11 lines
338 B
Plaintext
11 lines
338 B
Plaintext
#include "nw_i0_generic"
|
|
// In the "Actions Taken" script of Kiffen's final conversation node.
|
|
// This will make Erol turn hostile and attack.
|
|
void main()
|
|
{
|
|
object oErol = GetObjectByTag("Erol");
|
|
AssignCommand(oErol, ChangeToStandardFaction(oErol, STANDARD_FACTION_HOSTILE));
|
|
ActionAttack (oErol);
|
|
DetermineCombatRound();
|
|
}
|