Amon_PRC8/_module/nss/amon_console.nss
Jaysyn904 c5cffc37af Initial Commit
Initial Commit [v1.01]
2025-04-03 19:00:46 -04:00

103 lines
3.8 KiB
Plaintext

//::///////////////////////////////////////////////
//:: OnUse: Toggle Activate
//:: x2_plc_used_act
//:: Copyright (c) 2003 Bioware Corp.
//:://////////////////////////////////////////////
/*
Simple script to toggle the placeable animation
state for placeables that support Activate and
DeActivate Animations
Placeables are best set to be DeActivated by
default with this script.
*/
//:://////////////////////////////////////////////
//:: Created By: Georg Zoeller
//:: Created On: 2003-09-10
//:://////////////////////////////////////////////
#include "nw_i0_tool"
void main()
{
// * note that nActive == 1 does not necessarily mean the placeable is active
// * that depends on the initial state of the object
int nActive = GetLocalInt (OBJECT_SELF,"X2_L_PLC_ACTIVATED_STATE");
// * Play Appropriate Animation
if (!nActive)
{
ActionPlayAnimation(ANIMATION_PLACEABLE_ACTIVATE);
}
else
{
ActionPlayAnimation(ANIMATION_PLACEABLE_DEACTIVATE);
}
// * Store New State
SetLocalInt(OBJECT_SELF,"X2_L_PLC_ACTIVATED_STATE",!nActive);
object oEntered = GetLastUsedBy();
if ((GetLocalInt(GetModule(),"MithPowered") ==9) && (GetLocalInt(OBJECT_SELF, "Once") == 0))
{
if (HasItem(oEntered, "AmonsEssense2"))
{
if (HasItem(oEntered, "TheCrimsonOrchid"))
{
object oItemToTake1;
object oItemToTake2;
oItemToTake1 = GetItemPossessedBy(oEntered, "TheCrimsonOrchid");
oItemToTake2 = GetItemPossessedBy(oEntered, "AmonsEssense");
DestroyObject(oItemToTake1);
DestroyObject(oItemToTake2);
SetLocalInt(OBJECT_SELF, "Once", 1);
object oReceptor = GetObjectByTag("AmonSound");
object oDoor1 = GetObjectByTag("ClonePod1");
object oDoor2 = GetObjectByTag("ClonePod2");
ActionSpeakString ("System Powering..");
AssignCommand(OBJECT_SELF, PlaySound("as_cv_boilergrn2"));
DelayCommand(1.0, ActionSpeakString ("System Diagnostic.."));
DelayCommand(1.0, AssignCommand(OBJECT_SELF, PlaySound("al_mg_crystalnt1")));
DelayCommand(4.0, ActionSpeakString ("All Systems Functioning Within Specified Parameters."));
DelayCommand(6.0, ActionSpeakString ("Accessing and Coding DNA Samples"));
DelayCommand(6.0, AssignCommand(OBJECT_SELF, PlaySound("al_mg_pillrlght1")));
DelayCommand(10.0, ActionSpeakString ("Powering Cloning Pods."));
DelayCommand(10.0, AssignCommand(OBJECT_SELF, PlaySound("al_mg_ballmagic1")));
DelayCommand(12.0, ActionSpeakString ("Beginning Synthesis."));
DelayCommand(12.0, AssignCommand(OBJECT_SELF, PlaySound("al_mg_x2eldbrain")));
DelayCommand(12.0, ExecuteScript("proclight1", oReceptor));
DelayCommand(13.0, AssignCommand(OBJECT_SELF, PlaySound("as_na_steamlong1")));
DelayCommand(14.0, AssignCommand(OBJECT_SELF, PlaySound("as_na_steamlong2")));
DelayCommand(16.0, ActionSpeakString ("Beginning Molecular Activation."));
DelayCommand(16.0, AssignCommand (oReceptor, PlaySound ("as_cv_furnace1")));
DelayCommand(16.0, ExecuteScript("proclight2", oReceptor));
DelayCommand(18.0, AssignCommand (oReceptor, PlaySound ("al_mg_pillrlght1")));
DelayCommand(20.0, ExecuteScript("proclight3", oReceptor));
DelayCommand(23.0, ActionSpeakString ("Process Successful."));
DelayCommand(24.0, AssignCommand(oDoor1, PlaySound("as_cv_shopmetal2")));
DelayCommand(24.5, AssignCommand(oDoor2, PlaySound("as_hr_x2chnratl1")));
DelayCommand(25.0, ExecuteScript("create_amon", oReceptor));
DelayCommand(25.0, SetLocked (oDoor1, FALSE));
DelayCommand(25.0, SetLocked (oDoor2, FALSE));
DelayCommand(25.5, ActionOpenDoor(oDoor1));
DelayCommand(25.5, ActionOpenDoor(oDoor2));
}
}
}
else
{
ActionSpeakString ("Primary Systems Are Offline, or you do not have Amon's Essense or the Crimson Orchid.");
}
}