39566 lines
987 KiB
JSON
39566 lines
987 KiB
JSON
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"0": "Look who we've got here, if it isn't <FirstName>. It's been a long time, hasn't it?",
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"10": "Kogo ja widzê, przecie¿ to <FirstName>. Kopê lat, nie s¹dzisz?",
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"11": "Kogo ja widzê, przecie¿ to <FirstName>. Kopê lat, nie s¹dzisz?"
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"0": "<FullName>... you have no idea what satisfaction I feel right now, meeting you once more.",
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"10": "<FullName>... nie masz pojêcia jak¹ satysfakcjê czujê w tej chwili, mog¹c spotkaæ ciê ponownie.",
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"11": "<FullName>... nie masz pojêcia jak¹ satysfakcjê czujê w tej chwili, mog¹c spotkaæ ciê ponownie."
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"0": "You don't even remember me, bastard?! You'll pay for all the humiliation you made me go through!",
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"10": "Nawet mnie nie pamiêtasz, draniu?! Zap³acisz za wszystkie zniewagi, które kaza³<e/a>œ mi doœwiadczyæ!",
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"11": "Nawet mnie nie pamiêtasz, draniu?! Zap³acisz za wszystkie zniewagi, które kaza³<e/a>œ mi doœwiadczyæ!"
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"0": "So you are dumber than you look, after all. This only makes your situation worse.",
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"10": "A wiêc jednak jesteœ g³upsz<y/a> ni¿ na to wygl¹dasz. To tylko pogarsza twoj¹ sytuacjê.",
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"11": "A wiêc jednak jesteœ g³upsz<y/a> ni¿ na to wygl¹dasz. To tylko pogarsza twoj¹ sytuacjê."
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}
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}
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"0": "Playing a fool won't help you, <FirstName>. You humiliated me and I am not going to let it slide.",
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"10": "Zgrywanie durnia ciê nie uratuje, <FirstName>. Poni¿y³<e/a>œ mnie i nie zamierzam ci tego puœciæ p³azem.",
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"11": "Zgrywanie durnia ciê nie uratuje, <FirstName>. Poni¿y³<e/a>œ mnie i nie zamierzam ci tego puœciæ p³azem."
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}
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"0": "I bet you'd want me to say I'll give you a quick death, but you don't deserve such. I promise that your death will be slow. Slow and painful.",
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"10": "Z pewnoœci¹ chcia³<_/a>byœ, bym powiedzia³, ¿e skoñczê z tob¹ szybko, ale nie zas³ugujesz na szybk¹ œmieræ. Obiecujê, ¿e bêdziesz umiera³<_/a> powoli. Powoli i boleœnie.",
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"11": "Z pewnoœci¹ chcia³<_/a>byœ, bym powiedzia³, ¿e skoñczê z tob¹ szybko, ale nie zas³ugujesz na szybk¹ œmieræ. Obiecujê, ¿e bêdziesz umiera³<_/a> powoli. Powoli i boleœnie."
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}
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"0": "I can see you've already realized in what trouble you've found yourself in.",
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"10": "Widzê, ¿e zdajesz sobie sprawê z tego, w jakich tarapatach jesteœ.",
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"11": "Widzê, ¿e zdajesz sobie sprawê z tego, w jakich tarapatach jesteœ."
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}
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"0": "Haha! When I'm done with you, you shall know <CUSTOM11001> <CUSTOM11002> is not someone you should cross!",
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"10": "Haha! Gdy ju¿ z tob¹ skoñczê, bêdziesz wiedzia³<_/a>, ¿e <CUSTOM11001> <CUSTOM11002> nie jest kimœ, z kim powinno siê zadzieraæ!",
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"11": "Haha! Gdy ju¿ z tob¹ skoñczê, bêdziesz wiedzia³<_/a>, ¿e <CUSTOM11001> <CUSTOM11002> nie jest kimœ, z kim powinno siê zadzieraæ!"
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"value": ""
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]
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"Text": {
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"value": {
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"0": "This is the end for you, <LastName>. Reminiscing the old times won't help you in the slightest. I can sense your fear.",
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"10": "To twój koniec, <LastName>. Rozpamiêtywanie starych czasów nic ci nie da. Wyczuwam twój strach.",
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"11": "To twój koniec, <LastName>. Rozpamiêtywanie starych czasów nic ci nie da. Wyczuwam twój strach."
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}
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}
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{
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"value": ""
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"Index": {
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"type": "dword",
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"value": 6
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"value": ""
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{
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 5
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},
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"IsChild": {
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]
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},
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"type": "resref",
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},
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},
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"type": "cexolocstring",
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"value": {
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"0": "I can assure you this won't happen again. You messed with a wrong person.",
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"10": "Gwarantujê ci, ¿e to siê ju¿ nie powtórzy. Zadar³<e/a>œ z niew³aœciw¹ osob¹.",
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"11": "Gwarantujê ci, ¿e to siê ju¿ nie powtórzy. Zadar³<e/a>œ z niew³aœciw¹ osob¹."
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}
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}
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},
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"value": ""
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},
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},
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"Index": {
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"value": 10
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"value": ""
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"value": 0
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},
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{
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "You got lucky, fool! But the history won't repeat itself, the time has come for me revenge!",
|
|
"10": "Poszczêœci³o ci siê, g³upcze! Ale teraz nie bêdziesz mieæ tyle szczêœcia, nadszed³ czas mojej zemsty!",
|
|
"11": "Poszczêœci³o ci siê, g³upcze! Ale teraz nie bêdziesz mieæ tyle szczêœcia, nadszed³ czas mojej zemsty!"
|
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}
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}
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},
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{
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"__struct_id": 12,
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"RepliesList": {
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"type": "list",
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"value": []
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},
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"Script": {
|
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"type": "resref",
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"value": "qconv_runaway"
|
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
|
},
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"Speaker": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartAction>[Success]</Start> Uh... maybe this isn't the day of reckoning. I'm out of here.",
|
|
"10": "<StartAction>[Sukces]</Start> Uh... mo¿e jednak dzieñ zemsty nie nadejdzie dzisiaj. Wynoszê siê st¹d.",
|
|
"11": "<StartAction>[Sukces]</Start> Uh... mo¿e jednak dzieñ zemsty nie nadejdzie dzisiaj. Wynoszê siê st¹d."
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}
|
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}
|
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},
|
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{
|
|
"__struct_id": 13,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"RepliesList": {
|
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 8
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},
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"IsChild": {
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"type": "byte",
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 7
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},
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"IsChild": {
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Failure]</Start> Ha! What a pathetic attempt at saving your skin! Die!",
|
|
"10": "<StartCheck>[Niepowodzenie]</Start> Ha! Có¿ za nêdzna próba uratowania siê przed mym gniewem. Giñ!",
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|
"11": "<StartCheck>[Niepowodzenie]</Start> Ha! Có¿ za nêdzna próba uratowania siê przed mym gniewem. Giñ!"
|
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}
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}
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},
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{
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"value": ""
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},
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},
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"Script": {
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"type": "resref",
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"value": "qconv_runaway"
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},
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"Sound": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartAction>[Success]</Start> Uh... maybe this isn't the day of reckoning. I'm out of here.",
|
|
"10": "<StartAction>[Sukces]</Start> Uh... mo¿e jednak dzieñ zemsty nie nadejdzie dzisiaj. Wynoszê siê st¹d.",
|
|
"11": "<StartAction>[Sukces]</Start> Uh... mo¿e jednak dzieñ zemsty nie nadejdzie dzisiaj. Wynoszê siê st¹d."
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}
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}
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},
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{
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},
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},
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
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"10": ""
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}
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Hm? What is it?",
|
|
"10": "Hm? O co chodzi?",
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"11": "Hm? O co chodzi?"
|
|
}
|
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}
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},
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{
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"__struct_id": 17,
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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{
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"__struct_id": 0,
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"type": "resref",
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"value": "getnpcname"
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},
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"value": 13
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{
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"__struct_id": 4,
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"Active": {
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"value": ""
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"type": "dword",
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"value": 12
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 5,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 11
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Yes? Do you need anything?",
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"10": "Tak? Chcesz czegoœ?",
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"11": "Tak? Chcesz czegoœ?"
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}
|
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}
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},
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{
|
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"__struct_id": 18,
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"RepliesList": {
|
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Active": {
|
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"type": "resref",
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"value": "getnpcname"
|
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},
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"type": "dword",
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},
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},
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{
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},
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}
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},
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{
|
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"Active": {
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"type": "resref",
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"value": "getnpcname"
|
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},
|
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"type": "dword",
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"value": 14
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},
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"value": 0
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"type": "dword",
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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},
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{
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"__struct_id": 4,
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"Active": {
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"type": "resref",
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"value": ""
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},
|
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"Index": {
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"type": "dword",
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"value": 12
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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},
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{
|
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"__struct_id": 5,
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"Active": {
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 11
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
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},
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
|
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"Text": {
|
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"type": "cexolocstring",
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"value": {
|
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"0": "Ah, hello, friend.",
|
|
"10": "Ah, witaj, przyjacielu.",
|
|
"11": "Ah, witaj, przyjació³ko."
|
|
}
|
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}
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},
|
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{
|
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"__struct_id": 19,
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"type": "dword",
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"value": 41
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},
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"RepliesList": {
|
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"type": "list",
|
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"value": [
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{
|
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"__struct_id": 0,
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"Active": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 29
|
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},
|
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"IsChild": {
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"type": "byte",
|
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"value": 1
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},
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"LinkComment": {
|
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"type": "cexostring",
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"value": ""
|
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}
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},
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{
|
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"__struct_id": 1,
|
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"Active": {
|
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"type": "resref",
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"value": ""
|
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},
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"type": "dword",
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"value": 21
|
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 2,
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"Active": {
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"value": ""
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},
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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},
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{
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"Active": {
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"type": "dword",
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"value": 18
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},
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},
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"value": ""
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}
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},
|
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{
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"__struct_id": 4,
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"Active": {
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"value": ""
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"Index": {
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"type": "dword",
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"value": 17
|
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},
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"IsChild": {
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"type": "byte",
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},
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"LinkComment": {
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"type": "cexostring",
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}
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},
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{
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"__struct_id": 5,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"value": 12
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},
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"IsChild": {
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 6,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 11
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},
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"IsChild": {
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "Let's skip these expressions. Do you have any business with me?",
|
|
"10": "Darujmy sobie te formalnoœci. Masz do mnie jak¹œ sprawê?",
|
|
"11": "Darujmy sobie te formalnoœci. Masz do mnie jak¹œ sprawê?"
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 20,
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"value": 1
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},
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"type": "cexostring",
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"value": ""
|
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},
|
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"RepliesList": {
|
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"type": "list",
|
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"value": [
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{
|
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"__struct_id": 0,
|
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"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 29
|
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},
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"IsChild": {
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"type": "byte",
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"value": 1
|
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},
|
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
|
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},
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{
|
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"__struct_id": 1,
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"Active": {
|
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"type": "resref",
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"value": ""
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"type": "dword",
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"value": 21
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},
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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{
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"__struct_id": 2,
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"value": 20
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},
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"IsChild": {
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"LinkComment": {
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{
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"value": 18
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},
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"IsChild": {
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},
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"type": "cexostring",
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}
|
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},
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{
|
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"__struct_id": 4,
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"Active": {
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"value": 17
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},
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"IsChild": {
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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}
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},
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{
|
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"__struct_id": 5,
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"Active": {
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},
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"IsChild": {
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 6,
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"Active": {
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},
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},
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"IsChild": {
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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"11": "Domyœlam siê. Czego chcesz?"
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"10": "Gdzie siê podzia³y moje maniery! <CUSTOM11001> <CUSTOM11002>, do us³ug.",
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"11": "Gdzie siê podzia³y moje maniery! <CUSTOM11001> <CUSTOM11002>, do us³ug."
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"0": "You're no match for me. I'm not going to waste my precious time on the likes of you. Anything else?",
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"10": "Nie dorastasz mi do piêt, nie zamierzam traciæ na ciebie czasu. Coœ jeszcze?",
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"11": "Nie dorastasz mi do piêt, nie zamierzam traciæ na ciebie czasu. Coœ jeszcze?"
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"0": "I admire your enthusiasm, <boy/girl>, but the result of such a duel is all too obvious. Perhaps some time in the future. Anything else?",
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"10": "Podziwiam twój zapa³, ch³opcze, ale wynik tej walki jest zbyt oczywisty. Mo¿e kiedyœ. Coœ jeszcze?",
|
|
"11": "Podziwiam twój zapa³, dziewczyno, ale wynik tej walki jest zbyt oczywisty. Mo¿e kiedyœ. Coœ jeszcze?"
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}
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"0": "A duel, huh? It'll be some time before you can challenge me. I hope you don't take it personally. Anything else?",
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"10": "Pojedynek, tak? Jeszcze wiele wody up³ynie w okolicznych rzekach zanim bêdziesz móg³ mnie wyzwaæ. Mam nadziejê, ¿e nie weŸmiesz tego do siebie. Coœ jeszcze?",
|
|
"11": "Pojedynek, tak? Jeszcze wiele wody up³ynie w okolicznych rzekach zanim bêdziesz móg³ mnie wyzwaæ. Mam nadziejê, ¿e nie weŸmiesz tego do siebie. Coœ jeszcze?"
|
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}
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"0": "Ha, do you think you can take me on? Very well, I'll gladly prove you wrong. I'll try not to damage you too much, but expect it to hurt. Come, <LastName>.",
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"10": "Ha, s¹dzisz, ¿e dasz mi radê? Œwietnie, z przyjemnoœci¹ udowodniê ci jak bardzo siê mylisz. Postaram siê nie wyrz¹dziæ ci wielkiej krzywdy, choæ przygotuj siê na to, ¿e bêdzie boleæ. Zaczynajmy, <LastName>.",
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"11": "Ha, s¹dzisz, ¿e dasz mi radê? Œwietnie, z przyjemnoœci¹ udowodniê ci jak bardzo siê mylisz. Postaram siê nie wyrz¹dziæ ci wielkiej krzywdy, choæ przygotuj siê na to, ¿e bêdzie boleæ. Zaczynajmy, <LastName>."
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"0": "I like your enthusiasm! Let's find out who's more powerful, then. We will fight as long as our injuries allow us to continue. Can we begin, <FirstName>?",
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"10": "Podoba mi siê twój zapa³! Przekonajmy siê zatem kto z nas jest potê¿niejszy. Bêdziemy walczyæ tak d³ugo, a¿ nie pozwol¹ nam na to odniesione obra¿enia. Mo¿emy zaczynaæ, <FirstName>?",
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"11": "Podoba mi siê twój zapa³! Przekonajmy siê zatem kto z nas jest potê¿niejszy. Bêdziemy walczyæ tak d³ugo, a¿ nie pozwol¹ nam na to odniesione obra¿enia. Mo¿emy zaczynaæ, <FirstName>?"
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"0": "A duel, huh? Sounds like a good opportunity to show respect to each other via some friendly competition. Very well, then. I suggest we fight until one of use is too injured to keep on fighting. Are you ready, <FirstName>?",
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|
"10": "Pojedynek, tak? Dobra okazja do okazania sobie wzajemnie szacunku przez rywalizacjê. Zatem dobrze. Proponujê walczyæ do momentu, a¿ obra¿enia jednej ze stron bêd¹ zbyt powa¿ne, by kontynuowaæ. Gotow<y/a> do walki, <FirstName>?",
|
|
"11": "Pojedynek, tak? Dobra okazja do okazania sobie wzajemnie szacunku przez rywalizacjê. Zatem dobrze. Proponujê walczyæ do momentu, a¿ obra¿enia jednej ze stron bêd¹ zbyt powa¿ne, by kontynuowaæ. Gotow<y/a> do walki, <FirstName>?"
|
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}
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}
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"0": "A duel has just occured. It's not a time for another one.",
|
|
"10": "Dopiero mia³ miejsce jeden pojedynek. To nie pora na nastêpny.",
|
|
"11": "Dopiero mia³ miejsce jeden pojedynek. To nie pora na nastêpny."
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}
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"0": "<StartCheck>[Failure]</Start> What else? Perhaps you'd like my equipment, too? If that's all, then stop pestering me.",
|
|
"10": "<StartCheck>[Niepowodzenie]</Start> I co jeszcze? Mo¿e chcia³<_/a>byœ ca³e moje wyposa¿enie? Jeœli to wszystko, to nie zawracaj mi ju¿ g³owy.",
|
|
"11": "<StartCheck>[Niepowodzenie]</Start> I co jeszcze? Mo¿e chcia³<_/a>byœ ca³e moje wyposa¿enie? Jeœli to wszystko, to nie zawracaj mi ju¿ g³owy."
|
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}
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}
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"0": "<StartCheck>[Failure]</Start> Well, every man for himself. I have nothing I don't need.",
|
|
"10": "<StartCheck>[Niepowodzenie]</Start> Có¿, ka¿dy dba o siebie. Nie mam niczego, co nie jest mi potrzebne.",
|
|
"11": "<StartCheck>[Niepowodzenie]</Start> Có¿, ka¿dy dba o siebie. Nie mam niczego, co nie jest mi potrzebne."
|
|
}
|
|
}
|
|
},
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"value": "adv_nopots"
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"0": "<StartCheck>[Failure]</Start> I'm afraid I have nothing I could share with you.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Obawiam siê, ¿e nie mam niczego, czym mogê siê z tob¹ podzieliæ.",
|
|
"11": "<StartCheck>[Niepowodzenie]</Start> Obawiam siê, ¿e nie mam niczego, czym mogê siê z tob¹ podzieliæ."
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}
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}
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},
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},
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{
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{
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]
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"value": "adv_givepots"
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},
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"value": ""
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},
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"0": "<StartAction>[Success]</Start> You are a fool if you set off on a journey without proper preparations beforehand. Take these potions and be damn glad you met me.",
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"10": "<StartAction>[Sukces]</Start> Jesteœ g³upcem, jeœli wyruszasz w podró¿ bez odpowiedniego przygotowania siê. WeŸ te mikstury i ciesz siê, ¿e mnie spotka³<e/a>œ.",
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"11": "<StartAction>[Sukces]</Start> Jesteœ g³upcem, jeœli wyruszasz w podró¿ bez odpowiedniego przygotowania siê. WeŸ te mikstury i ciesz siê, ¿e mnie spotka³<e/a>œ."
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}
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}
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},
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{
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"type": "cexostring",
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"value": ""
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"type": "resref",
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"type": "dword",
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"value": 32
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"Active": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 31
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"value": ""
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": "adv_givepots"
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},
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"0": "<StartAction>[Success]</Start> Well, I don't want to feel guilty about your death. Here.",
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"10": "<StartAction>[Sukces]</Start> Có¿, nie chcê mieæ ciê na sumieniu. Trzymaj.",
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"11": "<StartAction>[Sukces]</Start> Có¿, nie chcê mieæ ciê na sumieniu. Trzymaj."
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}
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}
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},
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"value": 4294967295
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},
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"type": "cexostring",
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"value": ""
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},
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"type": "list",
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"value": [
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{
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},
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"value": 32
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},
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}
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},
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{
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},
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"value": 31
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}
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]
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},
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"value": "adv_givepots"
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},
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"0": "<StartAction>[Success]</Start> Of course. I hope you'll make your destination safely.",
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"10": "<StartAction>[Sukces]</Start> Oczywiœcie. Mam nadziejê, ¿e bezpiecznie dotrzesz do celu swojej podró¿y.",
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"11": "<StartAction>[Sukces]</Start> Oczywiœcie. Mam nadziejê, ¿e bezpiecznie dotrzesz do celu swojej podró¿y."
