Aschbourne_PRC8/_module/nss/zep_shrieknoaat1.nss

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2024-06-14 10:48:20 -04:00
//::///////////////////////////////////////////////
//:: patchnoattack
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Derrick's script to make combat dummies not attack
you.
*/
//:://////////////////////////////////////////////
//:: Created By:
//:: Created On:
//:://////////////////////////////////////////////
void main()
{
object oPC = GetLastAttacker();
SetIsTemporaryFriend(oPC,OBJECT_SELF,FALSE,0.001);
DelayCommand(0.001,SetIsTemporaryEnemy(oPC));
//Shout Attack my target, only works with the On Spawn In setup
//SpeakString("NW_ATTACK_MY_TARGET", TALKVOLUME_SILENT_SHOUT);
//Shout that I was attacked
// SpeakString("NW_I_WAS_ATTACKED", TALKVOLUME_SILENT_SHOUT);
}