
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}
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if (sTagSelf == "PLANT_BLACKTULIP")
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{
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sPlant = "blacktulip";
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sMessageToPC = "You carefully cut a black flower from the plant.";
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}
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if (sTagSelf == "PLANT_WHITETULIP")
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{
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sPlant = "whitetulip";
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sMessageToPC = "You carefully cut a white flower from the plant.";
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}
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if (sTagSelf == "PLANT_YELLOWTULIP")
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{
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sPlant = "yellowtulip";
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sMessageToPC = "You carefully cut a yellow flower from the plant.";
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}
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if (sTagSelf == "PLANT_BLUETULIP")
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{
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sPlant = "bluetulip";
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sMessageToPC = "You carefully cut a blue flower from the plant.";
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}
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if (sTagSelf == "PLANT_TARRAGON")
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{
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sPlant = "tarragon";
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sMessageToPC = "You carefully cut a sprig from the plant.";
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}
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if (sTagSelf == "PLANT_SAGE")
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{
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sPlant = "sage";
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sMessageToPC = "You carefully cut a sprig from the plant.";
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}
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if (sTagSelf == "PLANT_LAVENDER")
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{
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sPlant = "lavender";
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sMessageToPC = "You carefully cut a spike of flowers from the plant.";
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}
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if (sTagSelf == "PLANT_PERIWINKLE")
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{
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sPlant = "periwinkle";
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sMessageToPC = "You carefully cut a flower from the plant.";
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}
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if (sTagSelf == "PLANT_MISTLETOE")
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{
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sPlant = "mistletoe";
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sMessageToPC = "You carefully cut a sprig from the plant.";
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}
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if (sTagSelf == "PLANT_ORIENTALPOPPY")
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{
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sPlant = "orientalpoppy";
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sMessageToPC = "You carefully cut a flower from the plant.";
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}
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if (sTagSelf == "PLANT_LARKSPUR")
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{
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sPlant = "larkspur";
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sMessageToPC = "You carefully cut a sprig from the plant.";
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}
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if (sTagSelf == "PLANT_MAYAPPLE")
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{
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sPlant = "mayapple";
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sMessageToPC = "You carefully remove a fruit from the plant.";
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}
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if (sTagSelf == "PLANT_CHIVES")
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{
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sPlant = "chives";
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sMessageToPC = "You carefully gather some chives from the plant.";
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}
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if (sTagSelf == "PLANT_RADISH")
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{
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sPlant = "radish";
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sMessageToPC = "You carefully dig up some radishes.";
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}
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if (sTagSelf == "PLANT_LETTUCE")
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{
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sPlant = "lettuce";
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sMessageToPC = "You carefully remove a head of lettuce.";
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}
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if (sTagSelf == "PLANT_TURNIP")
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{
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sPlant = "turnip";
