33 lines
1.1 KiB
Plaintext
33 lines
1.1 KiB
Plaintext
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void main()
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{
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CreateItemOnObject("flagswitch005",OBJECT_SELF,1);
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CreateItemOnObject("flagswitch006",OBJECT_SELF,1);
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CreateItemOnObject("flagswitch007",OBJECT_SELF,1);
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CreateItemOnObject("flagswitch008",OBJECT_SELF,1);
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CreateItemOnObject("flagswitch009",OBJECT_SELF,1);
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object oPC = GetLastOpenedBy();
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if (GetItemPossessedBy(oPC,"NoDrop_SkillLogBook")==OBJECT_INVALID)
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{
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CreateItemOnObject("skilllogbook",oPC,1);
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}
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// Search for and destroy any hidden 'body bags' from prior incarnations of this placeable
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object oSearchForBag = GetNearestObjectByTag("Body Bag",OBJECT_SELF,1);
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if (oSearchForBag == OBJECT_INVALID)return;
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object oBagItem = OBJECT_INVALID;
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if (GetDistanceToObject(oSearchForBag)<= 0.2)
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{
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//SendMessageToPC(GetFirstPC(),"Body bag found.. destroying contents..");
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oBagItem = GetFirstItemInInventory(oSearchForBag);
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while (oBagItem != OBJECT_INVALID)
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{
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//SendMessageToPC(GetFirstPC(),"Destroying : "+GetName(oBagItem));
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DestroyObject(oBagItem);
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oBagItem = GetNextItemInInventory(oSearchForBag);
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}
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DestroyObject(oSearchForBag,1.0);
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}
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}
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