#include "x4_inc_functions" int StartingConditional() { if (GetLocalInt(GetArea(OBJECT_SELF), "ClientSpawned") == TRUE) return FALSE; object oPC = GetPCSpeaker(); string sDB = CharacterDB(oPC); int nJournalEntry = GetCampaignInt(sDB, "QUEST_JOURNAL"); if (nJournalEntry != 0) return FALSE; //let's check the PC DB for quest availability if (GetCampaignInt(sDB, "QUEST_AVAILABLE") == FALSE) return FALSE; return TRUE; }