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sMessageToPC = "You carefully dig up a turnip.";
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}
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if (sTagSelf == "PLANT_PUMPKIN")
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{
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sPlant = "pumpkin";
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sMessageToPC = "You carefully cut a large pumpkin from the vine.";
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}
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if (sTagSelf == "PLANT_WATERMELON")
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{
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sPlant = "watermelon";
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sMessageToPC = "You carefully cut a ripe, juicy watermelon from the vine.";
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}
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if (sTagSelf == "PLANT_WINTERSQUASH")
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{
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sPlant = "wintersquash";
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sMessageToPC = "You carefully cut a ripe winter squash from the vine.";
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}
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if (sTagSelf == "PLANT_ZUCCHINISQUASH")
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{
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sPlant = "zucchinisquash";
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sMessageToPC = "You carefully cut a ripe zucchini squash from the plant.";
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}
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if (sTagSelf == "PLANT_CARROT")
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{
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sPlant = "carrot";
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sMessageToPC = "You carefully dig up some carrots.";
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}
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if (sTagSelf == "PLANT_POTATO")
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{
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sPlant = "potato";
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sMessageToPC = "You carefully dig up some potatoes.";
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}
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if (sTagSelf == "PLANT_SWEETPOTATO")
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{
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sPlant = "sweetpotato";
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sMessageToPC = "You carefully dig up some sweet potatoes.";
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}
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if (sTagSelf == "PLANT_PEANUTS")
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{
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|
sPlant = "peanuts";
|
|
|
|
sMessageToPC = "You carefully dig up a bunch of peanuts.";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sTagSelf == "PLANT_INDIANCORN")
|
|
|
|
{
|
|
|
|
sPlant = "indiancorn";
|
|
|
|
sMessageToPC = "You carefully remove an ear from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_POPCORN")
|
|
|
|
{
|
|
|
|
sPlant = "earofpopcorn";
|
|
|
|
sMessageToPC = "You carefully remove an ear from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_CATNIP")
|
|
|
|
{
|
|
|
|
sPlant = "catnip";
|
|
|
|
sMessageToPC = "You carefully cut a sprig from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_GREENBEANS")
|
|
|
|
{
|
|
|
|
sPlant = "greenbeans";
|
|
|
|
sMessageToPC = "You carefully gather a bunch of beans from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_PEAS")
|
|
|
|
{
|
|
|
|
sPlant = "peas";
|
|
|
|
sMessageToPC = "You carefully gather several pods from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_BEETS")
|
|
|
|
{
|
|
|
|
sPlant = "beets";
|
|
|
|
sMessageToPC = "You carefully dig up some beets.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_OREGANO")
|
|
|
|
{
|
|
|
|
sPlant = "oregano";
|
|
|
|
sMessageToPC = "You carefully cut a sprig from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_BASIL")
|
|
|
|
{
|
|
|
|
sPlant = "basil";
|
|
|
|
sMessageToPC = "You carefully cut a sprig from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_PARSLEY")
|
|
|
|
{
|
|
|
|
sPlant = "parsley";
|
|
|
|
sMessageToPC = "You carefully cut a sprig from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_ARTICHOKE")
|
|
|
|
{
|
|
|
|
sPlant = "artichoke";
|
|
|
|
sMessageToPC = "You carefully cut a ripe artichoke from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_CELERY")
|
|
|
|
{
|
|
|
|
sPlant = "celery";
|
|
|
|
sMessageToPC = "You carefully cut some stalks from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_OKRA")
|
|
|
|
{
|
|
|
|
sPlant = "okra";
|
|
|
|
sMessageToPC = "You carefully cut some pods from the plant.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_TOMATO")
|
|
|
|
{
|
|
|
|
sPlant = "tomato";
|
|
|
|
sMessageToPC = "You carefully select some ripe tomatoes from the vine.";
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sTagSelf == "PLANT_HOPS")
|
|
|
|
{
|
|
|
|
sPlant = "seed_hops_001";
|
|
|
|
sMessageToPC = "You carefully select some ripe hops from the vine.";
|
|
|
|
}
|
|
|
|
if (sTagSelf == "PLANT_SUGARCANE")
|
|
|
|
{
|
|
|
|
sPlant = "seed_cane001";
|
|
|
|
sMessageToPC = "You carefully cut some sugarcane shoots from the plant.";
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// BEGIN TREE DEFINITIONS HERE
|
|
|
|
int iDifficulty = 0;
|
|
|
|
if (sTagSelf == "TREE_ALMOND")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "almond";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe almonds.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 250;
|
|
|
|
sPlant = "wood001";