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}
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}
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},
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{
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Anything else?",
|
|
"10": "Coœ jeszcze?",
|
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"11": "Coœ jeszcze?"
|
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}
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}
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},
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{
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"0": "What do you need?",
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"10": "Wiêc czego potrzebujesz?",
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"11": "Wiêc czego potrzebujesz?"
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}
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"0": "Just be quick about it. Do you need anything?",
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"10": "Byle szybko. Chcesz czegoœ?",
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"11": "Byle szybko. Chcesz czegoœ?"
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}
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}
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"0": "I'd rather kill you than talk to you. Die, scum!",
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"11": "W³aœciwie wolê ciê zabiæ, ni¿ z tob¹ rozmawiaæ. Giñ, œmieciu!"
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}
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}
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},
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"0": "You look like a person whose body is worth scavenging. It's nothing personal, but... you'll die now.",
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"10": "Wygl¹dasz na kogoœ, kogo cia³o warto ograbiæ. To nic osobistego, ale... dzisiaj zginiesz.",
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"11": "Wygl¹dasz na kogoœ, kogo cia³o warto ograbiæ. To nic osobistego, ale... dzisiaj zginiesz."
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}
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"Text": {
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"0": "I'm sorry, but I should find some use for some of these things you're carrying. I'll give my best not to make your death too painful.",
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|
"10": "Musisz mi wybaczyæ, ale przyda mi siê kilka rzeczy z tych, które posiadasz. Postaram siê, ¿eby twoja œmieræ nie by³a bolesna... za bardzo.",
|
|
"11": "Musisz mi wybaczyæ, ale przyda mi siê kilka rzeczy z tych, które posiadasz. Postaram siê, ¿eby twoja œmieræ nie by³a bolesna... za bardzo."
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}
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}
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},
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"10": "Ludzie powiadaj¹, ¿e straszny z ciebie ³otr. Na takiego zreszt¹ wygl¹dasz. Po¿egnaj siê z ¿yciem, bo zamierzam ci je odebraæ.",
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"11": "Ludzie powiadaj¹, ¿e straszny z ciebie ³otr. Na takiego zreszt¹ wygl¹dasz. Po¿egnaj siê z ¿yciem, bo zamierzam ci je odebraæ."
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"10": "Ciarki przechodz¹ jak s³yszy siê o okrucieñstwach, których siê dopuszczasz, <FirstName>! Po³o¿ê im kres - tu i teraz!",
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"11": "Ciarki przechodz¹ jak s³yszy siê o okrucieñstwach, których siê dopuszczasz, <FirstName>! Po³o¿ê im kres - tu i teraz!"
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"0": "Rumors say you're a naughty <boy/girl>, <FirstName>. I'm sorry, but I think it will be better for everyone if I kill you right here and now.",
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"10": "Dosz³y mnie s³uchy, ¿e niegrzeczny z ciebie ch³opiec. Przykro mi, ale bêdzie lepiej dla wszystkich, jeœli zabijê ciê tu i teraz.",
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"11": "Dosz³y mnie s³uchy, ¿e niegrzeczna z ciebie dziewczynka. Przykro mi, ale bêdzie lepiej dla wszystkich, jeœli zabijê ciê tu i teraz."
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"0": "<LastName>... You're quite well-known in these lands, but I think you've got more luck than reason.",
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"10": "<LastName>... Jesteœ ca³kiem znan<y/a> w tych stronach, choæ wydaje mi siê, ¿e mia³<e/a>œ wiêcej szczêœcia ni¿ rozumu.",
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"11": "<LastName>... Jesteœ ca³kiem znan<y/a> w tych stronach, choæ wydaje mi siê, ¿e mia³<e/a>œ wiêcej szczêœcia ni¿ rozumu."
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"0": "Why, if it isn't this famous <FullName>! Now that's a surprising encounter!",
|
|
"10": "Czy¿ to nie s³awn<y/a> <FullName>? Có¿ za spotkanie!",
|
|
"11": "Czy¿ to nie s³awn<y/a> <FullName>? Có¿ za spotkanie!"
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}
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}
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"Text": {
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"0": "Well met, <FullName>. Rumors of your endeavors have already spread throughout the whole realm.",
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"10": "Witaj, <FullName>. Wieœci o twoich wyczynach obieg³y ju¿ ca³¹ krainê.",
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"11": "Witaj, <FullName>. Wieœci o twoich wyczynach obieg³y ju¿ ca³¹ krainê."
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}
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}
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},
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{
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"value": ""
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},
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},
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{
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},
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"value": 1
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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{
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"Active": {
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},
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"type": "dword",
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"value": 22
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Yes?",
|
|
"10": "Tak?",
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"11": "Tak?"
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}
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}
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},
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{
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"Comment": {
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"type": "cexostring",
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},
|
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"RepliesList": {
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"type": "list",
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{
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"value": ""
|
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},
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"type": "dword",
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"value": 39
|
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},
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"IsChild": {
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"type": "byte",
|
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
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"value": 38
|
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 2,
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"Active": {
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"value": ""
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},
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"Index": {
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"value": 37
|
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},
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"IsChild": {
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"type": "byte",
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
|
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"Script": {
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"type": "resref",
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"value": "adv_duelwon"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
|
|
"value": {
|
|
"0": "You got lucky. Take this item. You might need it when we meet again.",
|
|
"10": "Poszczêœci³o ci siê. WeŸ ten przedmiot. Mo¿e byæ ci potrzebny przy naszym nastêpnym spotkaniu.",
|
|
"11": "Poszczêœci³o ci siê. WeŸ ten przedmiot. Mo¿e byæ ci potrzebny przy naszym nastêpnym spotkaniu."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 53,
|
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"Animation": {
|
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"type": "dword",
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"value": 70
|
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},
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"value": 1
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},
|
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"Comment": {
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"type": "cexostring",
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
|
},
|
|
"RepliesList": {
|
|
"type": "list",
|
|
"value": [
|
|
{
|
|
"__struct_id": 0,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 39
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 1,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 38
|
|
},
|
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"IsChild": {
|
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"type": "byte",
|
|
"value": 1
|
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},
|
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"LinkComment": {
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
|
"__struct_id": 2,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
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},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 37
|
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},
|
|
"IsChild": {
|
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"type": "byte",
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"value": 1
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},
|
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"LinkComment": {
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"type": "cexostring",
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"value": ""
|
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}
|
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}
|
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]
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "adv_duelwon"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Speaker": {
|
|
"type": "cexostring",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Whew, that was some sound spanking. Keep this item. May it remind you that we'll have a rematch soon enough.",
|
|
"10": "Ah, to by³y solidne bêcki. Zachowaj ten przedmiot. Niech ci przypomina, ¿e wkrótce zmierzymy siê ponownie.",
|
|
"11": "Ah, to by³y solidne bêcki. Zachowaj ten przedmiot. Niech ci przypomina, ¿e wkrótce zmierzymy siê ponownie."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 54,
|
|
"Animation": {
|
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"type": "dword",
|
|
"value": 70
|
|
},
|
|
"AnimLoop": {
|
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"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"RepliesList": {
|
|
"type": "list",
|
|
"value": [
|
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{
|
|
"__struct_id": 0,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 39
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
|
|
"value": 0
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 1,
|
|
"Active": {
|
|
"type": "resref",
|
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"value": ""
|
|
},
|
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"Index": {
|
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"type": "dword",
|
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"value": 38
|
|
},
|
|
"IsChild": {
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"type": "byte",
|
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"value": 0
|
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}
|
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},
|
|
{
|
|
"__struct_id": 2,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 37
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
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"value": 0
|
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}
|
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}
|
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]
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "adv_duelwon"
|
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},
|
|
"Sound": {
|
|
"type": "resref",
|
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"value": ""
|
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},
|
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"Speaker": {
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"type": "cexostring",
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "This was a good battle, <FirstName>. Take this reward as a tribute to your remarkable power.",
|
|
"10": "To by³a dobra walka, <FirstName>. WeŸ tê nagrodê jako wyraz mojego uznania dla twoich umiejêtnoœci.",
|
|
"11": "To by³a dobra walka, <FirstName>. WeŸ tê nagrodê jako wyraz mojego uznania dla twoich umiejêtnoœci."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 55,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
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},
|
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"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"RepliesList": {
|
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"type": "list",
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"value": [
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
|
|
"type": "dword",
|
|
"value": 29
|
|
},
|
|
"IsChild": {
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"type": "byte",
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"value": 1
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},
|
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 1,
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"Active": {
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 18
|
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},
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"IsChild": {
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Anything else?",
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"10": "Coœ jeszcze?",
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"11": "Coœ jeszcze?"
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}
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}
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},
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{
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"value": {
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"0": "Did you think you had any chances to begin with? I hope this duel has dispelled any such doubts.",
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"10": "S¹dzi³<e/a>œ, ¿e masz jakieœ szanse? Mam nadziejê, ¿e to rozwia³o twoje w¹tpliwoœci.",
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"11": "S¹dzi³<e/a>œ, ¿e masz jakieœ szanse? Mam nadziejê, ¿e to rozwia³o twoje w¹tpliwoœci."
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}
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}
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{
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},
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"Text": {
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"value": {
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"0": "Ha! You've lost, but it's hardly surprising. Your opponent was me, after all.",
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"10": "Ha! Przegra³<e/a>œ, ale trudno siê dziwiæ. Wszak mia³<e/a>œ do czynienia ze mn¹!",
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"11": "Ha! Przegra³<e/a>œ, ale trudno siê dziwiæ. Wszak mia³<e/a>œ do czynienia ze mn¹!"
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}
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}
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},
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{
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"value": ""
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},
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{
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "This was a good battle, <FirstName>, but in the end the victory is mine.",
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|
"10": "To by³a dobra walka, <FirstName>, lecz zwyciêstwo jest moje.",
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|
"11": "To by³a dobra walka, <FirstName>, lecz zwyciêstwo jest moje."
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}
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}
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},
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{
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},
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},
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},
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},
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{
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},
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{
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"Text": {
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"value": {
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"0": "I did not expect to meet anyone here. Have you got lost, my friend?",
|
|
"10": "Zab³¹dzi³<e/a>œ, przyjacielu?",
|
|
"11": "Zab³¹dzi³<e/a>œ, przyjació³ko?"
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}
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}
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Who are you? What are you here for?",
|
|
"10": "Kto ty? Masz do mnie jak¹œ sprawê?",
|
|
"11": "Kto ty? Masz do mnie jak¹œ sprawê?"
|
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}
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}
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Who are you? What do you want?",
|
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"10": "Kim jesteœ? Czego chcesz?",
|
|
"11": "Kim jesteœ? Czego chcesz?"
|
|
}
|
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}
|
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},
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{
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"RepliesList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"type": "cexostring",
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{
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"__struct_id": 2,
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"type": "resref",
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"value": "quest_bg1"
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},
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{
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"__struct_id": 3,
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"Active": {
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"value": "quest_bg2"
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},
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"Index": {
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"type": "dword",
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"value": 50
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Active": {
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"type": "resref",
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"value": "quest_bg3"
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},
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"Index": {
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"type": "dword",
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"value": 49
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 5,
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"Active": {
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"type": "resref",
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"value": "quest_bg4"
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},
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"Index": {
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"type": "dword",
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"value": 48
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 6,
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"Active": {
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"type": "resref",
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"value": "quest_bg6"
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},
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"Index": {
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"type": "dword",
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"value": 46
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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},
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"Sound": {
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"Speaker": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "So this is not a chance meeting. What interest do you have with me?",
|
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"10": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?",
|
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"11": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?"
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}
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}
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},
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{
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"type": "cexostring",
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"Delay": {
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"type": "dword",
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"value": 4294967295
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"Quest": {
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"value": ""
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},
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},
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{
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"value": ""
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},
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{
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 4,
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"Active": {
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"type": "resref",
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"value": "quest_bg3"
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},
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"type": "dword",
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
|
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{
|
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"__struct_id": 5,
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"Active": {
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"type": "resref",
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"value": "quest_bg4"
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},
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},
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 6,
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"Active": {
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"type": "resref",
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"value": "quest_bg6"
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},
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"Index": {
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"type": "dword",
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"value": 46
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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},
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"Speaker": {
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"type": "cexostring",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "What is the meaning of this?",
|
|
"10": "Co to ma znaczyæ?",
|
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"11": "Co to ma znaczyæ?"
|
|
}
|
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}
|
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},
|
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{
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"type": "cexostring",
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},
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"RepliesList": {
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"type": "list",
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{
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}
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{
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"Active": {
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},
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{
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"__struct_id": 2,
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"Active": {
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"type": "resref",
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"value": "quest_bg1"
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},
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"Index": {
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"type": "dword",
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},
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{
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"Active": {
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"value": "quest_bg2"
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},
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"type": "dword",
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},
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{
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"Active": {
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"type": "resref",
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"value": "quest_bg3"
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},
|
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"Index": {
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"type": "dword",
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"value": 49
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},
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}
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},
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{
|
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"__struct_id": 5,
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"Active": {
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"type": "resref",
|
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"value": "quest_bg4"
|
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},
|
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"Index": {
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"type": "dword",
|
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"value": 48
|
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},
|
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"IsChild": {
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"type": "byte",
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"value": 0
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}
|
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},
|
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{
|
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"__struct_id": 6,
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"Active": {
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"type": "resref",
|
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"value": "quest_bg5"
|
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},
|
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"Index": {
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"type": "dword",
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"value": 47
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},
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"type": "byte",
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"value": 0
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}
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},
|
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{
|
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"__struct_id": 7,
|
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"Active": {
|
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"type": "resref",
|
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"value": "quest_bg6"
|
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},
|
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"Index": {
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"type": "dword",
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"value": 46
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
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},
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"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
|
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"value": ""
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},
|
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "How do you know my name? What do you want?",
|
|
"10": "Sk¹d znasz moje imiê? Czego tu szukasz?",
|
|
"11": "Sk¹d znasz moje imiê? Czego tu szukasz?"
|
|
}
|
|
}
|
|
},
|
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{
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"__struct_id": 65,
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},
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
|
},
|
|
"RepliesList": {
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"type": "list",
|
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"value": [
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 54
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
|
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"value": 1
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},
|
|
"LinkComment": {
|
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
|
"__struct_id": 1,
|
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"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 53
|
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},
|
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"IsChild": {
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"type": "byte",
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"value": 1
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},
|
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"LinkComment": {
|
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
|
"__struct_id": 2,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
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},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 52
|
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},
|
|
"IsChild": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"LinkComment": {
|
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"type": "cexostring",
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"value": ""
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}
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}
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]
|
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},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "quest_attack"
|
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},
|
|
"Sound": {
|
|
"type": "resref",
|
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"value": ""
|
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},
|
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"Speaker": {
|
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"type": "cexostring",
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"value": ""
|
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},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I will gladly take your life away.",
|
|
"10": "Z przyjemnoœci¹ pozbawiê ciê ¿ycia.",
|
|
"11": "Z przyjemnoœci¹ pozbawiê ciê ¿ycia."
|
|
}
|
|
}
|
|
},
|
|
{
|
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"__struct_id": 66,
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"__struct_id": 1,
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}
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},
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{
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"__struct_id": 2,
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"value": ""
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},
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"Index": {
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"value": 52
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},
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"IsChild": {
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"value": 1
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"LinkComment": {
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}
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": "quest_attack"
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},
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"Text": {
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"value": {
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"0": "If this is what you want... prepare yourself.",
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"10": "Jeœli tego w³aœnie chcesz... szykuj siê.",
|
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"11": "Jeœli tego w³aœnie chcesz... szykuj siê."
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}
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}
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},
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{
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"value": 4294967295
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},
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"Index": {
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"value": 54
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"value": 0
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}
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{
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"value": 53
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"value": 0
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}
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},
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{
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"__struct_id": 2,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"value": 0
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}
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]
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},
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"Script": {
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"type": "resref",
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"value": "quest_attack"
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},
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"Sound": {
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "It looks like there's no avoiding this fight. Get ready to die.",
|
|
"10": "Wygl¹da na to, ¿e nie uciekniemy od walki. Gotuj siê na œmieræ.",
|
|
"11": "Wygl¹da na to, ¿e nie uciekniemy od walki. Gotuj siê na œmieræ."
|
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}
|
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}
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},
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{
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"__struct_id": 68,
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"value": 1
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},
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"RepliesList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"value": ""
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},
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"type": "dword",
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"value": 56
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},
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"value": 0
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}
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},
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{
|
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"__struct_id": 1,
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"value": ""
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"value": 55
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},
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I have an offer for you. We don't have to resort to violance. I'll give you <CUSTOM11001> pieces of gold and you will forget about the whole thing. How does it sound?",
|
|
"10": "Mam dla ciebie propozycjê. To nie musi koñczyæ siê przemoc¹. Dam ci <CUSTOM11001> sztuk z³ota, a ty zapomnisz o ca³ej sprawie. Co ty na to?",
|
|
"11": "Mam dla ciebie propozycjê. To nie musi koñczyæ siê przemoc¹. Dam ci <CUSTOM11001> sztuk z³ota, a ty zapomnisz o ca³ej sprawie. Co ty na to?"
|
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}
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}
|
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},
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{
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"Animation": {
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"value": ""
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},
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"value": ""
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},
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{
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{
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},
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"value": "quest_getbribe"
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},
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"value": {
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"0": "Very well. I hope this is the first and the last time we meet.",
|
|
"10": "Znakomicie. Oby nigdy nie dosz³o do naszego ponownego spotkania.",
|
|
"11": "Znakomicie. Oby nigdy nie dosz³o do naszego ponownego spotkania."
|
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}
|
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}
|
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},
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{
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},
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"value": ""
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},
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"type": "list",
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{
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 61
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},
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}
|
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},
|
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{
|
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"__struct_id": 1,
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"Active": {
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"value": ""
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},
|
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"Index": {
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},
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}
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},
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{
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"__struct_id": 2,
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]
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "That's what you were told? That deceptive viper! It's true that <CUSTOM11002> desires my death, but this is because of sick hatred and nothing else. You might not believe me, but I assure you this is the truth. I've never done any harm to innocents.",
|
|
"10": "Tak twierdzi? A to k³amliwa bestia! To prawda, ¿e <CUSTOM11001> <CUSTOM11002> pragnie mojej œmierci, lecz wynika to z chorej zawiœci i niczego wiêcej. Byæ mo¿e mi nie wierzysz, ale przysiêgam, ¿e taka jest w³aœnie prawda. ¯adna niewinna osoba nigdy przeze mnie nie ucierpia³a.",
|
|
"11": "Tak twierdzi? A to k³amliwa bestia! To prawda, ¿e <CUSTOM11001> <CUSTOM11002> pragnie mojej œmierci, lecz wynika to z chorej zawiœci i niczego wiêcej. Byæ mo¿e mi nie wierzysz, ale przysiêgam, ¿e taka jest w³aœnie prawda. ¯adna niewinna osoba nigdy przeze mnie nie ucierpia³a."
|
|
}
|
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}
|
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},
|
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{
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},
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"value": 1
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},
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"type": "list",
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},
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{
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"Active": {
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}
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}
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]
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},
|
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"Script": {
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"type": "resref",
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"value": "quest_believe"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Speaker": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "Glad to hear it. Farewell, then. May your journeys be safe.",
|
|
"10": "Mi³o mi to s³yszeæ. Có¿, ¿egnaj zatem. Niech ci siê wiedzie.",
|
|
"11": "Mi³o mi to s³yszeæ. Có¿, ¿egnaj zatem. Niech ci siê wiedzie."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 72,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"Quest": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"RepliesList": {
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"type": "list",
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"value": []
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},
|
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"Script": {
|
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"type": "resref",
|
|
"value": "qconv_cancel"
|
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},
|
|
"Sound": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Speaker": {
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"type": "cexostring",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "Let us see if you can keep up with me!",
|
|
"10": "Zobaczmy, czy dotrzymasz mi kroku!",
|
|
"11": "Zobaczmy, czy dotrzymasz mi kroku!"
|
|
}
|
|
}
|
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},
|
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{
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"__struct_id": 73,
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"0": "This is the last mistake of your life!",
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"11": "To ostatnia pomy³ka w twoim ¿yciu!"
