45 lines
1.5 KiB
Plaintext
45 lines
1.5 KiB
Plaintext
#include "tr_items_inc"
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#include "nw_i0_tool"
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#include "craft_inc"
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void main()
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{
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int nSkillTest, nItemsBits = 0;
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int nSmithingSkillNumber;
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object oPC = GetLastUsedBy();
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if(HasItem(oPC, "NW_ASHMLW002"))
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nItemsBits++;
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if(HasItem(oPC, "Resin"))
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nItemsBits++;
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if(HasItem(oPC, "Iron"))
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nItemsBits++;
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//////////////////////////////////////////////////////////
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if(nItemsBits == 3){
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DestroyObject(GetItemPossessedBy(oPC, "Resin"));
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DestroyObject(GetItemPossessedBy(oPC, "NW_ASHMLW002"));
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DestroyObject(GetItemPossessedBy(oPC, "Iron"));
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nSmithingSkillNumber = GetCampaignInt(GZ_AMON_CRAFT, "GZ_DB_SMITHING!", oPC);
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AssignCommand(oPC, ActionPlayAnimation(ANIMATION_LOOPING_GET_MID, 3.0, 3.0));
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//debug msg
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//FloatingTextStringOnCreature(IntToString(nSkillTest = (nWoodSkillNumber+nRoll100x2)), oPC);
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if(nSkillTest = (nSmithingSkillNumber+nRoll100) >= AMA_LSP2){
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FloatingTextStringOnCreature("*You create a usable large shield*", oPC);
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//AmonCraftSmithing(oPC, nSmithingSkillNumber = (nSmithingSkillNumber+nRoll6));
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CreateItemOnObject("NW_ASHMLW008", oPC);
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}
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else{
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AmonCraftSmithing(oPC, nSmithingSkillNumber=nSmithingSkillNumber+nRoll2);
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}
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}
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else
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FloatingTextStringOnCreature("*You do not have +1 large shield, resin or iron*", oPC);
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//debug msg
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//FloatingTextStringOnCreature("Your Baking skill is " + IntToString(nWoodSkillNumber),oPC);
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}
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