#include "quest_inc"
void main()
{
    object oPC = GetPCSpeaker();
    string sDB = CharacterDB(oPC);

    if (GetCampaignInt(sDB, "QUEST_EVIL") == TRUE) AdjustAlignment(oPC, ALIGNMENT_EVIL, 5, FALSE);

    int nReward = GetCampaignInt(sDB, "QUEST_REWARD");
    GiveGoldToCreature(oPC, nReward);

    int nExp = GetCampaignInt(sDB, "QUEST_EXP");
    GiveXPToCreature(oPC, nExp);

    string sToken = GetLocalString(oPC, "QuestToken");
    RemoveJournalQuestEntry("random_quest"+sToken, oPC, FALSE);
    DeleteCampaignVariable(sDB, "QUEST_JOURNAL");
    ExecuteScript("client_walkaway", OBJECT_SELF);
}