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"type": "cexolocstring",
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"value": {
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"0": "You will regret this!",
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"10": "Po¿a³ujesz tego!",
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"11": "Po¿a³ujesz tego!"
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}
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}
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Kill <him/her>!",
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"10": "Zabiæ <go/j¹>!",
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"11": "Zabiæ <go/j¹>!"
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}
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}
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},
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"value": ""
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{
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},
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"value": 67
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},
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"type": "cexolocstring",
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"value": {
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"0": "I did not expect to meet anyone here. Have you got lost, my friend?",
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"10": "Zab³¹dzi³<e/a>œ, przyjacielu?",
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"11": "Zab³¹dzi³<e/a>œ, przyjació³ko?"
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}
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}
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"11": "Kto ty? Masz do mnie jak¹œ sprawê?"
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}
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"0": "Who are you? What do you want?",
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"11": "Kim jesteœ? Czego chcesz?"
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}
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}
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"0": "So this is not a chance meeting. What interest do you have with me?",
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"10": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?",
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"11": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?"
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"0": "What is the meaning of this?",
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"0": "How do you know my name? What do you want?",
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"10": "Sk¹d znasz moje imiê? Czego tu szukasz?",
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"11": "Sk¹d znasz moje imiê? Czego tu szukasz?"
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}
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"0": "Are there... such rumors? Well, yes, I am quite good at it, I admit.",
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"10": "Tak... mówi¹? Có¿, tak, przyznajê, znam siê na tym.",
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"11": "Tak... mówi¹? Có¿, tak, przyznajê, znam siê na tym."
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"0": "<StartCheck>[Failure]</Start> You... you are plotting something! You want to use it against me! No one will play me like this, you shall regret it!",
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"10": "<StartCheck>[Niepowodzenie]</Start> Ty... ty coœ knujesz! Zamierzasz to wykorzystaæ przeciwko mnie. Nikt nie bêdzie tak ze mn¹ pogrywaæ, popamiêtasz mnie!",
|
|
"11": "<StartCheck>[Niepowodzenie]</Start> Ty... ty coœ knujesz! Zamierzasz to wykorzystaæ przeciwko mnie. Nikt nie bêdzie tak ze mn¹ pogrywaæ, popamiêtasz mnie!"
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"0": "<StartCheck>[Failure]</Start> Such lies! <CUSTOM11001> would not entrust such an important matter to a stranger! Get out of my sight and be grateful I am letting you leave!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Có¿ za k³amstwa! <CUSTOM11001> nie zleca tak istotnych spraw nieznajomym! OdejdŸ czym prêdzej i ciesz siê, ¿e puszczam ciê wolno!"
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"10": "<StartCheck>[Niepowodzenie]</Start> Najpierw karmisz mnie k³amstwami, a teraz grozisz? Wystarczy tego, wyrwê ci z gardzieli ten k³amliwy jêzyk!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Najpierw karmisz mnie k³amstwami, a teraz grozisz? Wystarczy tego, wyrwê ci z gardzieli ten k³amliwy jêzyk!"
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"10": "<StartAction>[Sukces]</Start> Od pocz¹tku oczywiste by³o, ¿e k³amiesz! Dobrze! Bierz te raporty i wynoœ siê st¹d!",
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"11": "<StartAction>[Sukces]</Start> Od pocz¹tku oczywiste by³o, ¿e k³amiesz! Dobrze! Bierz te raporty i wynoœ siê st¹d!"
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}
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}
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"11": "<StartCheck>[Niepowodzenie]</Start> Nie nale¿ê do osób, które przestrasz¹ siê nêdznego zbira. Zap³acisz swoj¹ krwi¹ za tê zniewagê."
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"0": "<StartCheck>[Failure]</Start> Don't waste your breath, <lad/lass>. You want to know the location of my little cache, right? Then take this parchment, everything is written here. However, I'm afraid your employer won't be excited to hear that the cache has been recently emptied.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Daruj sobie, <ch³/dziew>. Chcesz znaæ lokalizacjê mojego ma³ego skarbca, tak? Wiêc weŸ tê kartkê, wszystko jest tu opisane. Choæ obawiam siê, ¿e twój pracodawca nie bêdzie zachwycony, poniewa¿ niedawno skrytka zosta³a przeze mnie opró¿niona.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Daruj sobie, <ch³/dziew>. Chcesz znaæ lokalizacjê mojego ma³ego skarbca, tak? Wiêc weŸ tê kartkê, wszystko jest tu opisane. Choæ obawiam siê, ¿e twój pracodawca nie bêdzie zachwycony, poniewa¿ niedawno skrytka zosta³a przeze mnie opró¿niona."
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"0": "Not so fast. You can deliver this information to your employer... as long as you survive this encounter. Fight me.",
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"10": "Nie tak prêdko. Mo¿esz przekazaæ swojemu zleceniodawcy tê informacjê... pod warunkiem, ¿e prze¿yjesz to spotkanie. Stawaj do walki.",
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"11": "Nie tak prêdko. Mo¿esz przekazaæ swojemu zleceniodawcy tê informacjê... pod warunkiem, ¿e prze¿yjesz to spotkanie. Stawaj do walki."
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"11": "<StartAction>[Sukces]</Start> Naprawdê? W takim razie mo¿esz poznaæ nasz plan. WeŸ tê kartkê, zawiera wszystkie szczegó³y dotycz¹ce akcji. A teraz radzê ci st¹d odejœæ, ktoœ mo¿e nas zobaczyæ."
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"0": "<StartCheck>[Failure]</Start> No way, you'll learn nothing, and no one will suspect an attack during the festival... uh, you've heard too much!",
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"10": "<StartCheck>[Niepowodzenie]</Start> Nie ma mowy, nic ci nie powiem, a nikt nie bêdzie spodziewaæ siê ataku w œwiêto... uh, us³ysza³<e/a>œ stanowczo za du¿o!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Nie ma mowy, nic ci nie powiem, a nikt nie bêdzie spodziewaæ siê ataku w œwiêto... uh, us³ysza³<e/a>œ stanowczo za du¿o!"
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"11": "Nic siê nie sta³o! Wystarczy, ¿e ciê teraz zabijê!"
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"0": "<StartAction>[Success]</Start> Curses, it seems I have no choice. Take this, I've written all the details of the plan on this parchment... and let me go now.",
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"10": "<StartAction>[Sukces]</Start> Szlag, chyba nie mam wyboru. WeŸ tê kartkê, zapisane s¹ tu wszystkie szczegó³y dotycz¹ce tej akcji... a teraz pozwól mi odejœæ.",
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"11": "<StartAction>[Sukces]</Start> Szlag, chyba nie mam wyboru. WeŸ tê kartkê, zapisane s¹ tu wszystkie szczegó³y dotycz¹ce tej akcji... a teraz pozwól mi odejœæ."
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}
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}
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"11": "<StartCheck>[Niepowodzenie]</Start> Grozisz mi, g³upcze? Zobaczmy, czy martw<y/a> równie¿ bêdziesz tak<i/a> tward<y/a>!"
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"10": "<StartCheck>[Niepowodzenie]</Start> Zapomnij, niczego siê nie dowiesz, zaœ samemu nigdy jej nie znajdziesz! Nikomu nie przyjdzie do g³owy przeszukiwaæ tê star¹ kopalniê na pó³no... uh, niech szlag trafi mój d³ugi jêzor!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Zapomnij, niczego siê nie dowiesz, zaœ sama nigdy jej nie znajdziesz! Nikomu nie przyjdzie do g³owy przeszukiwaæ tê star¹ kopalniê na pó³no... uh, niech szlag trafi mój d³ugi jêzor!"
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"11": "Nic siê nie sta³o! Wystarczy, ¿e ciê teraz zabijê!"
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|
"10": "<StartAction>[Sukces]</Start> Szlag, w porz¹dku. Bierz tê kartkê, jest tu szczegó³owo zapisane jak trafiæ do kryjówki... a teraz zostaw mnie w spokoju!",
|
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"11": "<StartAction>[Sukces]</Start> Szlag, w porz¹dku. Bierz tê kartkê, jest tu szczegó³owo zapisane jak trafiæ do kryjówki... a teraz zostaw mnie w spokoju!"
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"Active": {
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"value": "quest_bg5"
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},
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"Index": {
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"value": 134
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},
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"type": "cexostring",
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}
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"__struct_id": 20,
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"value": "quest_bg5luck"
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},
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"value": 128
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},
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}
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]
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},
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},
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"0": "So this is not a chance meeting. What interest do you have with me?",
|
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"10": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?",
|
|
"11": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?"
|
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}
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}
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},
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"0": "What is the meaning of this?",
|
|
"10": "Co to ma znaczyæ?",
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"11": "Co to ma znaczyæ?"
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}
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}
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"11": "Sk¹d znasz moje imiê? Czego tu szukasz?"
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"11": "Doprawdy? Mam siê tym przej¹æ?"
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"0": "<StartCheck>[Failure]</Start> Ha! You thought you could just steal my precious artifact, didn't you? Over my dead body!",
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"10": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e mo¿esz bezkarnie ukraœæ mój cenny skarb? Po moim trupie!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e mo¿esz bezkarnie ukraœæ mój cenny skarb? Po moim trupie!"
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}
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"11": "<StartAction>[Sukces]</Start> Mam nadziejê, ¿e twoje dziwne zachowanie nie jest ¿adnym podstêpem. OdejdŸ st¹d, póki o nic ciê nie podejrzewam."
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"0": "<StartCheck>[Failure]</Start> I've put too much effort into acquiring this power to give it away to the first fool who demands it!",
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"10": "<StartCheck>[Niepowodzenie]</Start> Zbyt du¿y wysi³ek zosta³ przeze mnie w³o¿ony w odnalezienie tej mocy, by j¹ teraz oddaæ pierwszemu durniowi, który tego za¿¹da!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Zbyt du¿y wysi³ek zosta³ przeze mnie w³o¿ony w odnalezienie tej mocy, by j¹ teraz oddaæ pierwszemu durniowi, który tego za¿¹da!"
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"0": "<StartAction>[Success]</Start> Uh... that was not supposed to happen. Very well, take it and let me leave in peace.",
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"10": "<StartAction>[Sukces]</Start> Uh... nie tak to mia³o wygl¹daæ. WeŸ ten artefakt i pozwól mi odejœæ.",
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"11": "<StartAction>[Sukces]</Start> Uh... nie tak to mia³o wygl¹daæ. WeŸ ten artefakt i pozwól mi odejœæ."
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"0": "Is that what you were told? Is your employer's name <CUSTOM11001> <CUSTOM11002> by any chance? I have no guarantee you will believe me, but know that <CUSTOM11001> has dreamt of claiming the power hidden in this artifact for a long time now. I opposed <CUSTOM11001> and this is why I was determined to find the relict myself as soon as possible. I am going to hide or destroy it... if you let me.",
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"10": "Tak ci powiedziano? Czy¿by osoba, która zleci³a ci to zadanie, nazywa³a siê <CUSTOM11001> <CUSTOM11002>? Nie wiem, czy mi uwierzysz, lecz wiedz, ¿e <CUSTOM11001> jest kimœ, kto od dawna marzy³ o przyw³aszczeniu sobie mocy tego artefaktu. S¹ to ambicje, którym ja siê sprzeciwiam - dlatego te¿ zale¿a³o mi na odnalezieniu tego reliktu jak najprêdzej. Zamierzam go ukryæ lub zniszczyæ... o ile mi na to pozwolisz.",
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"11": "Tak ci powiedziano? Czy¿by osoba, która zleci³a ci to zadanie, nazywa³a siê <CUSTOM11001> <CUSTOM11002>? Nie wiem, czy mi uwierzysz, lecz wiedz, ¿e <CUSTOM11001> jest kimœ, kto od dawna marzy³ o przyw³aszczeniu sobie mocy tego artefaktu. S¹ to ambicje, którym ja siê sprzeciwiam - dlatego te¿ zale¿a³o mi na odnalezieniu tego reliktu jak najprêdzej. Zamierzam go ukryæ lub zniszczyæ... o ile mi na to pozwolisz."
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"0": "<StartAction>[Success]</Start> Hm? Is anything wrong?",
|
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"10": "<StartAction>[Sukces]</Start> Hm? Coœ siê sta³o?",
|
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"11": "<StartAction>[Sukces]</Start> Hm? Coœ siê sta³o?"
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}
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}
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"0": "Hm... I shall take my leave, then.",
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"11": "Hm... W takim razie ja ju¿ siê oddalê."
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"0": "<StartCheck>[Failure]</Start> Ha! You thought you could just steal my plans like this, didn't you? I assure you this was your last mistake.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e mo¿esz bezkarnie ukraœæ te plany? Nie bêdziesz mieæ ju¿ wiêcej okazji do pope³nienia takiego b³êdu.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e mo¿esz bezkarnie ukraœæ te plany? Nie bêdziesz mieæ ju¿ wiêcej okazji do pope³nienia takiego b³êdu."
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"11": "<StartAction>[Sukces]</Start> Mam nadziejê, ¿e twoje dziwne zachowanie nie jest ¿adnym podstêpem. OdejdŸ st¹d, póki o nic ciê nie podejrzewam."
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"10": "<StartCheck>[Niepowodzenie]</Start> Grozisz mi? Cokolwiek chcia³<e/a>œ osi¹gn¹æ, chyba zawiod³<e/a>œ. Przygotuj siê na swój koniec.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Grozisz mi? Cokolwiek chcia³<e/a>œ osi¹gn¹æ, chyba zawiod³<e/a>œ. Przygotuj siê na swój koniec."
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"11": "<StartCheck>[Niepowodzenie]</Start> Chcesz mnie okraœæ? O nie, nie zamierzam tak ³atwo ci na to pozwoliæ."
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"11": "<StartAction>[Sukces]</Start> Hm? Coœ siê sta³o?"
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"0": "Hm... I shall take my leave, then.",
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"10": "Hm... W takim razie ja ju¿ siê oddalê.",
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"11": "Hm... W takim razie ja ju¿ siê oddalê."
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"0": "<StartCheck>[Failure]</Start> Ha! So you thought you could just take my <CUSTOM10012> like this, eh? This was the last mistake in your life.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e tak po prostu weŸmiesz sobie mój <CUSTOM10011>, co? To by³ twój ostatni b³¹d.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e tak po prostu weŸmiesz sobie mój <CUSTOM10011>, co? To by³ twój ostatni b³¹d."
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"11": "<StartAction>[Sukces]</Start> Mam nadziejê, ¿e twoje dziwne zachowanie nie jest ¿adnym podstêpem. OdejdŸ st¹d, póki o nic ciê nie podejrzewam."
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"0": "<StartCheck>[Failure]</Start> You do not seem to know who you are talking to. You shall pay dearly for this impudence.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Chyba nie wiesz z kim masz do czynienia. S³ono zap³acisz za tê bezczelnoœæ.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Chyba nie wiesz z kim masz do czynienia. S³ono zap³acisz za tê bezczelnoœæ."
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"0": "<StartAction>[Success]</Start> Damn thieves! Take it and let me go!",
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"11": "<StartAction>[Sukces]</Start> Przeklêci z³odzieje! WeŸ go i zostaw mnie w spokoju!"
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}
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}
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"0": "<StartCheck>[Failure]</Start> What are you up to? Oh no, I'm not going to let you rob me that easily.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Chcesz mnie okraœæ? O nie, nie zamierzam tak ³atwo ci na to pozwoliæ.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Chcesz mnie okraœæ? O nie, nie zamierzam tak ³atwo ci na to pozwoliæ."
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}
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}
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"0": "<StartAction>[Success]</Start> Hm? Is anything wrong?",
|
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"10": "<StartAction>[Sukces]</Start> Hm? Coœ siê sta³o?",
|
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"11": "<StartAction>[Sukces]</Start> Hm? Coœ siê sta³o?"
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}
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}
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"0": "Hm... I shall take my leave, then.",
|
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"10": "Hm... W takim razie ja ju¿ siê oddalê.",
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"11": "Hm... W takim razie ja ju¿ siê oddalê."
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}
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}
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"0": "Oh really? And what are you going to do about it?",
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"10": "Ah tak? I co zamierzasz w zwi¹zku z tym zrobiæ?",
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|
"11": "Ah tak? I co zamierzasz w zwi¹zku z tym zrobiæ?"
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}
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}
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},
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"0": "<StartCheck>[Failure]</Start> Ha! So you thought you could just take my <CUSTOM10012> like this, eh? This was the last mistake in your life.",
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"10": "<StartCheck>[Niepowodzenie]</Start> Ha! S¹dzi³<e/a>œ, ¿e tak po prostu weŸmiesz sobie mój <CUSTOM10011>, co? To by³ twój ostatni b³¹d.",
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"0": "<StartCheck>[Failure]</Start> You wish. This <CUSTOM10012> is now mine and you shall be dead soon enough.",
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"11": "<StartCheck>[Niepowodzenie]</Start> Twoje niedoczekanie. Ten <CUSTOM10011> zostaje ze mn¹, a ty trafisz do piachu."
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"0": "<StartAction>[Success]</Start> Damn, just when I thought I was safe... take it and don't do me any harm.",
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"10": "<StartAction>[Sukces]</Start> Niech to szlag, ju¿ mi siê wydawa³o, ¿e ta kradzie¿ usz³a mi na sucho... bierz go i nie sprawiaj mi ¿adnych dalszych k³opotów.",
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"11": "<StartAction>[Sukces]</Start> Niech to szlag, ju¿ mi siê wydawa³o, ¿e ta kradzie¿ usz³a mi na sucho... bierz go i nie sprawiaj mi ¿adnych dalszych k³opotów."
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"0": "What? This is a mistake! If you are speaking of the item I have on me right now, know that I've been in its possession for a long time now - and I can assure you that I never stole it from anybody! I do not know who tasked you with retrieving it from me, but I am certain that person was never its owner!",
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"10": "Co takiego? To jakaœ pomy³ka! Je¿eli mówisz o przedmiocie, który mam przy sobie, wiedz, ¿e mam go ju¿ od dawna - i gwarantujê, ¿e nie zosta³ skradziony od kogokolwiek! Nie wiem kto zleci³ ci go odebraæ, ale z pewnoœci¹ nigdy nie by³ jego w³aœcicielem!",
|
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"11": "Co takiego? To jakaœ pomy³ka! Je¿eli mówisz o przedmiocie, który mam przy sobie, wiedz, ¿e mam go ju¿ od dawna - i gwarantujê, ¿e nie zosta³ skradziony od kogokolwiek! Nie wiem kto zleci³ ci go odebraæ, ale z pewnoœci¹ nigdy nie by³ jego w³aœcicielem!"
