#include "x4_inc_functions" int StartingConditional() { object oPC = GetPCSpeaker(); string sDB = CharacterDB(oPC); int nIntelNPC = GetLocalInt(oPC, "QuestIntel"); string sIntelNPC = IntToString(nIntelNPC); string sPrefix; if (nIntelNPC == 0) sPrefix = "QUEST"; else sPrefix = sIntelNPC+"_NPC"; int nIntelCost = GetCampaignInt(sDB, sPrefix+"_INTELCOST"); if ((nIntelCost - nIntelCost/5) > GetGold(oPC)) return FALSE; return TRUE; }