"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Torture, Taxidermy, and High Tea by Gnomad"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Pak by Schazzwozzer"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Tir Na Og Tree Pack 1 v2.01 By Martin E"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Torture, Taxidermy, and High Tea by Gnomad"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Torture, Taxidermy, and High Tea by Gnomad"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":""
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Ruined Pillar"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Ruined Pillar"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Ruined Pillar"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Ruined Pillar"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: 4 Fireplaces by Agent X"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Flame - Small"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: 4 Fireplaces by Agent X"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Flame - Small"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"6 placeable fences/walls with endpoles by Okto\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"6 placeable fences/walls with endpoles by Okto\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"9 big fire placeables by Okto\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"9 big fire placeables by Okto\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Fireflies v1.00 by Dobervich"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: WaterFallsRus by NekidFrog\r\nUsage note: This placeable has to be placed aboe ground level by putting it on top of something else or manually changing the Z axis location or else the waterfall will be under ground."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":""
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Pak by Schazzwozzer"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":""
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Torture, Taxidermy, and High Tea by Gnomad"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Torture, Taxidermy, and High Tea by Gnomad"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":""
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":""
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Vels Misc Placeables by Velmar\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Water v1.1 by Adam Miller"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"volition's Bio Placeables by volition\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"This is the trap door that will be created when the Hidden door trigger determins that the door has been found. see comments on the trigger for how to use."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Statue - Gargoyle (Living) - This gargoyle statue will turn into a gargoyle if 'players' come near it."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Statue - Gargoyle (Living) - This gargoyle statue will turn into a gargoyle if 'players' come near it."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Old Throne by Labelle Rouge"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOKPak v3 by Danmar\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOKPak v3 by Danmar\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOK Dungeon Tileset 1.04 Full by Danmar\r\n(Placeables only extracted)"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: MGS Fountains & Firebowls by M.G.Skaggs"
"value":"Charlie's Oriental Placables v1.0 by Charlie"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Death Throne v1.0 by Labelle Rouge"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Old Throne by Labelle Rouge"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Old Throne by Labelle Rouge"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Old Throne by Labelle Rouge"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Old Throne by Labelle Rouge"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOKPak v3 by Danmar\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOKPak v3 by Danmar\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sphinx Statue"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOKPak v3 by Danmar\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: LOKPak v3 by Danmar\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Combat Dummy"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Combat Dummy"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Placeable Pak by Schazzwozzer"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Source: Coulisfu Oriental Rural Tileset v2.3\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"\r\nmodified by SBird for CEP"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"Sittable Chairs by Janus\r\n"
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"The Persistent Chest of DOOOOM, using nwn built in persistence functions to store objects."
}
},
{
"__struct_id":9,
"Comment":{
"type":"cexostring",
"value":"The Persistent Chest of DOOOOM, using nwn built in persistence functions to store objects."
}
}
]
},
"SoundList":{
"type":"list",
"value":[
{
"__struct_id":6,
"Comment":{
"type":"cexostring",
"value":""
},
"PlayInToolset":{
"type":"byte",
"value":1
}
},
{
"__struct_id":6,
"Comment":{
"type":"cexostring",
"value":""
},
"PlayInToolset":{
"type":"byte",
"value":1
}
},
{
"__struct_id":6,
"Comment":{
"type":"cexostring",
"value":""
},
"PlayInToolset":{
"type":"byte",
"value":1
}
},
{
"__struct_id":6,
"Comment":{
"type":"cexostring",
"value":""
},
"PlayInToolset":{
"type":"byte",
"value":1
}
},
{
"__struct_id":6,
"Comment":{
"type":"cexostring",
"value":""
},
"PlayInToolset":{
"type":"byte",
"value":1
}
},
{
"__struct_id":6,
"Comment":{
"type":"cexostring",
"value":""
},
"PlayInToolset":{
"type":"byte",
"value":1
}
}
]
},
"StoreList":{
"type":"list",
"value":[]
},
"TriggerList":{
"type":"list",
"value":[
{
"__struct_id":1,
"Comment":{
"type":"cexostring",
"value":""
}
}
]
},
"WaypointList":{
"type":"list",
"value":[
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
}
},
{
"__struct_id":5,
"Comment":{
"type":"cexostring",
"value":"On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."