24 lines
934 B
Plaintext
24 lines
934 B
Plaintext
//::///////////////////////////////////////////////
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//:: Name x2_def_ondeath
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Default OnDeath script
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Keith Warner
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//:: Created On: June 11/03
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//:://////////////////////////////////////////////
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void main()
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{
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ActionCastSpellAtLocation(SPELL_EPIC_HELLBALL , GetLocation(OBJECT_SELF), PROJECTILE_PATH_TYPE_DEFAULT, TRUE);
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AssignCommand(OBJECT_SELF, PlaySound("as_pl_screamm4"));
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ActionSpeakString("No!!! No... Save Me!! Someone.. HELLlllllllllp Meeaughh..", TALKVOLUME_TALK);
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DestroyObject(GetObjectByTag("KryxSpirit1"));
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DestroyObject(GetObjectByTag("KryxSpirit2"));
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DestroyObject(GetObjectByTag("KryxSpirit3"));
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DestroyObject(GetObjectByTag("KryxSpirit4"));
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CreateObject(OBJECT_TYPE_PLACEABLE, "StaffLight", GetLocation(OBJECT_SELF));
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}
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