#include "quest_inc"
int StartingConditional()
{
    string sDB = CharacterDB(GetPCSpeaker());

    object oPC = GetPCSpeaker();
    int nIntelNPC = GetLocalInt(oPC, "QuestIntel");
    string sIntelNPC = IntToString(nIntelNPC);
    string sPrefix;
    if (nIntelNPC == 0) sPrefix = "QUEST";
    else sPrefix = sIntelNPC+"_NPC";

    if (GetCampaignInt(sDB, sPrefix+"_INTEL") == 0) return TRUE;
    return FALSE;
}