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"0": "I am glad you believe me. Farewell, then. Watch out for the one who wanted you to do this.",
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"10": "Cieszê siê, ¿e mi wierzysz. Bywaj zatem. Uwa¿aj na tego, który zleci³ ci to zadanie.",
|
|
"11": "Cieszê siê, ¿e mi wierzysz. Bywaj zatem. Uwa¿aj na tego, który zleci³ ci to zadanie."
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"11": "<StartAction>[Sukces]</Start> Hm? Coœ siê sta³o?"
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"11": "<StartAction>[Sukces]</Start> Mam nadziejê, ¿e twoje dziwne zachowanie nie jest ¿adnym podstêpem. OdejdŸ st¹d, póki o nic ciê nie podejrzewam."
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"0": "<StartCheck>[Failure]</Start> Is most of my gold not enough for you now? Do you think you can come and demand my heirlooms? I've had enough of this, you shall bite the dust!",
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"10": "<StartCheck>[Niepowodzenie]</Start> Nie wystarcza wam ju¿ wiêkszoœæ mojego z³ota? Checie mnie teraz okradaæ z rodzinnych pami¹tek? Miarka siê przebra³a, przed œwitem bêdziesz gryz³<_/a> piach!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Nie wystarcza wam ju¿ wiêkszoœæ mojego z³ota? Checie mnie teraz okradaæ z rodzinnych pami¹tek? Miarka siê przebra³a, przed œwitem bêdziesz gryz³<_/a> piach!"
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"10": "<StartAction>[Sukces]</Start> Wy³udzacze! Nie doœæ, ¿e oddajê wam wiêkszoœæ mojego z³ota, to w dodatku pozbawiacie mnie teraz rodzinnej pami¹tki. Bierz j¹ i zejdŸ mi z oczu!",
|
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"11": "<StartAction>[Sukces]</Start> Wy³udzacze! Nie doœæ, ¿e oddajê wam wiêkszoœæ mojego z³ota, to w dodatku pozbawiacie mnie teraz rodzinnej pami¹tki. Bierz j¹ i zejdŸ mi z oczu!"
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"11": "Kto ty? Czego tu szukasz?"
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"0": "Who are you? You should not be here!",
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"10": "Kim jesteœ? Nie powinno ciê tu byæ!",
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"11": "Kim jesteœ? Nie powinno ciê tu byæ!"
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"10": "Dlaczego zjawiasz siê ty, a nie <CUSTOM11002>? Zreszt¹, mi nie robi to ró¿nicy. Daj mi <CUSTOM11007> sztuk z³ota i miejmy to za sob¹.",
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"11": "Dlaczego zjawiasz siê ty, a nie <CUSTOM11002>? Zreszt¹, mi nie robi to ró¿nicy. Daj mi <CUSTOM11007> sztuk z³ota i miejmy to za sob¹."
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"0": "This means <CUSTOM11001> <CUSTOM11002> must have sent you. No matter. Hand me <CUSTOM11007> gold pieces and no one will get hurt.",
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"10": "W takim razie musi przysy³aæ ciê <CUSTOM11001> <CUSTOM11002>. Bez znaczenia. Daj mi <CUSTOM11007> sztuk z³ota, a nikomu nic siê nie stanie.",
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"11": "W takim razie musi przysy³aæ ciê <CUSTOM11001> <CUSTOM11002>. Bez znaczenia. Daj mi <CUSTOM11007> sztuk z³ota, a nikomu nic siê nie stanie."
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"0": "Very well. I hope we never meet again.",
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"10": "Œwietnie. Obyœmy siê wiêcej nie spotkali.",
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"11": "Œwietnie. Obyœmy siê wiêcej nie spotkali."
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"Text": {
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"0": "This means <CUSTOM11001> <CUSTOM11002> must have sent you. No matter. Hand me <CUSTOM11008> gold pieces and no one will get hurt.",
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"10": "W takim razie musi przysy³aæ ciê <CUSTOM11001> <CUSTOM11002>. Bez znaczenia. Daj mi <CUSTOM11008> sztuk z³ota, a nikomu nic siê nie stanie.",
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"11": "W takim razie musi przysy³aæ ciê <CUSTOM11001> <CUSTOM11002>. Bez znaczenia. Daj mi <CUSTOM11008> sztuk z³ota, a nikomu nic siê nie stanie."
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}
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"0": "Very well. I hope we never meet again.",
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"10": "Œwietnie. Obyœmy siê wiêcej nie spotkali.",
|
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"11": "Œwietnie. Obyœmy siê wiêcej nie spotkali."
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"0": "<StartCheck>[Failure]</Start> Are you kidding me? Hand me the full ransom right now or you'll find out why it is a bad idea to provoke me!",
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"10": "<StartCheck>[Niepowodzenie]</Start> Kpisz sobie ze mnie? Dawaj mi pe³en okup lub zaraz przekonasz siê, ¿e nie warto ze mn¹ pogrywaæ!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Kpisz sobie ze mnie? Dawaj mi pe³en okup lub zaraz przekonasz siê, ¿e nie warto ze mn¹ pogrywaæ!"
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}
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"0": "<StartAction>[Success]</Start> Fine. I find no joy in killing. Go before I change my mind.",
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"11": "<StartAction>[Sukces]</Start> Niech bêdzie. Zabijanie nie sprawia mi przyjemnoœci. Ruszajcie zanim zmieniê zdanie."
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"10": "<StartCheck>[Niepowodzenie]</Start> Kpisz sobie ze mnie? Dawaj mi pe³en okup lub zaraz przekonasz siê, ¿e nie warto ze mn¹ pogrywaæ!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Kpisz sobie ze mnie? Dawaj mi pe³en okup lub zaraz przekonasz siê, ¿e nie warto ze mn¹ pogrywaæ!"
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"0": "I don't really care who is going to pay me, but, unfortunately for you, I've decided to change the ransom. Pay me <CUSTOM11008> gold pieces and don't try any tricks with me.",
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"10": "Prawdê mówi¹c nie obchodzi mnie to, kto mi zap³aci, ale na twoje nieszczêœcie zmieniam wysokoœæ okupu. Zap³aæ mi <CUSTOM11008> sztuk z³ota i nie próbuj ¿adnych sztuczek.",
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"11": "Prawdê mówi¹c nie obchodzi mnie to, kto mi zap³aci, ale na twoje nieszczêœcie zmieniam wysokoœæ okupu. Zap³aæ mi <CUSTOM11008> sztuk z³ota i nie próbuj ¿adnych sztuczek."
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"0": "I did not expect to meet anyone here. Have you got lost, my friend?",
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"10": "Zab³¹dzi³<e/a>œ, przyjacielu?",
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"11": "Zab³¹dzi³<e/a>œ, przyjació³ko?"
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}
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}
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"0": "Who are you? What are you here for?",
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"10": "Kto ty? Masz do mnie jak¹œ sprawê?",
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"11": "Kto ty? Masz do mnie jak¹œ sprawê?"
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"0": "Who are you? What do you want?",
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"11": "Kim jesteœ? Czego chcesz?"
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"0": "So this is not a chance meeting. What interest do you have with me?",
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"10": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?",
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"11": "A wiêc to spotkanie nie jest przypadkowe. Czemu je zawdziêczam?"
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"0": "What is the meaning of this?",
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"10": "Co to ma znaczyæ?",
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"11": "Co to ma znaczyæ?"
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}
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"value": {
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"0": "How do you know my name? What do you want?",
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"10": "Sk¹d znasz moje imiê? Czego tu szukasz?",
|
|
"11": "Sk¹d znasz moje imiê? Czego tu szukasz?"
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}
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}
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"Text": {
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"value": {
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"0": "Pardon? It looks like you have been deceived. I am a member of the militia and my current task is to spy on these bandits. I know no one going by the name <CUSTOM11002>, but I fear some unfriendly folk must know about my assignment already. I hope you believe me. I do not wish to engage in a brawl due to a misunderstanding.",
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"10": "S³ucham? Obawiam siê, ¿e zosta³<e/a>œ oszukan<y/a>. To ja nale¿ê do stra¿y i pracujê obecnie jako szpieg poœród bandytów. Nie znam nikogo, kogo zw¹ <CUSTOM11002>, lecz podejrzewam, ¿e ktoœ mi nieprzychylny musi zdawaæ sobie sprawê z mojej dzia³alnoœci. Mam nadziejê, ¿e mi wierzysz, nie chcê wdawaæ siê w walkê wynikaj¹c¹ z nieporozumienia.",
|
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"11": "S³ucham? Obawiam siê, ¿e zosta³<e/a>œ oszukan<y/a>. To ja nale¿ê do stra¿y i pracujê obecnie jako szpieg poœród bandytów. Nie znam nikogo, kogo zw¹ <CUSTOM11002>, lecz podejrzewam, ¿e ktoœ mi nieprzychylny musi zdawaæ sobie sprawê z mojej dzia³alnoœci. Mam nadziejê, ¿e mi wierzysz, nie chcê wdawaæ siê w walkê wynikaj¹c¹ z nieporozumienia."
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}
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}
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"0": "I sure am glad you are a reasonable <race>. Goodbye.",
|
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"10": "Cieszê siê, ¿e rozs¹dny z ciebie <race>. ¯egnaj.",
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"11": "Cieszê siê, ¿e rozs¹dny z ciebie <race>. ¯egnaj."
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}
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}
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"Text": {
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"value": {
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"0": "Do you think I'm afraid of you? Do you want to try your luck with me?",
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"10": "S¹dzisz, ¿e siê ciebie bojê? Chcesz spróbowaæ swoich si³?",
|
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"11": "S¹dzisz, ¿e siê ciebie bojê? Chcesz spróbowaæ swoich si³?"
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}
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}
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"0": "Oh no, you won't take me that easily!",
|
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"10": "O nie, nie pojmiesz mnie tak ³atwo!",
|
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"11": "O nie, nie pojmiesz mnie tak ³atwo!"
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}
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}
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"0": "No! I won't let you!",
|
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"10": "Nie! Nie pozwolê ci na to!",
|
|
"11": "Nie! Nie pozwolê ci na to!"
|
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}
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}
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"0": "<StartCheck>[Failure]</Start> So be it! Fight me, bastard!",
|
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"10": "<StartCheck>[Niepowodzenie]</Start> Jeœli mam zgin¹æ, niech wiêc tak bêdzie! Walcz, draniu!",
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"11": "<StartCheck>[Niepowodzenie]</Start> Jeœli mam zgin¹æ, niech wiêc tak bêdzie! Walcz, draniu!"
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}
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}
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"0": "<StartAction>[Success]</Start> By the gods, you win. I'm giving in to you.",
|
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"10": "<StartAction>[Sukces]</Start> Na bogów, wygra³<e/a>œ. Oddajê siê w twoje rêce.",
|
|
"11": "<StartAction>[Sukces]</Start> Na bogów, wygra³<e/a>œ. Oddajê siê w twoje rêce."
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}
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}
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},
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"11": "<StartCheck>[Zastraszanie]</Start> S³uchaj, nie wiem o co ci chodzi, ale nie mam ochoty na zabawê. Masz ostatni¹ szansê na ucieczkê, w przeciwnym wypadku nie zauwa¿ysz nawet momentu swojej œmierci."
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"11": "Nie mam pojêcia o czym mówisz. Ale jeœli ¿yczysz sobie umrzeæ, mogê pomóc."
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"10": "Uh. <CUSTOM11001> <CUSTOM11002>... dlaczego musia³<e/a>m siê na ciebie natkn¹æ akurat teraz?"
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"0": "<CUSTOM11001> <CUSTOM11002>. If memory serves me right, I kicked your butt soundly some time ago.",
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"10": "<CUSTOM11001> <CUSTOM11002>. O ile mnie pamiêæ nie myli, spuœci³<e/a>m ci kiedyœ ³omot.",
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"11": "<CUSTOM11001> <CUSTOM11002>. O ile mnie pamiêæ nie myli, spuœci³<e/a>m ci kiedyœ ³omot."
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}
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"value": "qconv_bluff"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"0": "<StartCheck>[Bluff]</Start> Very well. I will finally be able to test this planar artifact capable of ripping an enemy's body apart in less than a second without any regrets. I've heard that there's no defense against it and I'm curious to see if it's true.",
|
|
"10": "<StartCheck>[Blef]</Start> Œwietnie. Bêdê móg³ wreszcie bez wyrzutów sumienia przetestowaæ ten planarny artefakt pozwalaj¹cy rozedrzeæ cia³o przeciwnika na strzêpy w nieca³¹ sekundê. S³ysza³<e/a>m, ¿e nie istnieje przed nim ¿adna obrona, chêtnie siê przekonam, czy to prawda.",
|
|
"11": "<StartCheck>[Blef]</Start> Œwietnie. Bêdê mog³a wreszcie bez wyrzutów sumienia przetestowaæ ten planarny artefakt pozwalaj¹cy rozedrzeæ cia³o przeciwnika na strzêpy w nieca³¹ sekundê. S³ysza³<e/a>m, ¿e nie istnieje przed nim ¿adna obrona, chêtnie siê przekonam, czy to prawda."
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}
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}
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},
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]
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"value": ""
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},
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"Script": {
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"value": "qconv_intimidate"
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> I have become even more powerful since the last time we met. Your only chance of survival is running away this very moment, worm.",
|
|
"10": "<StartCheck>[Zastraszanie]</Start> Od czasu naszego ostatniego spotkania sta³<e/a>m siê jeszcze potê¿niejsz<y/a>. Twoj¹ jedyn¹ szans¹ na prze¿ycie jest natychmiastowa ucieczka, robaku.",
|
|
"11": "<StartCheck>[Zastraszanie]</Start> Od czasu naszego ostatniego spotkania sta³<e/a>m siê jeszcze potê¿niejsz<y/a>. Twoj¹ jedyn¹ szans¹ na prze¿ycie jest natychmiastowa ucieczka, robaku."
|
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}
|
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}
|
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},
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{
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"__struct_id": 7,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"type": "dword",
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"value": 4294967295
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},
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"type": "resref",
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|
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},
|
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"Text": {
|
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"type": "cexolocstring",
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"value": {
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"0": "Curse it...",
|
|
"10": "Szlag...",
|
|
"11": "Szlag..."
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 8,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"value": 4294967295
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},
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"type": "list",
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Don't tell me I didn't warn ya!",
|
|
"10": "Nie mów, ¿e nie ostrzega³<e/a>m!",
|
|
"11": "Nie mów, ¿e nie ostrzega³<e/a>m!"
|
|
}
|
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}
|
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},
|
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{
|
|
"__struct_id": 9,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
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"value": 4294967295
|
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
|
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"Quest": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": "qconv_cancel"
|
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},
|
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"Sound": {
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"type": "resref",
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"value": ""
|
|
},
|
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
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"0": "I'll make sure you end up dead this time.",
|
|
"10": "Tym razem nie ujdziesz z naszej walki z ¿yciem.",
|
|
"11": "Tym razem nie ujdziesz z naszej walki z ¿yciem."
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 10,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
|
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"value": {
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"0": "Really? Come at me, then, show me what you've got!",
|
|
"10": "Czy¿by? W takim razie œmia³o, poka¿ mi, co potrafisz!",
|
|
"11": "Czy¿by? W takim razie œmia³o, poka¿ mi, co potrafisz!"
|
|
}
|
|
}
|
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},
|
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{
|
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"__struct_id": 11,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"Script": {
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"type": "resref",
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
|
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},
|
|
"Text": {
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|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I don't have time for this.",
|
|
"10": "Nie mam czasu.",
|
|
"11": "Nie mam czasu."
|
|
}
|
|
}
|
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},
|
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{
|
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"__struct_id": 12,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"value": ""
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},
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"Script": {
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"value": ""
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},
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"Sound": {
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},
|
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"Text": {
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|
"type": "cexolocstring",
|
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"value": {
|
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"0": "I'm sorry, but I'm in a hurry. Goodbye.",
|
|
"10": "Wybacz, spieszê siê. Bywaj.",
|
|
"11": "Wybacz, spieszê siê. Bywaj."
|
|
}
|
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}
|
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},
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|
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{
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"__struct_id": 4,
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{
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},
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{
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|
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{
|
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"__struct_id": 7,
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{
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"__struct_id": 8,
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"Active": {
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"value": "adv_isvigorous"
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"value": 22
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},
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"IsChild": {
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "adv_setattack"
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "Who are you?",
|
|
"10": "Kim jesteœ?",
|
|
"11": "Kim jesteœ?"
|
|
}
|
|
}
|
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"0": "<StartAction>[Attack]</Start> I'm afraid I must kill you.",
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"10": "<StartAction>[Atak]</Start> Obawiam siê, ¿e muszê ciê zabiæ.",
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"11": "<StartAction>[Atak]</Start> Obawiam siê, ¿e muszê ciê zabiæ."
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}
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}
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},
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"0": "<StartAction>[Attack]</Start> Oh, it's nothing, just die!",
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"10": "<StartAction>[Atak]</Start> Nic takiego. Wystarczy mi twoja œmieræ. Giñ!",
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"11": "<StartAction>[Atak]</Start> Nic takiego. Wystarczy mi twoja œmieræ. Giñ!"
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}
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}
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},
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{
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{
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},
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{
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"value": "adv_ispolite"
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"value": 28
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{
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"value": "adv_isvigorous"
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}
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},
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{
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"value": "adv_ismalicious"
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"0": "I challenge you to a duel.",
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"11": "Wyzywam ciê na pojedynek."
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}
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}
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},
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},
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},
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"Text": {
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"value": {
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"0": "How about a friendly duel?",
|
|
"10": "Co powiesz na ma³y pojedynek?",
|
|
"11": "Co powiesz na ma³y pojedynek?"
|
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}
|
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}
|
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},
|
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{
|
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"__struct_id": 22,
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},
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},
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"value": ""
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},
|
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Goodbye.",
|
|
"10": "Bywaj.",
|
|
"11": "Bywaj."
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 23,
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"Animation": {
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"value": 0
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},
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"value": 1
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},
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"value": ""
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"value": 4294967295
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},
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"value": ""
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},
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"Sound": {
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
|
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"value": {
|
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"0": "Actually, I don't have time for this. Good-bye.",
|
|
"10": "W³aœciwie nie mam na to czasu. Bywaj.",
|
|
"11": "W³aœciwie nie mam na to czasu. Bywaj."
|
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}
|
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}
|
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},
|
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{
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},
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"Index": {
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"value": 39
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},
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
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"0": "I have one more matter to discuss with you before we begin.",
|
|
"10": "Zanim rozpoczniemy, mam jeszcze jedn¹ sprawê.",
|
|
"11": "Zanim rozpoczniemy, mam jeszcze jedn¹ sprawê."
|
|
}
|
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}
|
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},
|
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{
|
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},
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
|
"Script": {
|
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"type": "resref",
|
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"value": "adv_duel"
|
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},
|
|
"Sound": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Great, I can finally blow off some steam. Let's start.",
|
|
"10": "Œwietnie, w koñcu mogê siê wy¿yæ. Zaczynamy.",
|
|
"11": "Œwietnie, w koñcu mogê siê wy¿yæ. Zaczynamy."
|
|
}
|
|
}
|
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},
|
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{
|
|
"__struct_id": 26,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "adv_duel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
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"value": ""
|
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},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Get ready, <CUSTOM11001>, here I come!",
|
|
"10": "Przygotuj siê, <CUSTOM11001>, zaczynamy!",
|
|
"11": "Przygotuj siê, <CUSTOM11001>, zaczynamy!"
|
|
}
|
|
}
|
|
},
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{
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"0": "I see.",
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"10": "Rozumiem.",
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"11": "Rozumiem."
