10 lines
361 B
Plaintext
10 lines
361 B
Plaintext
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void main()
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{
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location lThrone = GetLocation(OBJECT_SELF);
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vector vThrone = GetPositionFromLocation(lThrone);
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float fThroneFacing = GetFacingFromLocation(lThrone) - 45;
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lThrone = Location(GetArea(OBJECT_SELF),vThrone, fThroneFacing);
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DestroyObject(OBJECT_SELF, 0.1);
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CreateObject(OBJECT_TYPE_PLACEABLE, "swivelthrone", lThrone, TRUE);
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}
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