|
|
|
|
sMessageToPC = "You have chopped an almond log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sTagSelf == "TREE_BIRCH")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 350;
|
|
|
|
sPlant = "wood002";
|
|
|
|
sMessageToPC = "You have chopped a birch log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_ELM")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 450;
|
|
|
|
sPlant = "wood003";
|
|
|
|
sMessageToPC = "You have chopped an elm log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_WILLOW")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 100;
|
|
|
|
sPlant = "wood004";
|
|
|
|
sMessageToPC = "You have chopped a willow branch from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_OAK")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "acorn";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe acorns.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 500;
|
|
|
|
sPlant = "wood005";
|
|
|
|
sMessageToPC = "You have chopped an oak log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_ORANGE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "orange";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe oranges.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_GREENAPPLE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "greenapple";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe green apples.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_YELLOWAPPLE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "yellowapple";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe yellow apples.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_REDAPPLE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "redapple";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe red apples.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_PLUM")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "plum";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe plums.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_PEAR")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "pear";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe pears.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
2024-08-30 10:02:16 -04:00
|
|
|
if (sTagSelf == "TREE_TANGERINE")
|
2024-06-14 10:48:20 -04:00
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
2024-08-30 10:02:16 -04:00
|
|
|
sPlant = "tangerine";
|
2024-06-14 10:48:20 -04:00
|
|
|
sMessageToPC = "You carefully harvest some ripe tangarines.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_GRAPEFRUIT")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "grapefruit";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe grapefruit.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_ELDERBERRY")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "elderberry";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe elder berries.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 400;
|
|
|
|
sPlant = "wood007";
|
|
|
|
sMessageToPC = "You have chopped an elder log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_CHERRY")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "cherry";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe cherries.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 200;
|
|
|
|
sPlant = "wood008";
|
|
|
|
sMessageToPC = "You have chopped a cherry log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_PECAN")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "pecan";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe pecans.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_FIG")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "fig";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe figs.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_LEMON")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "lemon";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe lemons.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_LIME")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "lime";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe limes.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_WALNUT")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "walnut";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe walnuts.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 400;
|
|
|
|
sPlant = "wood009";
|
|
|
|
sMessageToPC = "You have chopped a walnut log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_OLIVE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "olive";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe olives.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 150;
|
|
|
|
sPlant = "wood010";
|
|
|
|
sMessageToPC = "You have chopped an olive branch from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_YEW")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 550;
|
|
|
|
sPlant = "wood011";
|
|
|
|
sMessageToPC = "You have chopped a yew log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_MAPLE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "maplesap";
|
|
|
|
sMessageToPC = "You carefully tap the tree and gather some fresh maple sap.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 200;
|
|
|
|
sPlant = "wood012";
|
|
|
|
sMessageToPC = "You have chopped a maple log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_MANGO")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "mango";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe mangos.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_KIWI")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "kiwi";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe kiwis.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_COCONUT")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "coconut";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe coconuts.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the palm tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_PINE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "pinecone";
|
|
|
|
