2024-09-16 23:40:48 -04:00
{
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"Door List" : {
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"value" : [
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"value" : "Ship 1 Door"
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]
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"Encounter List" : {
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"List" : {
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} ,
"Placeable List" : {
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"value" : "Dragon Skull"
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"value" : "Campfire - with Spit"
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} ,
{
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"value" : "Garbage"
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} ,
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} ,
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} ,
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} ,
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"value" : "Rubble (Nature)"
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} ,
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"value" : "City Rubble 1"
}
} ,
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"value" : "City Rubble 2"
}
} ,
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"value" : "Sphinx Statue"
}
} ,
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"value" : "Invisible Object"
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} ,
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} ,
"SoundList" : {
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} ,
"StoreList" : {
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} ,
"TriggerList" : {
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} ,
"WaypointList" : {
"type" : "list" ,
"value" : [
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{
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} ,
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{
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"value" : "This is a waypoint that can be placed in an interior area to mark it as a home. This will affect the animations and behavior of NPCs that spawn inside this area that are using the PlayAmbientAnimations functions (see the OnSpawn script nw_c2_default9 and the library x0_i0_anims for details). \r\n\r\nNote that this feature will only work in modules that use the XP1 modified AI. "
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}
}
]
}
}