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}
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}
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},
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"0": "Thanks.",
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"10": "Dziêki.",
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"11": "Dziêki."
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}
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}
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},
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"0": "Thank you. This is very kind of you.",
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"10": "Dziêkujê. To bardzo mi³e z twojej strony.",
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"11": "Dziêkujê. To bardzo mi³e z twojej strony."
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},
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Try your luck.",
|
|
"10": "Spróbuj szczêœcia.",
|
|
"11": "Spróbuj szczêœcia."
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}
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}
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},
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"0": "A fight? No problem!",
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|
"10": "Walka? S³u¿ê uprzejmie!",
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"11": "Walka? S³u¿ê uprzejmie!"
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}
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"value": {
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"0": "This never seemed like my lucky day.",
|
|
"10": "Ten dzieñ od pocz¹tku nie zapowiada³ siê dobrze.",
|
|
"11": "Ten dzieñ od pocz¹tku nie zapowiada³ siê dobrze."
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}
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}
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},
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"value": "qconv_cancel"
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},
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"Sound": {
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},
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"Text": {
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"value": {
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"0": "Wait... what?!",
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"10": "Chwila... ¿e co?!",
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"11": "Chwila... ¿e co?!"
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}
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}
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 69
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},
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},
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"Sound": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "You seem to know what is good for you. Hand me this gold and you will be spared.",
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"10": "NajwyraŸniej wiesz, co dla ciebie dobre. Daj mi to z³oto, a ciê oszczêdzê.",
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"11": "NajwyraŸniej wiesz, co dla ciebie dobre. Daj mi to z³oto, a ciê oszczêdzê."
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}
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}
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},
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},
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Rightly so.",
|
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"10": "S³usznie.",
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"11": "S³usznie."
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}
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}
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},
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{
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"__struct_id": 58,
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"value": "qconv_cancel"
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "So do I.",
|
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"10": "Te¿ mam tak¹ nadziejê.",
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"11": "Te¿ mam tak¹ nadziejê."
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}
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}
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},
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{
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{
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]
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},
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"Text": {
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"0": "<StartAction>[Attack]</Start> I do not care. I'll get paid if I kill you, brace yourself.",
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"10": "<StartAction>[Atak]</Start> Nie obchodzi mnie to. P³ac¹ mi za twoj¹ œmieræ, umieraj!",
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"11": "<StartAction>[Atak]</Start> Nie obchodzi mnie to. P³ac¹ mi za twoj¹ œmieræ, umieraj!"
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}
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}
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"type": "cexostring",
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"type": "dword",
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"value": 4294967295
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},
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},
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},
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},
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{
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},
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},
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{
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"__struct_id": 3,
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"value": 72
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "quest_attack"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartAction>[Attack]</Start> Why should I believe you? Enough talking!",
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"10": "<StartAction>[Atak]</Start> Dlaczego mia³<_/a>bym ci wierzyæ? Koniec gadania!",
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"11": "<StartAction>[Atak]</Start> Dlaczego mia³<_/a>bym ci wierzyæ? Koniec gadania!"
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}
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}
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},
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{
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"__struct_id": 61,
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"Animation": {
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"value": 0
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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},
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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{
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 71
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "alignment_good5"
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},
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"Sound": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Hm... I believe what you say. I shall not kill you.",
|
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"10": "Hm... wierzê w to, co mówisz. Nie zabijê ciê.",
|
|
"11": "Hm... wierzê w to, co mówisz. Nie zabijê ciê."
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}
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}
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},
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{
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"__struct_id": 62,
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"Animation": {
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"value": 0
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},
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"value": 1
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},
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"type": "dword",
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"value": 4294967295
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},
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"value": []
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},
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I've lost enough time.",
|
|
"10": "Straci³<e/a>m wystarczaj¹co du¿o czasu.",
|
|
"11": "Straci³<e/a>m wystarczaj¹co du¿o czasu."
|
|
}
|
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}
|
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},
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},
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"value": 4294967295
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},
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},
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"value": ""
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},
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"Script": {
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "If you are lying, our next encounter will not end with these pleasantries.",
|
|
"10": "Jeœli oka¿e siê, ¿e k³amiesz, nasze nastêpne spotkanie nie zakoñczy siê grzecznoœciami.",
|
|
"11": "Jeœli oka¿e siê, ¿e k³amiesz, nasze nastêpne spotkanie nie zakoñczy siê grzecznoœciami."
|
|
}
|
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}
|
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},
|
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{
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"value": 1
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},
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"value": 4294967295
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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"value": "qconv_cancel"
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},
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"Sound": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Farewell.",
|
|
"10": "¯egnaj.",
|
|
"11": "¯egnaj."
|
|
}
|
|
}
|
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},
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"10": "Ah, wiêc to ty jesteœ tym s³ynnym kanciarzem, o którym tyle s³ysza³<e/a>m w karczmach? Plotki mówi¹, ¿e przez ciebie osoba o imieniu <CUSTOM11001> <CUSTOM11002> straci³a pokaŸn¹ sumê z³ota!",
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"11": "Ah, wiêc to ty jesteœ tym s³ynnym kanciarzem, o którym tyle s³ysza³<e/a>m w karczmach? Plotki mówi¹, ¿e przez ciebie osoba o imieniu <CUSTOM11001> <CUSTOM11002> straci³a pokaŸn¹ sumê z³ota!"
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"0": "<StartCheck>[Bluff]</Start> Listen, my friends are going to die of envy when they find out I met you! Can I ask you a favor? Would you write the details of your achievement on this parchment? Make sure you sign it, too, so that everyone knows it was truly you I talked to!",
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"10": "<StartCheck>[Blef]</Start> S³uchaj, moi przyjaciele umr¹ z zazdroœci, gdy dowiedz¹ siê, ¿e ciê spotka³<e/a>m! Mogê prosiæ ciê o przys³ugê? Pochwalisz siê na tej kartce swoim wyczynem? Tylko nie zapomnij siê podpisaæ, ¿eby wszyscy wiedzieli, ¿e to naprawdê z tob¹ rozmawia³<e/a>m!",
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|
"11": "<StartCheck>[Blef]</Start> S³uchaj, moi przyjaciele umr¹ z zazdroœci, gdy dowiedz¹ siê, ¿e ciê spotka³<e/a>m! Mogê prosiæ ciê o przys³ugê? Pochwalisz siê na tej kartce swoim wyczynem? Tylko nie zapomnij siê podpisaæ, ¿eby wszyscy wiedzieli, ¿e to naprawdê z tob¹ rozmawia³<e/a>m!"
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}
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{
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"value": ""
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}
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},
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{
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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},
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"value": {
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"0": "What? I don't want to fight.",
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"10": "Co takiego? Nie chcê walczyæ.",
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"11": "Co takiego? Nie chcê walczyæ."
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}
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}
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"value": 73
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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},
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"Sound": {
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Try your luck, fool.",
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"10": "Spróbuj szczêœcia, g³upcze.",
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"11": "Spróbuj szczêœcia, g³upcze."
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}
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}
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},
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"value": 1
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"type": "cexostring",
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"value": ""
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}
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},
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},
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"value": 1
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"type": "cexostring",
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}
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},
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{
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},
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"Index": {
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"value": 73
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I didn't expect this...",
|
|
"10": "Nie tak to przewidywa³<e/a>m...",
|
|
"11": "Nie tak to przewidywa³<e/a>m..."
|
|
}
|
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}
|
|
},
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{
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"__struct_id": 75,
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"value": 0
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
|
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
|
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"Text": {
|
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"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Uh... fine. Farewell.",
|
|
"10": "Uh... w porz¹dku. ¯egnaj.",
|
|
"11": "Uh... w porz¹dku. ¯egnaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 76,
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"Animation": {
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"value": 0
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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{
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"value": "quest_hasbguards"
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},
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"Index": {
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"type": "dword",
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},
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}
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{
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"Active": {
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"type": "resref",
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"value": "randomtalk1"
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},
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"Index": {
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"type": "dword",
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"value": 74
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},
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
|
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}
|
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},
|
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{
|
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"__struct_id": 2,
|
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"Active": {
|
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"type": "resref",
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"value": "randomtalk2"
|
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},
|
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"Index": {
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"type": "dword",
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"value": 73
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},
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "quest_trucebreak"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartAction>[Attack]</Start> How dare you waste my time? Die!",
|
|
"10": "<StartAction>[Atak]</Start> Œmiesz marnowaæ mój czas? Giñ!",
|
|
"11": "<StartAction>[Atak]</Start> Œmiesz marnowaæ mój czas? Giñ!"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 77,
|
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
|
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"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
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},
|
|
"EntriesList": {
|
|
"type": "list",
|
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"value": []
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Signed? Very well, I'll take my leave.",
|
|
"10": "Podpisane? Dobrze, w takim razie idê.",
|
|
"11": "Podpisane? Dobrze, w takim razie idê."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 78,
|
|
"Animation": {
|
|
"type": "dword",
|
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"value": 0
|
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},
|
|
"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
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},
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Splendid! I cannot wait to show it to them. Farewell.",
|
|
"10": "Wspaniale! Nie mogê siê doczekaæ, gdy im to poka¿ê. ¯egnaj.",
|
|
"11": "Wspaniale! Nie mogê siê doczekaæ, gdy im to poka¿ê. ¯egnaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 79,
|
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"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
|
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"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
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"type": "list",
|
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"value": []
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Perhaps not... farewell.",
|
|
"10": "Byæ mo¿e nie bêd¹... ¿egnaj.",
|
|
"11": "Byæ mo¿e nie bêd¹... ¿egnaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
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"__struct_id": 80,
|
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"Animation": {
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"type": "dword",
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"value": 0
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]
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"Quest": {
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"type": "cexostring",
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},
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},
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"Sound": {
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},
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"Text": {
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> Hand me your spy reports or prepare for painful consequences.",
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"10": "<StartCheck>[Zastraszanie]</Start> Oddaj mi po dobroci swoje raporty szpiegowskie lub ponieœ bolesne konsekwencje.",
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"11": "<StartCheck>[Zastraszanie]</Start> Oddaj mi po dobroci swoje raporty szpiegowskie lub ponieœ bolesne konsekwencje."
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}
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": "quest_bg5"
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},
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"value": 88
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Persuade]</Start> I've been sent here by <CUSTOM11001> <CUSTOM11002> who is unable to meet you personally. I've been tasked with retrieving your spy reports in <CUSTOM11001>'s stead.",
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"10": "<StartCheck>[Perswazja]</Start> Przysy³a mnie tutaj <CUSTOM11001> <CUSTOM11002>, gdy¿ nie jest w stanie spotkaæ siê z tob¹ osobiœcie. Zosta³<e/a>m wyznaczon<y/a> do odebrania od ciebie raportów szpiegowskich.",
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"11": "<StartCheck>[Perswazja]</Start> Przysy³a mnie tutaj <CUSTOM11001> <CUSTOM11002>, gdy¿ nie jest w stanie spotkaæ siê z tob¹ osobiœcie. Zosta³<e/a>m wyznaczon<y/a> do odebrania od ciebie raportów szpiegowskich."
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}
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}
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},
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{
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"__struct_id": 82,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I'll take my leave, but know that you're making a huge mistake.",
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"10": "Odejdê, lecz wiedz, ¿e pope³niasz du¿y b³¹d.",
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"11": "Odejdê, lecz wiedz, ¿e pope³niasz du¿y b³¹d."
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}
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}
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},
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{
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"value": 4294967295
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"value": "intimidate_check"
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},
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"value": 90
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},
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{
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"__struct_id": 1,
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},
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"value": 89
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},
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "quest_nohalt"
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},
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"Sound": {
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> I have to chagne my tone, then. Hand me these papers or you will get hurt.",
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"10": "<StartCheck>[Zastraszanie]</Start> W takim razie muszê z tob¹ post¹piæ inaczej. Daj mi te raporty. W przeciwnym razie mo¿e ciê powa¿nie zaboleæ.",
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"11": "<StartCheck>[Zastraszanie]</Start> W takim razie muszê z tob¹ post¹piæ inaczej. Daj mi te raporty. W przeciwnym razie mo¿e ciê powa¿nie zaboleæ."
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}
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}
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},
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{
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},
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"value": 1
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"value": "quest_hasbguards"
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},
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},
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},
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},
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{
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},
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}
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},
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{
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"__struct_id": 3,
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"Active": {
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"value": ""
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},
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"Index": {
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"value": 72
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},
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]
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},
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"Quest": {
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},
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},
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},
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"Text": {
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"value": {
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"0": "To hell with it, if you seek death so desperately, you shall find it.",
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"10": "Niech to szlag, skoro a¿ tak chcesz œmierci, dostaniesz j¹.",
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"11": "Niech to szlag, skoro a¿ tak chcesz œmierci, dostaniesz j¹."
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}
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}
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},
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"value": 1
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},
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"value": ""
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},
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"type": "dword",
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"value": 4294967295
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},
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"value": "quest_hasbguards"
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},
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"Index": {
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"type": "dword",
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"value": 75
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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},
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},
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},
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"value": ""
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}
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},
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{
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"__struct_id": 2,
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"value": "randomtalk2"
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},
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"Index": {
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"value": 73
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I am not supposed to kill you, don't force me to fight you.",
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"10": "Mia³<e/a>m ciê nie zabijaæ, nie zmuszaj mnie do walki.",
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"11": "Mia³<e/a>m ciê nie zabijaæ, nie zmuszaj mnie do walki."
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}
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}
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},
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{
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},
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"value": [
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"__struct_id": 0,
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"type": "resref",
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"value": "quest_hasbguards"
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},
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"Index": {
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"type": "dword",
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"value": 75
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": "randomtalk1"
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},
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},
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{
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},
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},
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}
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},
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{
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "This is not what I wanted to achieve... forgive me.",
|
|
"10": "Nie to chcia³<e/a>m osi¹gn¹æ... wybacz mi.",
|
|
"11": "Nie to chcia³<e/a>m osi¹gn¹æ... wybacz mi."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 87,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I am prohibited from killing you, but believe me, I would be glad to do so.",
|
|
"10": "Zabroniono mi ciê zabijaæ, lecz uwierz mi, z przyjemnoœci¹ bym to zrobi³<_/a>.",
|
|
"11": "Zabroniono mi ciê zabijaæ, lecz uwierz mi, z przyjemnoœci¹ bym to zrobi³<_/a>."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 88,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
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"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "It wasn't a lie. Farewell.",
|
|
"10": "To nie by³o k³amstwo. ¯egnaj.",
|
|
"11": "To nie by³o k³amstwo. ¯egnaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 89,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
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"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I am glad we have managed to avoid bloodshed.",
|
|
"10": "Cieszê siê, ¿e oby³o siê bez rozlewu krwi.",
|
|
"11": "Cieszê siê, ¿e oby³o siê bez rozlewu krwi."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 90,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "This is all, then.",
|
|
"10": "W takim razie nic tu po mnie.",
|
|
"11": "W takim razie nic tu po mnie."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 91,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I'll make sure these documents reach their target.",
|
|
"10": "Dopilnujê, by te dokumenty trafi³y do odbiorcy.",
|
|
"11": "Dopilnujê, by te dokumenty trafi³y do odbiorcy."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 92,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 29
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
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"type": "list",
|
|
"value": []
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "You are a reasonable person. Goodbye.",
|
|
"10": "Jesteœ rozs¹dn¹ osob¹. Bywaj.",
|
|
"11": "Jesteœ rozs¹dn¹ osob¹. Bywaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 93,
|
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"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
|
"EntriesList": {
|
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"type": "list",
|
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"value": [
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
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"value": "bluff_check"
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 93
|
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},
|
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"IsChild": {
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"type": "byte",
|
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"value": 0
|
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}
|
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},
|
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{
|
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"__struct_id": 1,
|
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"Active": {
|
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"type": "resref",
|
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"value": "quest_luckytrue"
|
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},
|
|
"Index": {
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"type": "dword",
|
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"value": 95
|
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},
|
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"IsChild": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"LinkComment": {
|
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
|
"__struct_id": 2,
|
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"Active": {
|
|
"type": "resref",
|
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"value": ""
|
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},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 92
|
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},
|
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"IsChild": {
|
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"type": "byte",
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"value": 0
|
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}
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}
|
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]
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
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"value": ""
|
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},
|
|
"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Sound": {
|
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"type": "resref",
|
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"value": ""
|
|
},
|
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
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"0": "<StartCheck>[Bluff]</Start> I have finally found you. There is little time. I overheard two thugs talking about you and this location. They were plotting to steal some hidden treasure of yours. I am here to offer my help. I can find your belongings and hide them somewhere else, wherever you want.",
|
|
"10": "<StartCheck>[Blef]</Start> Wreszcie ciê znalaz³<e/a>m. Nie mamy wiele czasu. Pods³ucha³<e/a>m w karczmie rozmowê dwóch zamaskowanych ludzi, którzy wspominali o tobie i miejscu, w którym przebywasz. Mówili, ¿e zdobêd¹ twoje kosztownoœci. Przybywam, ¿eby ciê ostrzec i zaoferowaæ pomoc. Mogê odnaleŸæ twoj¹ w³asnoœæ i schowaæ j¹ w innym, wskazanym przez ciebie, miejscu. ",
|
|
"11": "<StartCheck>[Blef]</Start> Wreszcie ciê znalaz³<e/a>m. Nie mamy wiele czasu. Pods³ucha³<e/a>m w karczmie rozmowê dwóch zamaskowanych ludzi, którzy wspominali o tobie i miejscu, w którym przebywasz. Mówili, ¿e zdobêd¹ twoje kosztownoœci. Przybywam, ¿eby ciê ostrzec i zaoferowaæ pomoc. Mogê odnaleŸæ twoj¹ w³asnoœæ i schowaæ j¹ w innym, wskazanym przez ciebie, miejscu. "
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 94,
|
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"Animation": {
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
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"EntriesList": {
|
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"type": "list",
|
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"value": [
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{
|
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"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
|
"value": "quest_hasbguards"
|
|
},
|
|
"Index": {
|
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"type": "dword",
|
|
"value": 75
|
|
},
|
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"IsChild": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"LinkComment": {
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
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"__struct_id": 1,
|
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"Active": {
|
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"type": "resref",
|
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"value": "randomtalk1"
|
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},
|
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"Index": {
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"type": "dword",
|
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"value": 74
|
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},
|
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"IsChild": {
|
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"type": "byte",
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"value": 1
|
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},
|
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"LinkComment": {
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
|
"__struct_id": 2,
|
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"Active": {
|
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"type": "resref",
|
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"value": "randomtalk2"
|
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},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 73
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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}
|
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},
|
|
{
|
|
"__struct_id": 3,
|
|
"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 72
|
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},
|
|
"IsChild": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"LinkComment": {
|
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"type": "cexostring",
|
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"value": ""
|
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}
|
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}
|
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]
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "quest_trucebreak"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartAction>[Attack]</Start> Let me dispel your doubts - no, you cannot trust me. Prepare to die.",
|
|
"10": "<StartAction>[Atak]</Start> Rozwiejê twoje w¹tpliwoœci - nie, nie mo¿esz mi ufaæ. Po¿egnaj siê z ¿yciem.",
|
|
"11": "<StartAction>[Atak]</Start> Rozwiejê twoje w¹tpliwoœci - nie, nie mo¿esz mi ufaæ. Po¿egnaj siê z ¿yciem."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 95,
|
|
"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
|
"AnimLoop": {
|
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"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
|
"EntriesList": {
|
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"type": "list",
|
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"value": []
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Right. I'll do everything I can to help. Goodbye.",
|
|
"10": "Dobrze. Zrobiê co w mojej mocy. Bywaj.",
|
|
"11": "Dobrze. Zrobiê co w mojej mocy. Bywaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 96,
|
|
"Animation": {
|
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"type": "dword",
|
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"value": 0
|
|
},
|
|
"AnimLoop": {
|
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"type": "byte",
|
|
"value": 1
|
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},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
|
"EntriesList": {
|
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"type": "list",
|
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"value": [
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
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"type": "resref",
|
|
"value": "intimidate_check"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 98
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
|
|
"value": 0
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 1,
|
|
"Active": {
|
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"type": "resref",
|
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"value": "quest_luckytrue"
|
|
},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 95
|
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},
|
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"IsChild": {
|
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"type": "byte",
|
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"value": 0
|
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}
|
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},
|
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{
|
|
"__struct_id": 2,
|
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"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 94
|
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},
|
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
|
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"10": "<StartCheck>[Zastraszanie]</Start> Mój zleceniodawca pragnie zdobyæ pewne kosztownoœci. Myœlê, ¿e wiesz, o czym mowa. Im szybciej powiesz mi gdzie siê znajduj¹, tym wiêksze masz szanse na prze¿ycie.",
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"11": "<StartCheck>[Zastraszanie]</Start> Mój zleceniodawca pragnie zdobyæ pewne kosztownoœci. Myœlê, ¿e wiesz, o czym mowa. Im szybciej powiesz mi gdzie siê znajduj¹, tym wiêksze masz szanse na prze¿ycie."
