30 lines
825 B
Plaintext
30 lines
825 B
Plaintext
//::///////////////////////////////////////////////
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//:: FileName has_ml6
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Script Wizard
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//:: Created On: 2/10/2007 9:08:40 PM
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//:://////////////////////////////////////////////
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#include "nw_i0_tool"
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#include "prc_class_const"
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int StartingConditional()
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{
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object oPC = GetPCSpeaker();
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int iMonk = GetLevelByClass(CLASS_TYPE_MONK, oPC)
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+ GetLevelByClass(CLASS_TYPE_SOHEI, oPC)
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+ GetLevelByClass(CLASS_TYPE_SWORDSAGE, oPC)
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+ GetLevelByClass(CLASS_TYPE_PSION, oPC);
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// Restrict based on the player's class
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int iPassed = 0;
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if(iMonk <= 0)
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return FALSE;
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// Make sure the PC speaker has these items in their inventory
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if(!HasItem(GetPCSpeaker(), "ML6"))
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return FALSE;
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return TRUE;
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} |