20 lines
654 B
Plaintext
20 lines
654 B
Plaintext
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/**
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Use this template to create an NPC OnSpawn script for a NPC
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which will fire a catapult during a battle sequence.
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YOU WILL NEED A VERSION OF THIS SCRIPT FOR EACH CATAPULT TYPE
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(EACH UNIQUE TAG) YOU WISH TO FIRE DURING THE BATTLE. BE CAREFUL
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TO MATCH THE CORRECT SCRIPT TO THE CORRECT NPC. USE "Save As"
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TO QUICKLY COPY SCRIPTS.
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J.D. Robertson, 2002
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*/
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void main()
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{
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// TODO: Replace "CATAPULT_TAG" with the tag of the catapult you
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// are fireing
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object catapult = GetNearestObjectByTag("BattleCatapultlycan");
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if (GetIsObjectValid(catapult))
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SetLocalObject(OBJECT_SELF, "MyCatapult", catapult);
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}
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