Ancordia_PRC8/_module/nss/adv_duel.nss

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2023-09-21 19:51:32 -04:00
#include "hench_i0_ai"
void main()
{
SetLocalInt(GetArea(OBJECT_SELF), "Duel", TRUE);
SetLocalInt(OBJECT_SELF, "Duel", TRUE);
SetLocalInt(GetPCSpeaker(), "Duel", TRUE);
SetIsTemporaryEnemy(GetPCSpeaker());
HenchDetermineCombatRound();
}