Amon_PRC8/_removed/hench/nw_ch_ac8.nss
Jaysyn904 c5cffc37af Initial Commit
Initial Commit [v1.01]
2025-04-03 19:00:46 -04:00

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//::///////////////////////////////////////////////
//:: Henchmen: On Disturbed
//:: NW_C2_AC8
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Determine Combat Round on disturbed.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 16, 2001
//::///////////////////////////////////////////
// * Make me hostile the faction of my last attacker (TEMP)
// AdjustReputation(OBJECT_SELF,GetFaction(GetLastAttacker()),-100);
// * Determined Combat Round
#include "hench_i0_ai"
void main()
{
object oTarget = GetLastDisturbed();
if(!GetIsObjectValid(GetAttemptedAttackTarget()) && !GetIsObjectValid(GetAttemptedSpellTarget()))
{
if(GetIsObjectValid(oTarget))
{
HenchDetermineCombatRound(oTarget);
}
}
if(GetSpawnInCondition(NW_FLAG_DISTURBED_EVENT))
{
SignalEvent(OBJECT_SELF, EventUserDefined(EVENT_DISTURBED));
}
}