sMessageToPC = "You carefully gather a few pinecones.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 100;
|
|
|
|
sPlant = "wood013";
|
|
|
|
sMessageToPC = "You have chopped a pine log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_FIR")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 100;
|
|
|
|
sPlant = "wood014";
|
|
|
|
sMessageToPC = "You have chopped a fir log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_SAUSAGE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "sausagefruit";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe sausage fruits.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_DATE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "date";
|
|
|
|
sMessageToPC = "You carefully harvest some ripe dates.";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sPlant = "wood006";
|
|
|
|
sMessageToPC = "You have chopped a log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_MAHOGANY")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 500;
|
|
|
|
sPlant = "wood015";
|
|
|
|
sMessageToPC = "You have chopped a mahogany log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_HICKORY")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 300;
|
|
|
|
sPlant = "wood016";
|
|
|
|
sMessageToPC = "You have chopped a hickory log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_REDWOOD")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 600;
|
|
|
|
sPlant = "wood017";
|
|
|
|
sMessageToPC = "You have chopped a redwood log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_IRONWOOD")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 700;
|
|
|
|
sPlant = "wood018";
|
|
|
|
sMessageToPC = "You have chopped an ironwood log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sTagSelf == "TREE_MANGROVE")
|
|
|
|
{
|
|
|
|
if (iTreeMode == 99)
|
|
|
|
{
|
|
|
|
sPlant = "";
|
|
|
|
sMessageToPC = "";
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
iDifficulty = 100;
|
|
|
|
sPlant = "wood019";
|
|
|
|
sMessageToPC = "You have chopped a mangrove log from the tree.";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (sPlant == "") sMessageToPC = "There is nothing to gather from this with the tool being used.";
|
|
|
|
|
|
|
|
int iPlantMax = GetLocalInt(oSelf,"iMaxPlant");
|
|
|
|
int iFarmChance = 0;
|
|
|
|
int iFarmSkill = 0;
|
|
|
|
int iSuccess = 0;
|
|
|
|
int iSkillGain = 0;
|
|
|
|
|
|
|
|
if (iPlantType ==1) // herbs and growable plants
|
|
|
|
{
|
|
|
|
CreateItemOnObject(sPlant,oPC,1);
|
|
|
|
FloatingTextStringOnCreature(sMessageToPC,oPC,FALSE);
|
|
|
|
if (iPlantMax == 0)
|
|
|
|
{
|
|
|
|
//iFarmSkill = GetTokenPair(oPC,14,6);
|
2024-08-30 10:02:16 -04:00
|
|
|
iFarmSkill = GetPersistentInt(oPC,"iFarmSkill","UOACraft");
|
2024-06-14 10:48:20 -04:00
|
|
|
iFarmChance = iFarmSkill;
|
|
|
|
if (iFarmChance <350)
|
|
|
|
{
|
|
|
|
iFarmChance = GetAbilityScore(oPC,ABILITY_WISDOM)*5;
|
|
|
|
iFarmChance = iFarmChance + (GetAbilityScore(oPC,ABILITY_INTELLIGENCE)*3);
|
|
|
|
iFarmChance = iFarmChance+ (GetAbilityScore(oPC,ABILITY_CHARISMA)*2);
|
|
|
|
iFarmChance = iFarmChance *3;
|
|
|
|
if (iFarmChance > 350) iFarmChance = 350;
|
|
|
|
}
|
|
|
|
iPlantMax = Random(2);
|
|
|
|
iPlantMax = iPlantMax + (iFarmChance/200);
|
|
|
|
if (Random(1000)<= iFarmChance) iPlantMax++;
|
|
|
|
if (Random(1000)<= iFarmChance) iPlantMax++;
|
|
|
|
SetLocalInt(oSelf,"iMaxPlant",iPlantMax);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (iPlantType ==2) //trees and lumberjacking
|
|
|
|
{
|
|
|
|
if (iTreeMode == 0)
|
|
|
|
{
|
|
|
|
//iFarmSkill = GetTokenPair(oPC,14,7);
|
2024-08-30 10:02:16 -04:00
|
|
|
iFarmSkill = GetPersistentInt(oPC,"iLumberjackSkill","UOACraft");
|
2024-06-14 10:48:20 -04:00
|
|
|
iFarmChance = iFarmSkill;
|
|
|
|
if (iFarmChance <350)
|
|
|
|
{
|
|
|
|
iFarmChance = GetAbilityScore(oPC,ABILITY_STRENGTH)*5;
|
|
|
|
iFarmChance = iFarmChance + (GetAbilityScore(oPC,ABILITY_DEXTERITY)*3);
|
|
|
|
iFarmChance = iFarmChance+ (GetAbilityScore(oPC,ABILITY_CONSTITUTION)*2);
|
|
|
|
iFarmChance = iFarmChance *3;
|
|
|
|
if (iFarmChance > 350) iFarmChance = 350;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//iFarmSkill = GetTokenPair(oPC,14,6);
|
2024-08-30 10:02:16 -04:00
|
|
|
iFarmSkill = GetPersistentInt(oPC,"iFarmSkill","UOACraft");
|
2024-06-14 10:48:20 -04:00
|
|
|
iFarmChance = iFarmSkill;
|
|
|
|
if (iFarmChance <350)
|
|
|
|
{
|
|
|
|
iFarmChance = GetAbilityScore(oPC,ABILITY_WISDOM)*5;
|
|
|
|
iFarmChance = iFarmChance + (GetAbilityScore(oPC,ABILITY_INTELLIGENCE)*3);
|
|
|
|
iFarmChance = iFarmChance+ (GetAbilityScore(oPC,ABILITY_CHARISMA)*2);
|
|
|
|
iFarmChance = iFarmChance *3;
|
|
|
|
if (iFarmChance > 350) iFarmChance = 350;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (iPlantMax == 0)
|
|
|
|
{
|
|
|
|
iPlantMax = Random(10);
|
|
|
|
iPlantMax = iPlantMax + (iFarmChance/200);
|
|
|
|
if (Random(1000)<= iFarmChance) iPlantMax = iPlantMax+10;
|
|
|
|
if (iFarmChance >= 500) iPlantMax = iPlantMax+5;
|
|
|
|
if (iFarmChance >= 750) iPlantMax = iPlantMax+5;
|
|
|
|
if (iFarmChance >= 950) iPlantMax = iPlantMax+10;
|
|
|
|
if (iFarmChance == 1000) iPlantMax = iPlantMax+10;
|
|
|
|
SetLocalInt(oSelf,"iMaxPlant",iPlantMax);
|
|
|
|
}
|
|
|
|
if (iTreeMode == 0)
|
|
|
|
{
|
|
|
|
int iRandom = Random(1000);
|
|
|
|
iFarmChance = iFarmChance - iDifficulty;
|
|
|
|
if (iFarmChance <1)
|
|
|
|
{
|
|
|
|
FloatingTextStringOnCreature("You have no idea how to cut this type of wood.",oPC,1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (iRandom <= iFarmChance)
|
|
|
|
{
|
2024-08-30 10:02:16 -04:00
|
|
|
SetIdentified (CreateItemOnObject(sPlant,oPC,1), TRUE);
|
2024-06-14 10:48:20 -04:00
|
|
|
FloatingTextStringOnCreature(sMessageToPC,oPC,FALSE);
|
|
|
|
if (Random(1000)>=iFarmSkill)
|
|
|
|
{
|
|
|
|
if (d10(1)+1 >= iFarmChance/100) iSkillGain = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
FloatingTextStringOnCreature(sFailMessageToPC,oPC,FALSE);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
//Ensure no more than 1 skill gain every 10 seconds to avoid token droppage.