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"0": "So be it.",
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}
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"10": "<StartAction>[Atak]</Start> I tak nie ujdziesz st¹d z ¿yciem.",
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"11": "<StartAction>[Atak]</Start> I tak nie ujdziesz st¹d z ¿yciem."
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"0": "<StartCheck>[Bluff]</Start> I am your new member. I have heard you are planning a town raid soon, so I've come to you to find out about the details.",
|
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"10": "<StartCheck>[Blef]</Start> Jestem waszym nowym cz³onkiem. S³ysza³<e/a>m, ¿e wkrótce ma odbyæ siê jakiœ najazd. Ty z pewnoœci¹ o tym wiesz, wiêc przychodzê, by poznaæ szczegó³y.",
|
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"11": "<StartCheck>[Blef]</Start> Jestem waszym nowym cz³onkiem. S³ysza³<e/a>m, ¿e wkrótce ma odbyæ siê jakiœ najazd. Ty z pewnoœci¹ o tym wiesz, wiêc przychodzê, by poznaæ szczegó³y."
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"0": "<StartAction>[Attack]</Start> Well done, now disappear!",
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"0": "This is enough. Get out of here.",
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"11": "To mi wystarczy. Wynoœ siê."
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}
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"0": "You're not among the brightest of your band, are you? Scram.",
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"11": "Nie nale¿ysz do najbystrzejszych w swoim gangu, co? Zmiataj."
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}
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}
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"0": "It wasn't that bad, was it? Get out of my sight.",
|
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"10": "Nie by³o tak Ÿle, co? Zmiataj.",
|
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"11": "Nie by³o tak Ÿle, co? Zmiataj."
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}
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"0": "<StartCheck>[Intimidate]</Start> You are a kidnapper who has abducted a relative of my employer. Tell me where the hostage is and I will spare your life.",
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"10": "<StartCheck>[Zastraszanie]</Start> Jesteœ porywaczem, który uprowadzi³ krewniaka mojego zleceniodawcy. Powiedz gdzie jest przetrzymywany, a puszczê ciê wolno.",
|
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"11": "<StartCheck>[Zastraszanie]</Start> Jesteœ porywaczem, który uprowadzi³ krewniaka mojego zleceniodawcy. Powiedz gdzie jest przetrzymywany, a puszczê ciê wolno."
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"0": "<StartCheck>[Bluff]</Start> I'm your new member. I've heard that you know where the hideout is located, so I've come here to ask you.",
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"10": "<StartCheck>[Blef]</Start> Jestem waszym nowym cz³onkiem. S³ysza³<e/a>m, ¿e wiesz jak trafiæ do naszej kryjówki, dlatego tu przychodzê.",
|
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"11": "<StartCheck>[Blef]</Start> Jestem waszym nowym cz³onkiem. S³ysza³<e/a>m, ¿e wiesz jak trafiæ do naszej kryjówki, dlatego tu przychodzê."
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"11": "<StartAction>[Atak]</Start> Tego w³aœnie potrzebowa³<e/a>m, ale obawiam siê, ¿e muszê ciê teraz zabiæ."
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"0": "<StartAction>[Attack]</Start> Perfect. Now begone, fool.",
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"11": "<StartAction>[Atak]</Start> Doskonale. A teraz zdychaj, g³upcze."
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}
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}
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},
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"0": "Farewell.",
|
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"10": "Bywaj.",
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"11": "Bywaj."
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}
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}
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},
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"0": "Of course. I will be on my way.",
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"10": "Oczywiœcie. Ju¿ st¹d idê.",
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"11": "Oczywiœcie. Ju¿ st¹d idê."
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}
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}
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},
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"0": "<StartCheck>[Intimidate]</Start> I'll go straight to the point. I know everything about you and your fellow bandits. Tell me about the location of your hideout and I'll let you slide.",
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"10": "<StartCheck>[Zastraszanie]</Start> Przejdê do rzeczy. Doskonale wiem czym ty oraz twoi przyjaciele siê zajmujecie. Mów natychmiast gdzie znajduje siê wasza kryjówka, a pozwolê ci odejœæ.",
|
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"11": "<StartCheck>[Zastraszanie]</Start> Przejdê do rzeczy. Doskonale wiem czym ty oraz twoi przyjaciele siê zajmujecie. Mów natychmiast gdzie znajduje siê wasza kryjówka, a pozwolê ci odejœæ."
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}
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}
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},
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"0": "I have no use for you, then.",
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"10": "W takim razie nie mam ju¿ z ciebie ¿adnego po¿ytku.",
|
|
"11": "W takim razie nie mam ju¿ z ciebie ¿adnego po¿ytku."
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}
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}
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"0": "<StartAction>[Attack]</Start> Great. Unfortunately for you, I'm altering the deal. Get ready to die.",
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"10": "<StartAction>[Atak]</Start> Œwietnie. Na twoje nieszczêœcie zmieniam warunki umowy. Szykuj siê na œmieræ.",
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"11": "<StartAction>[Atak]</Start> Œwietnie. Na twoje nieszczêœcie zmieniam warunki umowy. Szykuj siê na œmieræ."
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},
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},
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"0": "Now scram before I change my mind.",
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"10": "Wynoœ siê st¹d zanim zmieniê zdanie.",
|
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"11": "Wynoœ siê st¹d zanim zmieniê zdanie."
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}
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"0": "This was not difficult, was it?",
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"10": "Nie by³o tak Ÿle, co?",
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"11": "Nie by³o tak Ÿle, co?"
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}
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}
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"0": "I am <FullName>. And you must be <CUSTOM11001>.",
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"10": "Jestem <FullName>. Zaœ ty musisz byæ <CUSTOM11001>.",
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"value": {
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"0": "So you are <CUSTOM11001> <CUSTOM11002>.",
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"10": "Wiêc to ty jesteœ <CUSTOM11001> <CUSTOM11002>.",
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"11": "Wiêc to ty jesteœ <CUSTOM11001> <CUSTOM11002>."
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"0": "You must be <CUSTOM11001> <CUSTOM11002>, am I correct?",
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"10": "Ty musisz byæ <CUSTOM11001> <CUSTOM11002>, zgadza siê?",
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"11": "Ty musisz byæ <CUSTOM11001> <CUSTOM11002>, zgadza siê?"
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"0": "<StartAction>[You notice the item is within your reach - try to grab it]</Start>",
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"10": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>",
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"11": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>"
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"value": {
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"0": "No, everything is fine.",
|
|
"10": "Nie, wszystko w porz¹dku.",
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"11": "Nie, wszystko w porz¹dku."
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}
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"0": "I've heard that you possess a certain artifact of great power that should not land in your hands. A member of the militia ordered me to retrieve it.",
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"10": "S³ysza³<e/a>m, ¿e posiadasz pewien magiczny artefakt, który nie powinien by³ trafiæ w twoje rêce. Cz³onek stra¿y zleci³ mi odzyskanie go.",
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"11": "S³ysza³<e/a>m, ¿e posiadasz pewien magiczny artefakt, który nie powinien by³ trafiæ w twoje rêce. Cz³onek stra¿y zleci³ mi odzyskanie go."
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"0": "I can't hear any remorse in your voice. Perhaps it will be change once I'm done with you.",
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"0": "I didn't want to resort to violence, but it seems I will have to.",
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"11": "Nie chcia³<e/a>m stosowaæ przemocy, ale najwyraŸniej bêdê musia³<_/a>."
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"0": "I won't give you that much time.",
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"0": "<StartAction>[Attack]</Start> I've come to end your life and claim a certain artifact. Fight me!",
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"10": "<StartAction>[Atak]</Start> Przybywam zakoñczyæ twój ¿ywot i zabraæ ze sob¹ pewien artefakt. Stañ do walki!",
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"11": "<StartAction>[Atak]</Start> Przybywam zakoñczyæ twój ¿ywot i zabraæ ze sob¹ pewien artefakt. Stañ do walki!"
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}
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"0": "<StartCheck>[Pick pocket]</Start> It's... nothing, actually. I've heard about you and now that I saw you I had a thought that you fit the description. It was nice to meet you.",
|
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"10": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ.",
|
|
"11": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ."
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|
}
|
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}
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},
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"value": {
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"0": "A trick? I wouldn't think of anything like that. No worry, I'm leaving.",
|
|
"10": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê.",
|
|
"11": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê."
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}
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}
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"value": ""
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},
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"Delay": {
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"value": 4294967295
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},
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I was just passing by anyway.",
|
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"10": "I tak tylko têdy przechodzi³<e/a>m.",
|
|
"11": "I tak tylko têdy przechodzi³<e/a>m."
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}
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}
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},
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{
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"__struct_id": 138,
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"type": "dword",
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"value": 4294967295
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Sure, if you insist.",
|
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"10": "Dobrze, skoro nalegasz.",
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"11": "Dobrze, skoro nalegasz."
|
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}
|
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}
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},
|
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{
|
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"__struct_id": 139,
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"value": 0
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{
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"__struct_id": 2,
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"Active": {
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 120
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},
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"value": 0
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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},
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"Script": {
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"value": ""
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> You are in possession of a dangerous artifact I'm supposed to retrieve. Hand it to me or expect painful consequences.",
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"10": "<StartCheck>[Zastraszanie]</Start> Posiadasz niebezpieczny artefakt, który zobowi¹za³<e/a>m siê odzyskaæ. Oddaj mi go lub licz siê z nieprzyjemnymi konsekwencjami.",
|
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"11": "<StartCheck>[Zastraszanie]</Start> Posiadasz niebezpieczny artefakt, który zobowi¹za³<e/a>m siê odzyskaæ. Oddaj mi go lub licz siê z nieprzyjemnymi konsekwencjami."
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}
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}
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},
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{
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"__struct_id": 140,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"value": 1
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},
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"value": "quest_hasbguards"
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},
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"type": "dword",
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"value": 75
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},
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"value": 1
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},
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": "randomtalk1"
|
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},
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"type": "dword",
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"value": 74
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},
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 2,
|
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"Active": {
|
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"type": "resref",
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"value": "randomtalk2"
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},
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"Index": {
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"type": "dword",
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"value": 73
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
|
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{
|
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"__struct_id": 3,
|
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"Active": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
|
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"value": 72
|
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},
|
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
|
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"Script": {
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"type": "resref",
|
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"value": "quest_attack"
|
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},
|
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I care nothing about your little story.",
|
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"10": "Nie obchodzi mnie ta historyjka.",
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"11": "Nie obchodzi mnie ta historyjka."
|
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}
|
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}
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},
|
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{
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"__struct_id": 141,
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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|
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"type": "resref",
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"value": "quest_hasbguards"
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},
|
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"Index": {
|
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"type": "dword",
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"value": 75
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},
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"type": "byte",
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"value": 1
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},
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"value": ""
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}
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},
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{
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"__struct_id": 1,
|
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"Active": {
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"type": "resref",
|
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"value": "randomtalk1"
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},
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"Index": {
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"type": "dword",
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"value": 74
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},
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"type": "byte",
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 2,
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"Active": {
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"type": "resref",
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"value": "randomtalk2"
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},
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"Index": {
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"type": "dword",
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"value": 73
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "quest_attack"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Why should I believe you? If you are not going to hand me that artifact willingly, I shall take it forcefully.",
|
|
"10": "Dlaczego mia³<_/a>bym ci uwierzyæ? Skoro nie zamierzasz mi oddaæ tego artefaktu, sam<_/a> go sobie wezmê.",
|
|
"11": "Dlaczego mia³<_/a>bym ci uwierzyæ? Skoro nie zamierzasz mi oddaæ tego artefaktu, sam<_/a> go sobie wezmê."
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}
|
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}
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},
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{
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"value": 0
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},
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
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"value": 144
|
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},
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"type": "byte",
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"value": 1
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},
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}
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}
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]
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},
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},
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"Script": {
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"value": "quest_failnoatk"
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},
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "I believe you, though I hope I'm not making a mistake.",
|
|
"10": "Zaufam ci. Mam nadziejê, ¿e nie pope³niam b³êdu.",
|
|
"11": "Zaufam ci. Mam nadziejê, ¿e nie pope³niam b³êdu."
|
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}
|
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}
|
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},
|
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{
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{
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"value": "initiative_check"
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},
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"value": 123
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},
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"value": 0
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},
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{
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"__struct_id": 1,
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"Active": {
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 125
|
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"Script": {
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"type": "resref",
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"value": ""
|
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
|
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"value": {
|
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"0": "<StartAction>[You notice the item is within your reach - try to grab it]</Start>",
|
|
"10": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>",
|
|
"11": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>"
|
|
}
|
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}
|
|
},
|
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{
|
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"value": 0
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},
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"type": "byte",
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"value": 1
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},
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"Comment": {
|
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"value": [
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{
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"__struct_id": 0,
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 124
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},
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
|
"type": "cexolocstring",
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"value": {
|
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"0": "No, everything is fine.",
|
|
"10": "Nie, wszystko w porz¹dku.",
|
|
"11": "Nie, wszystko w porz¹dku."
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 145,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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{
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"0": "<StartAction>[Attack]</Start> First I'll kill you, then I'll take your plans.",
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"11": "<StartAction>[Atak]</Start> Najpierw ciê zabijê, a nastêpnie wezmê plany bandytów w twoim posiadaniu."
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"0": "<StartCheck>[Pick pocket]</Start> It's... nothing, actually. I've heard about you and now that I saw you I had a thought that you fit the description. It was nice to meet you.",
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"10": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ.",
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"11": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ."
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}
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}
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},
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{
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"__struct_id": 147,
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"value": 0
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"type": "byte",
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"value": 1
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"type": "cexostring",
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"value": 4294967295
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},
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"value": ""
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},
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"value": "qconv_cancel"
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},
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"type": "resref",
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"value": {
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"0": "A trick? I wouldn't think of anything like that. No worry, I'm leaving.",
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"10": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê.",
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"11": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê."
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}
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}
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},
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{
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"__struct_id": 148,
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"type": "dword",
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"value": 0
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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"type": "resref",
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"value": "qconv_cancel"
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},
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I was just passing by anyway.",
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"10": "I tak tylko têdy przechodzi³<e/a>m.",
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"11": "I tak tylko têdy przechodzi³<e/a>m."
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}
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}
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},
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{
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"__struct_id": 149,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"value": 1
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},
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},
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Sure, if you insist.",
|
|
"10": "Dobrze, skoro nalegasz.",
|
|
"11": "Dobrze, skoro nalegasz."
|
|
}
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}
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},
|
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{
|
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"__struct_id": 150,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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},
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},
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"Text": {
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> I've come here after bandit plans you are supposed to be in possession of. Hand them to me or you shall die.",
|
|
"10": "<StartCheck>[Zastraszanie]</Start> Przyszed³em tu po plany bandytów, które podobno masz przy sobie. Oddaj mi je lub zginiesz.",
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|
"11": "<StartCheck>[Zastraszanie]</Start> Przysz³am tu po plany bandytów, które podobno masz przy sobie. Oddaj mi je lub zginiesz."
