#include "x4_inc_functions" int StartingConditional() { object oPC = GetPCSpeaker(); object oModule = GetModule(); string sDatabase = GetLocalString(oModule, "DB"); string sPCOwner = CharacterDB(oPC); string sAuberageOwner = GetCampaignString(sDatabase, "H_AUBERAGE_SELLER"); string sSilbuamOwner = GetCampaignString(sDatabase, "H_SILBUAM_SELLER"); string sFohenwindOwner = GetCampaignString(sDatabase, "H_FOHENWIND_SELLER"); string sWestronOwner = GetCampaignString(sDatabase, "H_WESTRON_SELLER"); string sHeimdolOwner = GetCampaignString(sDatabase, "H_HEIMDOL_SELLER"); string sBaldamOwner = GetCampaignString(sDatabase, "H_BALDAM_SELLER"); string sArkenstoneOwner = GetCampaignString(sDatabase, "H_ARKENSTONE_SELLER"); string sDragonwoldOwner = GetCampaignString(sDatabase, "H_DRAGONWOLD_SELLER"); if(sAuberageOwner != sPCOwner && sSilbuamOwner != sPCOwner && sFohenwindOwner != sPCOwner && sWestronOwner != sPCOwner && sHeimdolOwner != sPCOwner && sBaldamOwner != sPCOwner && sArkenstoneOwner != sPCOwner && sDragonwoldOwner != sPCOwner) return TRUE; return FALSE; }