15 lines
487 B
Plaintext
15 lines
487 B
Plaintext
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#include "quest_inc"
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void main()
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{
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object oPC = GetPCSpeaker();
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string sDB = CharacterDB(oPC);
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int nRansom;
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SetQuestTokens(oPC);
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DelayCommand(0.1, AddRandomQuestJournalEntry(oPC)); //TEST - let's see if it can fix the problem of messed-up journal entries in multiplayer
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if (GetCampaignString(sDB, "QUEST_TEMPLATE") == "ransom")
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{
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nRansom = StringToInt(GetCampaignString(sDB, "QUEST_EXTRA2"));
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GiveGoldToCreature(oPC, nRansom);
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}
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}
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