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}
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}
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},
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},
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},
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},
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}
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},
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{
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"Active": {
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"type": "resref",
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"value": ""
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},
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},
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]
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},
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"value": ""
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},
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"Script": {
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"value": ""
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},
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"Sound": {
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"type": "resref",
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|
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},
|
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"Text": {
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"0": "<StartAction>[You notice the item is within your reach - try to grab it]</Start>",
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"10": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>",
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"11": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>"
|
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}
|
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}
|
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},
|
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{
|
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"Animation": {
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
|
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},
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"type": "dword",
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"value": 4294967295
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},
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{
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"Active": {
|
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"type": "resref",
|
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"value": ""
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 130
|
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},
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
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"type": "cexolocstring",
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"value": {
|
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"0": "No, everything is fine.",
|
|
"10": "Nie, wszystko w porz¹dku.",
|
|
"11": "Nie, wszystko w porz¹dku."
|
|
}
|
|
}
|
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},
|
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{
|
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"value": 1
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"type": "cexostring",
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},
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"value": 4294967295
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|
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"type": "resref",
|
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"value": "quest_hasbguards"
|
|
},
|
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"Index": {
|
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"type": "dword",
|
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"value": 75
|
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},
|
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"IsChild": {
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"value": 1
|
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},
|
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"LinkComment": {
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"type": "cexostring",
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}
|
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},
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"__struct_id": 1,
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|
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"value": "randomtalk1"
|
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},
|
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|
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|
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},
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"Active": {
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},
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"Sound": {
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"0": "<StartAction>[Attack]</Start> There is an item I am going to take from you, but I shall end your life first.",
|
|
"10": "<StartAction>[Atak]</Start> Masz coœ, co zamierzam zabraæ, ale najpierw pozbawiê ciê ¿ycia.",
|
|
"11": "<StartAction>[Atak]</Start> Masz coœ, co zamierzam zabraæ, ale najpierw pozbawiê ciê ¿ycia."
|
|
}
|
|
}
|
|
},
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{
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"__struct_id": 154,
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"Animation": {
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": [
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{
|
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"__struct_id": 0,
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"Active": {
|
|
"type": "resref",
|
|
"value": "pickpocket_check"
|
|
},
|
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"Index": {
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"type": "dword",
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"value": 132
|
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},
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"IsChild": {
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"value": 0
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}
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},
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{
|
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": ""
|
|
},
|
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"Index": {
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"type": "dword",
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"value": 131
|
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartCheck>[Pick pocket]</Start> It's... nothing, actually. I've heard about you and now that I saw you I had a thought that you fit the description. It was nice to meet you.",
|
|
"10": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ.",
|
|
"11": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 155,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
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"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
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"type": "list",
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"value": []
|
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},
|
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"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "A trick? I wouldn't think of anything like that. No worry, I'm leaving.",
|
|
"10": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê.",
|
|
"11": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 156,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
|
"type": "list",
|
|
"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I was just passing by anyway.",
|
|
"10": "I tak tylko têdy przechodzi³<e/a>m.",
|
|
"11": "I tak tylko têdy przechodzi³<e/a>m."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 157,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
|
"type": "dword",
|
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"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
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"type": "list",
|
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"value": []
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Sure, if you insist.",
|
|
"10": "Dobrze, skoro nalegasz.",
|
|
"11": "Dobrze, skoro nalegasz."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 158,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
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"value": ""
|
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},
|
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": [
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{
|
|
"__struct_id": 0,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "intimidate_check"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 134
|
|
},
|
|
"IsChild": {
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"type": "byte",
|
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"value": 0
|
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}
|
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},
|
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{
|
|
"__struct_id": 1,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 133
|
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},
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartCheck>[Intimidate]</Start> You have a certain <CUSTOM10012> which <CUSTOM11001> <CUSTOM11002> would like to get into possession of. You can hand it to me willingly or I can take it myself once I kill you.",
|
|
"10": "<StartCheck>[Zastraszanie]</Start> Masz pewien <CUSTOM10011>, w posiadanie którego pragnie wejœæ <CUSTOM11001> <CUSTOM11002>. Je¿eli nie oddasz mi go po dobroci, zabiorê go, gdy ju¿ ciê zabijê.",
|
|
"11": "<StartCheck>[Zastraszanie]</Start> Masz pewien <CUSTOM10011>, w posiadanie którego pragnie wejœæ <CUSTOM11001> <CUSTOM11002>. Je¿eli nie oddasz mi go po dobroci, zabiorê go, gdy ju¿ ciê zabijê."
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 159,
|
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"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
|
|
"type": "cexostring",
|
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"value": ""
|
|
},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"EntriesList": {
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"type": "list",
|
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"value": [
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
|
"value": "initiative_check"
|
|
},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 136
|
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},
|
|
"IsChild": {
|
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"type": "byte",
|
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"value": 0
|
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}
|
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},
|
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{
|
|
"__struct_id": 1,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 135
|
|
},
|
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"IsChild": {
|
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"type": "byte",
|
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"value": 0
|
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}
|
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}
|
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]
|
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},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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},
|
|
"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartAction>[You notice the item is within your reach - try to grab it]</Start>",
|
|
"10": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>",
|
|
"11": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>"
|
|
}
|
|
}
|
|
},
|
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{
|
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"__struct_id": 160,
|
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"Animation": {
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"type": "dword",
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"value": 0
|
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},
|
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"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"EntriesList": {
|
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"type": "list",
|
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"value": [
|
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
|
"value": "quest_hasbguards"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 75
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 1,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "randomtalk1"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 74
|
|
},
|
|
"IsChild": {
|
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"type": "byte",
|
|
"value": 1
|
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},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 2,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "randomtalk2"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 73
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 3,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 72
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
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}
|
|
]
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Damn it... you leave me no choice.",
|
|
"10": "Niech to... nie pozostawiasz mi wyboru.",
|
|
"11": "Niech to... nie pozostawiasz mi wyboru."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 161,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
|
|
"type": "byte",
|
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"value": 1
|
|
},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Delay": {
|
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"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
|
|
"type": "list",
|
|
"value": [
|
|
{
|
|
"__struct_id": 0,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "quest_hasbguards"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 75
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 1,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "randomtalk1"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 74
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 2,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "randomtalk2"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 73
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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}
|
|
},
|
|
{
|
|
"__struct_id": 3,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
|
"value": 72
|
|
},
|
|
"IsChild": {
|
|
"type": "byte",
|
|
"value": 1
|
|
},
|
|
"LinkComment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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}
|
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}
|
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]
|
|
},
|
|
"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Fine, I don't need to leave you alive.",
|
|
"10": "W porz¹dku, nie muszê zostawiaæ ciê przy ¿yciu.",
|
|
"11": "W porz¹dku, nie muszê zostawiaæ ciê przy ¿yciu."
|
|
}
|
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}
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"0": "You've just admitted you really are a thief. I will not show you any mercy, then.",
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"10": "Przyznajesz siê do kradzie¿y. W takim razie nie oka¿ê litoœci.",
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"11": "Przyznajesz siê do kradzie¿y. W takim razie nie oka¿ê litoœci."
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"0": "Nothing much, really. I will simply kill you and take the <CUSTOM10012>.",
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"10": "Nic szczególnego. Zabijê ciê i zabiorê <CUSTOM10011>.",
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"11": "Nic szczególnego. Zabijê ciê i zabiorê <CUSTOM10011>."
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}
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},
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{
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"__struct_id": 3,
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]
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"type": "cexostring",
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},
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"Text": {
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"0": "<StartAction>[Attack]</Start> Don't think too much about it. I shall kill you and take what I am after once you are dead.",
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"10": "<StartAction>[Atak]</Start> Nie zawracaj sobie tym g³owy. Najpierw ciê zabijê, a potem wezmê to, po co tu przyby³<e/a>m.",
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"11": "<StartAction>[Atak]</Start> Nie zawracaj sobie tym g³owy. Najpierw ciê zabijê, a potem wezmê to, po co tu przyby³<e/a>m."
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}
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"value": "pickpocket_check"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"value": {
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"0": "<StartCheck>[Pick pocket]</Start> It's... nothing, actually. I've heard about you and now that I saw you I had a thought that you fit the description. It was nice to meet you.",
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"10": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ.",
|
|
"11": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 170,
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"Animation": {
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"type": "dword",
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
|
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "A trick? I wouldn't think of anything like that. No worry, I'm leaving.",
|
|
"10": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê.",
|
|
"11": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê."
|
|
}
|
|
}
|
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},
|
|
{
|
|
"__struct_id": 171,
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"Animation": {
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"type": "dword",
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
|
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
|
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
|
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"EntriesList": {
|
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"type": "list",
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"value": []
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
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},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I was just passing by anyway.",
|
|
"10": "I tak tylko têdy przechodzi³<e/a>m.",
|
|
"11": "I tak tylko têdy przechodzi³<e/a>m."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 172,
|
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"Animation": {
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"type": "dword",
|
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
|
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"EntriesList": {
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"type": "list",
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"value": []
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},
|
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"Quest": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": "qconv_cancel"
|
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},
|
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"Sound": {
|
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"type": "resref",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Sure, if you insist.",
|
|
"10": "Dobrze, skoro nalegasz.",
|
|
"11": "Dobrze, skoro nalegasz."
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 173,
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"Animation": {
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"type": "dword",
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"type": "cexostring",
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"type": "resref",
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"value": "quest_twisttrue"
|
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},
|
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"Index": {
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"type": "dword",
|
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"value": 143
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},
|
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"Active": {
|
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"value": "intimidate_check"
|
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},
|
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"Index": {
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"value": 142
|
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},
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{
|
|
"__struct_id": 2,
|
|
"Active": {
|
|
"type": "resref",
|
|
"value": "quest_bg2"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
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"value": 141
|
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},
|
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},
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"Quest": {
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|
"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> You are the thief that stole a <CUSTOM10012> from <CUSTOM11001> <CUSTOM11002>. Give it back at once and I'll consider letting you go.",
|
|
"10": "<StartCheck>[Zastraszanie]</Start> Jesteœ z³odziejem, który ukrad³ pewien <CUSTOM10011>. Oddaj go czym prêdzej, a zastanowiê siê, czy puœciæ ci to p³azem.",
|
|
"11": "<StartCheck>[Zastraszanie]</Start> Jesteœ z³odziejem, który ukrad³ pewien <CUSTOM10011>. Oddaj go czym prêdzej, a zastanowiê siê, czy puœciæ ci to p³azem."
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 174,
|
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"Animation": {
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"type": "dword",
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
|
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"type": "cexostring",
|
|
"value": ""
|
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},
|
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"type": "dword",
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"value": 4294967295
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},
|
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"EntriesList": {
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"type": "list",
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"value": []
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
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"value": "qconv_cancel"
|
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},
|
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"Sound": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "That was fairly easy. Get out of here.",
|
|
"10": "£atwo posz³o. Zmiataj st¹d.",
|
|
"11": "£atwo posz³o. Zmiataj st¹d."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 175,
|
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"Animation": {
|
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"type": "dword",
|
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
|
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"type": "cexostring",
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"EntriesList": {
|
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"type": "list",
|
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"value": []
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
|
"Script": {
|
|
"type": "resref",
|
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"value": "qconv_cancel"
|
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},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I am glad you did not make me kill you.",
|
|
"10": "Cieszê siê, ¿e nie zosta³<e/a>m zmuszon<y/a> ciê zabijaæ.",
|
|
"11": "Cieszê siê, ¿e nie zosta³<e/a>m zmuszon<y/a> ciê zabijaæ."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 176,
|
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"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
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},
|
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"EntriesList": {
|
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"type": "list",
|
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"value": []
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": "qconv_cancel"
|
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},
|
|
"Sound": {
|
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"type": "resref",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "I'll let you slide. Get out of my sight.",
|
|
"10": "Niech bêdzie. Ruszaj.",
|
|
"11": "Niech bêdzie. Ruszaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 177,
|
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"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
|
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"type": "cexostring",
|
|
"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
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"EntriesList": {
|
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"type": "list",
|
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"value": [
|
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{
|
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"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
|
"value": "quest_hasbguards"
|
|
},
|
|
"Index": {
|
|
"type": "dword",
|
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"value": 75
|
|
},
|
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"IsChild": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"LinkComment": {
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"type": "cexostring",
|
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"value": ""
|
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}
|
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},
|
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{
|
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"__struct_id": 1,
|
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"Active": {
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"type": "resref",
|
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"value": "randomtalk1"
|
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},
|
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"Index": {
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|
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},
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{
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"__struct_id": 3,
|
|
"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 72
|
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},
|
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
|
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}
|
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]
|
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},
|
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"Quest": {
|
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Why should I care? My task is to acquire that <CUSTOM10012> and this is exactly what I am going to do.",
|
|
"10": "Dlaczego mia³oby mnie to obchodziæ? Moim zadaniem jest zabraæ ci <CUSTOM10011> i to w³aœnie zamierzam zrobiæ.",
|
|
"11": "Dlaczego mia³oby mnie to obchodziæ? Moim zadaniem jest zabraæ ci <CUSTOM10011> i to w³aœnie zamierzam zrobiæ."
|
|
}
|
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}
|
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},
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{
|
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"__struct_id": 178,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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"EntriesList": {
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"type": "list",
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{
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"value": "quest_hasbguards"
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},
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"Index": {
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"type": "dword",
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"value": 75
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},
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": "randomtalk1"
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},
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"value": 74
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},
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"IsChild": {
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"value": 1
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 2,
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"Active": {
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"type": "resref",
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"value": "randomtalk2"
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},
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"Index": {
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"type": "dword",
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"value": 73
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
|
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{
|
|
"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
|
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
|
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
|
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"Script": {
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"type": "resref",
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"value": ""
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},
|
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I don't believe in a word you say. I shall take the <CUSTOM10012> myself if you leave me no other choice.",
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"10": "Nie wierzê w ani jedno twoje s³owo. Zabiorê ci ten <CUSTOM10011> si³¹, jeœli nie pozostawisz mi wyboru.",
|
|
"11": "Nie wierzê w ani jedno twoje s³owo. Zabiorê ci ten <CUSTOM10011> si³¹, jeœli nie pozostawisz mi wyboru."
|
|
}
|
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}
|
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},
|
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{
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"__struct_id": 179,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 144
|
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},
|
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"IsChild": {
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"type": "byte",
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"value": 0
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}
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}
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]
|
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},
|
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"Quest": {
|
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "quest_failnoatk"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
|
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"type": "cexolocstring",
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"value": {
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"0": "I think I will trust you... but for your own good, you'd better not by lying.",
|
|
"10": "Myœlê, ¿e ci zaufam... ale dla twojego w³asnego dobra mam nadziejê, ¿e nie k³amiesz.",
|
|
"11": "Myœlê, ¿e ci zaufam... ale dla twojego w³asnego dobra mam nadziejê, ¿e nie k³amiesz."
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}
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}
|
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},
|
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{
|
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"__struct_id": 180,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
|
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartAction>[Walk away]</Start>",
|
|
"10": "<StartAction>[OdejdŸ bez s³owa]</Start>",
|
|
"11": "<StartAction>[OdejdŸ bez s³owa]</Start>"
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 181,
|
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"Animation": {
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"type": "dword",
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"value": 0
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
|
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"EntriesList": {
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"type": "list",
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"value": []
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},
|
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
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"value": "qconv_cancel"
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
|
|
},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
|
|
"0": "Go before I change my mind.",
|
|
"10": "IdŸ, dopóki siê nie rozmyœli³<e/a>m.",
|
|
"11": "IdŸ, dopóki siê nie rozmyœli³<e/a>m."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 182,
|
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"Animation": {
|
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"type": "dword",
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"value": 0
|
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},
|
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"AnimLoop": {
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"type": "byte",
|
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": "qconv_cancel"
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
|
"type": "cexolocstring",
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"value": {
|
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"0": "Farewell.",
|
|
"10": "Bywaj.",
|
|
"11": "Bywaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 183,
|
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"Animation": {
|
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"type": "dword",
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"value": 0
|
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
|
"EntriesList": {
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"type": "list",
|
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"value": [
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{
|
|
"__struct_id": 0,
|
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"Active": {
|
|
"type": "resref",
|
|
"value": "initiative_check"
|
|
},
|
|
"Index": {
|
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"type": "dword",
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"value": 145
|
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},
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}
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},
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{
|
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"__struct_id": 1,
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"Active": {
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"type": "resref",
|
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"value": "quest_bg1"
|
|
},
|
|
"Index": {
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"type": "dword",
|
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"value": 147
|
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},
|
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"IsChild": {
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"value": 1
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},
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"value": ""
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}
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}
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]
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Sound": {
|
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"type": "resref",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartAction>[You notice the item is within your reach - try to grab it]</Start>",
|
|
"10": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>",
|
|
"11": "<StartAction>[Po¿¹dany przedmiot znajduje siê w zasiêgu twojej rêki - spróbuj go zabraæ]</Start>"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 184,
|
|
"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
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"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"type": "dword",
|
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"value": 4294967295
|
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},
|
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"EntriesList": {
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|
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{
|
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"__struct_id": 0,
|
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"Active": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 146
|
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},
|
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"IsChild": {
|
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"type": "byte",
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"value": 0
|
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}
|
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}
|
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]
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
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"type": "resref",
|
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "No, everything is fine.",
|
|
"10": "Nie, wszystko w porz¹dku.",
|
|
"11": "Nie, wszystko w porz¹dku."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 185,
|
|
"Animation": {
|
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"type": "dword",
|
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"value": 0
|
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},
|
|
"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
|
"type": "dword",
|
|
"value": 4294967295
|
|
},
|
|
"EntriesList": {
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"type": "list",
|
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"value": []
|
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},
|
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"Quest": {
|
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"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<StartAction>[Walk away]</Start>",
|
|
"10": "<StartAction>[OdejdŸ bez s³owa]</Start>",
|
|
"11": "<StartAction>[OdejdŸ bez s³owa]</Start>"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 186,
|
|
"Animation": {
|
|
"type": "dword",
|
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"value": 0
|
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},
|
|
"AnimLoop": {
|
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"type": "byte",
|
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"value": 1
|
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},
|
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"Comment": {
|
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"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
|
},
|
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"EntriesList": {
|
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"type": "list",
|
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"value": []
|
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},
|
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"Quest": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "qconv_cancel"
|
|
},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Goodbye.",
|
|
"10": "¯egnaj.",
|
|
"11": "¯egnaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 187,
|
|
"Animation": {
|
|
"type": "dword",
|
|
"value": 0
|
|
},
|
|
"AnimLoop": {
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"type": "byte",
|
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"value": 1
|
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},
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": ""
|
|
},
|
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"Delay": {
|
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"type": "dword",
|
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"value": 4294967295
|
|
},
|
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"EntriesList": {
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"type": "list",
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"value": []
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},
|
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"Quest": {
|
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"type": "cexostring",
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|
"value": ""
|
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},
|
|
"Script": {
|
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"type": "resref",
|
|
"value": "qconv_cancel"
|
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},
|
|
"Sound": {
|
|
"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Of course. Farewell.",
|
|
"10": "Oczywiœcie. Bywaj.",
|
|
"11": "Oczywiœcie. Bywaj."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 188,
|
|
"Animation": {
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"type": "dword",
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"value": "pickpocket_check"
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},
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]
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},
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Pick pocket]</Start> It's... nothing, actually. I've heard about you and now that I saw you I had a thought that you fit the description. It was nice to meet you.",
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|
"10": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ.",
|
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"11": "<StartCheck>[Kradzie¿ kieszonkowa]</Start> W³aœciwie to nic takiego. Obi³o mi siê o uszy twoje nazwisko i gdy ciê zauwa¿y³<e/a>m zacz<¹/ê>³<e/a>m siê zastanawiaæ, czy mam do czynienia z t¹ sam¹ osob¹. Có¿, mi³o by³o ciê poznaæ."
