{
  "__data_type": "UTT ",
  "AutoRemoveKey": {
    "type": "byte",
    "value": 0
  },
  "Comment": {
    "type": "cexostring",
    "value": "Paint this trigger on any area where you wish players to be able to fish.\r\n\r\n**please note.. do *NOT* connect this area transition trigger to any other area, or when the player clicks on it, he or she will be moved to the connected area.  (Of course, you coudl easily embed a smaller one of these triggers inside a larger one, thereby letting them fish in most areas, but if they click 'just right' they could be whisked away to a secret place or an encounter or something like that.)"
  },
  "Cursor": {
    "type": "byte",
    "value": 1
  },
  "DisarmDC": {
    "type": "byte",
    "value": 10
  },
  "Faction": {
    "type": "dword",
    "value": 1
  },
  "HighlightHeight": {
    "type": "float",
    "value": 5.0
  },
  "KeyName": {
    "type": "cexostring",
    "value": ""
  },
  "LinkedTo": {
    "type": "cexostring",
    "value": ""
  },
  "LinkedToFlags": {
    "type": "byte",
    "value": 0
  },
  "LoadScreenID": {
    "type": "word",
    "value": 0
  },
  "LocalizedName": {
    "type": "cexolocstring",
    "value": {
      "0": "Saltwater Fishing Hole"
    }
  },
  "OnClick": {
    "type": "resref",
    "value": "_craft_fishing2"
  },
  "OnDisarm": {
    "type": "resref",
    "value": ""
  },
  "OnTrapTriggered": {
    "type": "resref",
    "value": ""
  },
  "PaletteID": {
    "type": "byte",
    "value": 0
  },
  "PortraitId": {
    "type": "word",
    "value": 420
  },
  "ScriptHeartbeat": {
    "type": "resref",
    "value": ""
  },
  "ScriptOnEnter": {
    "type": "resref",
    "value": ""
  },
  "ScriptOnExit": {
    "type": "resref",
    "value": ""
  },
  "ScriptUserDefine": {
    "type": "resref",
    "value": ""
  },
  "Tag": {
    "type": "cexostring",
    "value": "FishingHole2"
  },
  "TemplateResRef": {
    "type": "resref",
    "value": "fishinghole001"
  },
  "TrapDetectable": {
    "type": "byte",
    "value": 1
  },
  "TrapDetectDC": {
    "type": "byte",
    "value": 10
  },
  "TrapDisarmable": {
    "type": "byte",
    "value": 1
  },
  "TrapFlag": {
    "type": "byte",
    "value": 0
  },
  "TrapOneShot": {
    "type": "byte",
    "value": 1
  },
  "TrapType": {
    "type": "byte",
    "value": 0
  },
  "Type": {
    "type": "int",
    "value": 1
  }
}
