60 lines
3.1 KiB
Plaintext
60 lines
3.1 KiB
Plaintext
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void main()
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{
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/* CreateItemOnObject("flagswitch064",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch065",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch066",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch067",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch068",OBJECT_SELF,1); //enchant item
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*/
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CreateItemOnObject("flagswitch069",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch070",OBJECT_SELF,1); //enchant item
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//CreateItemOnObject("flagswitch063",OBJECT_SELF,1); //add effect
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CreateItemOnObject("flagswitch071",OBJECT_SELF,1); //enchant item
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// CreateItemOnObject("flagswitch072",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch073",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch074",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch075",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch076",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch173",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch174",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch175",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch176",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch177",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch178",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch179",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch077",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch078",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch079",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch080",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch081",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch082",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch083",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch084",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch085",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch086",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch157",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch158",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch159",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch160",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch161",OBJECT_SELF,1); //enchant item
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CreateItemOnObject("flagswitch162",OBJECT_SELF,1); //enchant item
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// Search for and destroy any hidden 'body bags' from prior incarnations of this placeable
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object oSearchForBag = GetNearestObjectByTag("Body Bag",OBJECT_SELF,1);
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if (oSearchForBag == OBJECT_INVALID)return;
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object oBagItem = OBJECT_INVALID;
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if (GetDistanceToObject(oSearchForBag)<= 0.2)
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{
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//SendMessageToPC(GetFirstPC(),"Body bag found.. destroying contents..");
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oBagItem = GetFirstItemInInventory(oSearchForBag);
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while (oBagItem != OBJECT_INVALID)
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{
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//SendMessageToPC(GetFirstPC(),"Destroying : "+GetName(oBagItem));
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DestroyObject(oBagItem);
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oBagItem = GetNextItemInInventory(oSearchForBag);
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}
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DestroyObject(oSearchForBag,1.0);
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}
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}
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