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}
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}
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},
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{
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"value": 1
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},
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"value": ""
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},
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "A trick? I wouldn't think of anything like that. No worry, I'm leaving.",
|
|
"10": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê.",
|
|
"11": "Podstêp? Przez myœl by mi to nie przesz³o. Ju¿ st¹d idê."
|
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}
|
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}
|
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},
|
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{
|
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"__struct_id": 190,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "I was just passing by anyway.",
|
|
"10": "I tak tylko têdy przechodzi³<e/a>m.",
|
|
"11": "I tak tylko têdy przechodzi³<e/a>m."
|
|
}
|
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}
|
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},
|
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{
|
|
"__struct_id": 191,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
|
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
|
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"0": "Sure, if you insist.",
|
|
"10": "Dobrze, skoro nalegasz.",
|
|
"11": "Dobrze, skoro nalegasz."
|
|
}
|
|
}
|
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},
|
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{
|
|
"__struct_id": 192,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"__struct_id": 0,
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"Active": {
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"type": "resref",
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"value": "intimidate_check"
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},
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"Index": {
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"type": "dword",
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"value": 150
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},
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}
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},
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{
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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},
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},
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Intimate]</Start> I've been sent here by <CUSTOM11001> <CUSTOM11002>. You probably know the reason, don't you? Hand me your <CUSTOM10012> or I will have to talk some sense into you in a different way.",
|
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"10": "<StartCheck>[Zastraszanie]</Start> Przysy³a mnie <CUSTOM11001> <CUSTOM11002>. Pewnie domyœlasz siê co jest powodem, prawda? Oddaj mi swój <CUSTOM10011>, w przeciwnym razie bêdê zmuszon<y/a> przemówiæ ci do rozs¹dku w inny sposób.",
|
|
"11": "<StartCheck>[Zastraszanie]</Start> Przysy³a mnie <CUSTOM11001> <CUSTOM11002>. Pewnie domyœlasz siê co jest powodem, prawda? Oddaj mi swój <CUSTOM10011>, w przeciwnym razie bêdê zmuszon<y/a> przemówiæ ci do rozs¹dku w inny sposób."
|
|
}
|
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}
|
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},
|
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{
|
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"__struct_id": 193,
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"Animation": {
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"type": "dword",
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"value": 0
|
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"Script": {
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"type": "resref",
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"value": "qconv_cancel"
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
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"type": "cexolocstring",
|
|
"value": {
|
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"0": "I shall.",
|
|
"10": "Tak zrobiê.",
|
|
"11": "Tak zrobiê."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 194,
|
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"Animation": {
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"type": "dword",
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"value": 0
|
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},
|
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
|
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"Comment": {
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"type": "cexostring",
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"value": ""
|
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},
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"value": 4294967295
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},
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": "qconv_cancel"
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},
|
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
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"type": "cexolocstring",
|
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"value": {
|
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"0": "That's more like it. Be nice from now on and do not forget to pay on time.",
|
|
"10": "Na to liczy³<e/a>m. W przysz³oœci wykazuj siê wiêksz¹ grzecznoœci¹ i nie zapominaj o p³aceniu w terminie.",
|
|
"11": "Na to liczy³<e/a>m. W przysz³oœci wykazuj siê wiêksz¹ grzecznoœci¹ i nie zapominaj o p³aceniu w terminie."
|
|
}
|
|
}
|
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},
|
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{
|
|
"__struct_id": 195,
|
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
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"value": "quest_attack"
|
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},
|
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"Sound": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
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"0": "<StartAction>[Attack]</Start> You are waiting for the ransom but you'll be given death instead.",
|
|
"10": "<StartAction>[Atak]</Start> Czekasz na okup, a doczekasz siê œmierci.",
|
|
"11": "<StartAction>[Atak]</Start> Czekasz na okup, a doczekasz siê œmierci."
|
|
}
|
|
}
|
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},
|
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{
|
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"__struct_id": 196,
|
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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},
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"Comment": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
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"Delay": {
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"type": "dword",
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"value": 4294967295
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},
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
|
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"Script": {
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"type": "resref",
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"value": "quest_attack"
|
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},
|
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"Sound": {
|
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"type": "resref",
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"value": ""
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},
|
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartAction>[Attack]</Start> <CUSTOM11001> <CUSTOM11002>. I am here to end your pathetic life.",
|
|
"10": "<StartAction>[Atak]</Start> <CUSTOM11002> <CUSTOM11002>. Jestem tu, by pozbawiæ ciê ¿ycia.",
|
|
"11": "<StartAction>[Atak]</Start> <CUSTOM11002> <CUSTOM11002>. Jestem tu, by pozbawiæ ciê ¿ycia."
|
|
}
|
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}
|
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},
|
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{
|
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"Animation": {
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},
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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},
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},
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"value": "quest_ransdouble"
|
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},
|
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"Index": {
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"type": "dword",
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"value": 162
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},
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"IsChild": {
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
|
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}
|
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},
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{
|
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"__struct_id": 1,
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"Active": {
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"type": "resref",
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"value": "quest_ransnotful"
|
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},
|
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"Index": {
|
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"type": "dword",
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"value": 157
|
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},
|
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"IsChild": {
|
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"type": "byte",
|
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"value": 1
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},
|
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 2,
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"Active": {
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"type": "resref",
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"value": "random4"
|
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},
|
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"Index": {
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"type": "dword",
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"value": 155
|
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 154
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": "quest_ransomdata"
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I assume you are the one they call <CUSTOM11001> <CUSTOM11002>. My name is <FullName> and I've been sent here with the ransom.",
|
|
"10": "Zak³adam, ¿e to ciebie zw¹ <CUSTOM11001> <CUSTOM11002>. Ja nazywam siê <FullName> i zosta³<e/a>m wys³an<y/a> do ciebie z okupem.",
|
|
"11": "Zak³adam, ¿e to ciebie zw¹ <CUSTOM11001> <CUSTOM11002>. Ja nazywam siê <FullName> i zosta³<e/a>m wys³an<y/a> do ciebie z okupem."
|
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}
|
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}
|
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},
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{
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"__struct_id": 198,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"11": "<CUSTOM11001> <CUSTOM11002>, zgadza siê? Przynoszê okup."
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"0": "<StartAction>[Attack]</Start> Actually... it's more profitable for me to kill you.",
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"10": "<StartAction>[Atak]</Start> Szczerze mówi¹c bardziej op³aca mi siê ciebie zabiæ.",
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"11": "<StartAction>[Atak]</Start> Szczerze mówi¹c bardziej op³aca mi siê ciebie zabiæ."
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}
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"0": "Here is your gold. Take it and release the hostage.",
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"10": "Oto twoje z³oto. WeŸ je i wypuœæ zak³adnika.",
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"11": "Oto twoje z³oto. WeŸ je i wypuœæ zak³adnika."
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}
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}
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},
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"value": {
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"0": "This is my wish, too.",
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"10": "Ja te¿ mam tak¹ nadziejê.",
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"11": "Ja te¿ mam tak¹ nadziejê."
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}
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}
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},
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"0": "<StartAction>[Attack]</Start> Actually... it's more profitable for me to kill you.",
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"10": "<StartAction>[Atak]</Start> Szczerze mówi¹c bardziej op³aca mi siê ciebie zabiæ.",
|
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"11": "<StartAction>[Atak]</Start> Szczerze mówi¹c bardziej op³aca mi siê ciebie zabiæ."
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}
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},
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"0": "Here is your gold. Take it and release the hostage.",
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"10": "Oto twoje z³oto. WeŸ je i wypuœæ zak³adnika.",
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"11": "Oto twoje z³oto. WeŸ je i wypuœæ zak³adnika."
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}
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"0": "This is my wish, too.",
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"10": "Ja te¿ mam tak¹ nadziejê.",
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"11": "Ja te¿ mam tak¹ nadziejê."
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}
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}
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"0": "<StartCheck>[Persuade]</Start> <CUSTOM11001> has only these <CUSTOM11007> gold pieces. Please, accept this ransom and let the hostage go free.",
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"10": "<StartCheck>[Perswazja]</Start> <CUSTOM11001> posiada jedynie te <CUSTOM11007> sztuk z³ota. Proszê, przyjmij je i wypuœæ zak³adnika.",
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"11": "<StartCheck>[Perswazja]</Start> <CUSTOM11001> posiada jedynie te <CUSTOM11007> sztuk z³ota. Proszê, przyjmij je i wypuœæ zak³adnika."
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}
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"0": "<StartAction>[Attack]</Start> I gave you your chance. You won't get another one.",
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"10": "<StartAction>[Atak]</Start> Da³<e/a>m ci szansê. Drugiej nie bêdzie.",
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"11": "<StartAction>[Atak]</Start> Da³<e/a>m ci szansê. Drugiej nie bêdzie."
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}
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}
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"0": "We will.",
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"10": "Tak te¿ zrobimy.",
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"11": "Tak te¿ zrobimy."
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}
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}
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},
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"10": "Cieszê siê, ¿e doszliœmy do porozumienia.",
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"11": "Cieszê siê, ¿e doszliœmy do porozumienia."
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}
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}
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"0": "<StartAction>[Attack]</Start> I gave you your chance. You won't get another one.",
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"10": "<StartAction>[Atak]</Start> Da³<e/a>m ci szansê. Drugiej nie bêdzie.",
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"11": "<StartAction>[Atak]</Start> Da³<e/a>m ci szansê. Drugiej nie bêdzie."
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}
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}
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},
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{
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"value": 0
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},
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"value": 1
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},
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"type": "cexostring",
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"value": 4294967295
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartAction>[Attack]</Start> Then you shall be given death instead of gold.",
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"10": "<StartAction>[Atak]</Start> W takim razie otrzymasz œmieræ zamiast z³ota.",
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"11": "<StartAction>[Atak]</Start> W takim razie otrzymasz œmieræ zamiast z³ota."
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}
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}
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"value": ""
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},
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"type": "cexolocstring",
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"value": {
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"0": "May the hells take you. Here is your gold.",
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"10": "Niech ciê piek³a poch³on¹. Oto twoje z³oto.",
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}
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"0": "I am tasked with kidnapping you. Come with me and don't resist. I don't want to do you any harm.",
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"10": "Zlecono mi porwanie ciebie. ChodŸ ze mn¹ i nie stawiaj oporu. Nie mam ochoty wyrz¹dzaæ ci ¿adnej krzywdy.",
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"11": "Zlecono mi porwanie ciebie. ChodŸ ze mn¹ i nie stawiaj oporu. Nie mam ochoty wyrz¹dzaæ ci ¿adnej krzywdy."
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"0": "I've heard you are some big fish in your band of outlaws. I've been sent here by <CUSTOM11001> <CUSTOM11002>. The militia wishes to interrogate you. You are coming with me.",
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"10": "Podobno jesteœ niez³¹ szych¹ w swojej bandzie. Przysy³a mnie tu <CUSTOM11001> <CUSTOM11002>. Stra¿ ¿yczy sobie ciê przes³uchaæ. Pójdziesz ze mn¹.",
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"11": "Podobno jesteœ niez³¹ szych¹ w swojej bandzie. Przysy³a mnie tu <CUSTOM11001> <CUSTOM11002>. Stra¿ ¿yczy sobie ciê przes³uchaæ. Pójdziesz ze mn¹."
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"0": "I've been hired by the militia member named <CUSTOM11001> <CUSTOM11002>. You have some vital information that you will have to share with them. You are coming with me.",
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"10": "Jestem wys³annikiem stra¿y, przysy³a mnie <CUSTOM11001> <CUSTOM11002>. Masz pewne cenne informacje, które musisz nam przekazaæ. Pójdziesz ze mn¹.",
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"11": "Jestem wys³anniczk¹ stra¿y, przysy³a mnie <CUSTOM11001> <CUSTOM11002>. Masz pewne cenne informacje, które musisz nam przekazaæ. Pójdziesz ze mn¹."
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"0": "I don't care about your side of the story. I'm going to get paid for capturing you and I intend to do exactly this.",
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"10": "Nie obchodzi mnie twoja wersja wydarzeñ. P³ac¹ mi za schwytanie ciebie i w³aœnie to zamierzam zrobiæ.",
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"11": "Nie obchodzi mnie twoja wersja wydarzeñ. P³ac¹ mi za schwytanie ciebie i w³aœnie to zamierzam zrobiæ."
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}
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}
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"0": "Sorry, but I don't believe in your tale. You ARE coming with me, do you understand?",
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"10": "Wybacz, ale nie wierzê w tê bajeczkê. Pójdziesz ze mn¹, rozumiesz?",
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"11": "Wybacz, ale nie wierzê w tê bajeczkê. Pójdziesz ze mn¹, rozumiesz?"
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}
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"0": "You speak reasonably. I believe you.",
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"10": "Brzmisz wiarygodnie. Zaufam ci.",
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"11": "Brzmisz wiarygodnie. Zaufam ci."
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}
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}
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"0": "<StartAction>[Walk away]</Start>",
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"10": "<StartAction>[OdejdŸ bez s³owa]</Start>",
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"11": "<StartAction>[OdejdŸ bez s³owa]</Start>"
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}
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"type": "cexolocstring",
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"value": {
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"0": "Farewell.",
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"10": "Bywaj.",
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"11": "Bywaj."
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}
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}
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},
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"0": "<StartAction>[Attack]</Start> Then you better hope I'll be able not to kill you.",
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"10": "<StartAction>[Atak]</Start> W takim razie módl siê, by uda³o mi siê zachowaæ ciê przy ¿yciu.",
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"11": "<StartAction>[Atak]</Start> W takim razie módl siê, by uda³o mi siê zachowaæ ciê przy ¿yciu."
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}
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}
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},
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{
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}
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},
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{
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"__struct_id": 1,
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"type": "resref",
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"value": ""
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},
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"Index": {
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"value": 174
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},
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "<StartCheck>[Intimidate]</Start> I'd rather kill you than let you leave. You should probably reconsider your answer.",
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"10": "<StartCheck>[Zastraszanie]</Start> Prêdzej ciê zabijê, ni¿ pozwolê ci odejœæ. Sugerujê dobrze zastanowiæ siê nad odpowiedzi¹.",
|
|
"11": "<StartCheck>[Zastraszanie]</Start> Prêdzej ciê zabijê, ni¿ pozwolê ci odejœæ. Sugerujê dobrze zastanowiæ siê nad odpowiedzi¹."
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}
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}
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},
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},
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},
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}
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{
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"value": 1
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}
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},
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{
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"value": "randomtalk2"
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"value": 73
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},
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"value": 1
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},
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"value": ""
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
|
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},
|
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"Index": {
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"type": "dword",
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"value": 72
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},
|
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "Don't get yourself killed, I don't need your corpse.",
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"10": "Tylko nie daj siê zabiæ, nie jest mi potrzebne twoje cia³o.",
|
|
"11": "Tylko nie daj siê zabiæ, nie jest mi potrzebne twoje cia³o."
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}
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}
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},
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{
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"value": 4294967295
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},
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{
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"type": "resref",
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"value": "quest_hasbguards"
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},
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"type": "dword",
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"value": 75
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"__struct_id": 1,
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"type": "resref",
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"value": "randomtalk1"
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},
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},
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"value": 1
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"type": "cexostring",
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"value": ""
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}
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},
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{
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"value": "randomtalk2"
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},
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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}
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},
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{
|
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"__struct_id": 3,
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"Active": {
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"type": "resref",
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"value": ""
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},
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"Index": {
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"type": "dword",
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"value": 72
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},
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"IsChild": {
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"type": "byte",
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"value": 1
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},
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"LinkComment": {
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
|
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
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"Text": {
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"type": "cexolocstring",
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"value": {
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"0": "I wanted to avoid bloodshed.",
|
|
"10": "Chcia³<e/a>m unikn¹æ rozlewu krwi.",
|
|
"11": "Chcia³<e/a>m unikn¹æ rozlewu krwi."
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}
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}
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},
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{
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"__struct_id": 233,
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"Animation": {
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"value": 0
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},
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"type": "dword",
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"value": 4294967295
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},
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
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"value": ""
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},
|
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"Script": {
|
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"type": "resref",
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"value": ""
|
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},
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"Sound": {
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"type": "resref",
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"value": ""
|
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},
|
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"Text": {
|
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"type": "cexolocstring",
|
|
"value": {
|
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"0": "A wise choice.",
|
|
"10": "M¹dry wybór.",
|
|
"11": "M¹dry wybór."
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 234,
|
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"type": "dword",
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"value": 0
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},
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"value": 1
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},
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},
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},
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"value": ""
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},
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"Script": {
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"type": "resref",
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"value": ""
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},
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"Sound": {
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"type": "resref",
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"value": ""
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},
|
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"Text": {
|
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"type": "cexolocstring",
|
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"value": {
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"0": "Great.",
|
|
"10": "Œwietnie.",
|
|
"11": "Œwietnie."
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 235,
|
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"type": "dword",
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},
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"AnimLoop": {
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"type": "dword",
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"value": 4294967295
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},
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"__struct_id": 0,
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"type": "resref",
|
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"value": ""
|
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},
|
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"Index": {
|
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"type": "dword",
|
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"value": 177
|
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},
|
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"IsChild": {
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"type": "byte",
|
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"value": 0
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}
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}
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]
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},
|
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"Quest": {
|
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"type": "cexostring",
|
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"value": ""
|
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},
|
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"Script": {
|
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"type": "resref",
|
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"value": ""
|
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},
|
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"Sound": {
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"type": "resref",
|
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"value": ""
|
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},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "<CUSTOM11001> <CUSTOM11002>?",
|
|
"10": "<CUSTOM11001> <CUSTOM11002>?",
|
|
"11": "<CUSTOM11001> <CUSTOM11002>?"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 236,
|
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"Animation": {
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},
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"value": 1
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},
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"type": "cexostring",
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"value": ""
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},
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"value": 4294967295
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},
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"type": "list",
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"value": []
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},
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"Quest": {
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"type": "cexostring",
|
|
"value": ""
|
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},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "quest_kidnapdone"
|
|
},
|
|
"Sound": {
|
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"type": "resref",
|
|
"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Let's go. At least you won't be any trouble.",
|
|
"10": "Idziemy. Przynajmniej nie bêdziesz siê opieraæ.",
|
|
"11": "Idziemy. Przynajmniej nie bêdziesz siê opieraæ."
|
|
}
|
|
}
|
|
},
|
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{
|
|
"__struct_id": 237,
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"Animation": {
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"type": "dword",
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"value": 0
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},
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"AnimLoop": {
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"type": "byte",
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"value": 1
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},
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"Delay": {
|
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"type": "dword",
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"value": 4294967295
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},
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"EntriesList": {
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"type": "list",
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"value": []
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},
|
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"Quest": {
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"type": "cexostring",
|
|
"value": ""
|
|
},
|
|
"Script": {
|
|
"type": "resref",
|
|
"value": "quest_kidnapdone"
|
|
},
|
|
"Sound": {
|
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"type": "resref",
|
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"value": ""
|
|
},
|
|
"Text": {
|
|
"type": "cexolocstring",
|
|
"value": {
|
|
"0": "Too much booze, eh? That makes it easier. You are coming with me.",
|
|
"10": "Trochê za du¿o alkoholu, co? To mi u³atwia sprawê. Pójdziesz ze mn¹.",
|
|
"11": "Trochê za du¿o alkoholu, co? To mi u³atwia sprawê. Pójdziesz ze mn¹."
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"StartingList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 0,
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"Active": {
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"type": "resref",
|
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"value": "quest_kidnapacif"
|
|
},
|
|
"Index": {
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"type": "dword",
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"value": 178
|
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}
|
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},
|
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{
|
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"__struct_id": 1,
|
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"Active": {
|
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"type": "resref",
|
|
"value": "quest_kidnapdrun"
|
|
},
|
|
"Index": {
|
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"type": "dword",
|
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"value": 176
|
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}
|
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},
|
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{
|
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"__struct_id": 2,
|
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"Active": {
|
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"type": "resref",
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"value": "quest_kidnap1"
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},
|
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"type": "dword",
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"value": 165
|
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}
|
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},
|
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{
|
|
"__struct_id": 3,
|
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"Active": {
|
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"type": "resref",
|
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"value": "quest_kidnap2"
|
|
},
|
|
"Index": {
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"type": "dword",
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"value": 164
|
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}
|
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},
|
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{
|
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"__struct_id": 4,
|
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"Active": {
|
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"type": "resref",
|
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"value": "quest_kidnap3"
|
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},
|
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"Index": {
|
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"type": "dword",
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"value": 163
|
|
}
|
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},
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{
|
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"__struct_id": 5,
|
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"Active": {
|
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"type": "resref",
|
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"value": "quest_ransom1"
|
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},
|
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"Index": {
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"type": "dword",
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"value": 153
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}
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},
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{
|
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"__struct_id": 6,
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"Active": {
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"type": "resref",
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"value": "quest_ransom2"
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},
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"Index": {
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"type": "dword",
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"value": 152
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}
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},
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{
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"__struct_id": 7,
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