|
|
|
|
if (iSkillGain ==1)
|
|
|
|
{
|
|
|
|
if (GetLocalInt(oPC,"iSkillGain")!= 0)
|
|
|
|
{
|
|
|
|
iSkillGain = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
SetLocalInt(oPC,"iSkillGain",99);
|
|
|
|
AssignCommand(oPC,DelayCommand(10.0,SetLocalInt(oPC,"iSkillGain",0)));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (iSkillGain == 1)
|
|
|
|
{
|
|
|
|
string sOldSkill = "";
|
|
|
|
string sOldSkill2 = "";
|
|
|
|
iFarmSkill++;
|
|
|
|
sOldSkill2 = IntToString(iFarmSkill);
|
|
|
|
sOldSkill = "."+GetStringRight(sOldSkill2,1);
|
|
|
|
if (iFarmSkill > 9)
|
|
|
|
{
|
|
|
|
sOldSkill = GetStringLeft(sOldSkill2,GetStringLength(sOldSkill2)-1)+sOldSkill;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sOldSkill = "0"+sOldSkill;
|
|
|
|
}
|
|
|
|
if (iFarmSkill <= 1000)
|
|
|
|
{
|
|
|
|
//DelayCommand(5.0,SetTokenPair(oPC,14,7,iFarmSkill));
|
2024-08-30 10:02:16 -04:00
|
|
|
DelayCommand(6.0,SetPersistentInt(oPC,"iLumberjackSkill",iFarmSkill,0,"UOACraft"));
|
2024-06-14 10:48:20 -04:00
|
|
|
DelayCommand(6.0,SendMessageToPC(oPC,"=================================="));
|
|
|
|
DelayCommand(6.0,SendMessageToPC(oPC,"Your Lumberjack skill has gone up!"));
|
|
|
|
DelayCommand(6.0,SendMessageToPC(oPC,"Current Lumberjack skill : "+ sOldSkill+"%"));
|
|
|
|
DelayCommand(6.0,SendMessageToPC(oPC,"=================================="));
|
|
|
|
if (GetLocalInt(GetModule(),"_UOACraft_XP")!=0) DelayCommand(5.9,GiveXPToCreature(oPC,GetLocalInt(GetModule(),"_UOACraft_XP")));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
} // end treemode = 0
|
|
|
|
if (iTreeMode != 0)
|
|
|
|
{
|
|
|
|
CreateItemOnObject(sPlant,oPC,1);
|
|
|
|
FloatingTextStringOnCreature(sMessageToPC,oPC,FALSE);
|
|
|
|
}
|
|
|
|
} // end planttype = 2
|
|
|
|
|
|
|
|
|
|
|
|
int iPlantCurrent = GetLocalInt(oSelf,"iCurrentPlant");
|
|
|
|
iPlantCurrent++;
|
|
|
|
if (iPlantCurrent >= iPlantMax)
|
|
|
|
{
|
|
|
|
ExecuteScript("_kill_plant",oSelf);
|
|
|
|
DestroyObject(oSelf);
|
|
|
|
}
|
|
|
|
|
|
|
|
SetLocalInt(oSelf,"iCurrentPlant",iPlantCurrent);
|
|
|
|
|
|
|
|
|
|
|
|
}
|