Amon_PRC8/_module/nss/vaultdies.nss
Jaysyn904 c5cffc37af Initial Commit
Initial Commit [v1.01]
2025-04-03 19:00:46 -04:00

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void main()
{
float fDelay;
effect eExplode = EffectVisualEffect(VFX_FNF_SCREEN_BUMP);
effect eShock = EffectVisualEffect(VFX_FNF_STRIKE_HOLY);
effect eWash = EffectVisualEffect(VFX_IMP_DUST_EXPLOSION);
effect eVis = EffectVisualEffect(VFX_DUR_DARKNESS);
effect eShk = EffectVisualEffect(VFX_FNF_SCREEN_SHAKE);
location lTarget = GetLocation(GetNearestObjectByTag("ClockworkGolem1"));
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eExplode, lTarget);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShock, lTarget);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eWash, lTarget);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eShk, lTarget);
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lTarget);
CreateObject(OBJECT_TYPE_CREATURE, "ClockworkGolem", lTarget);
}