11 lines
255 B
Plaintext
11 lines
255 B
Plaintext
#include "NW_I0_GENERIC"
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void main()
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{
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object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
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vector vPC = GetPosition(oPC);
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SetSpawnInCondition(NW_FLAG_SPECIAL_COMBAT_CONVERSATION, FALSE);
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SetFacingPoint(vPC);
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}
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