Amon_PRC8/_module/nss/gaunt_emer.nss
Jaysyn904 c5cffc37af Initial Commit
Initial Commit [v1.01]
2025-04-03 19:00:46 -04:00

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#include "prc_class_const"
void main()
{
object oPC = GetItemActivator();
object oItemToTake1 = GetItemPossessedBy(oPC, "Emerald");
location lLocation = GetLocation(oPC);
effect eVis1 = EffectVisualEffect(VFX_IMP_HEAD_EVIL);
effect eVis2 = EffectVisualEffect(VFX_IMP_HEAD_ELECTRICITY);
effect eVis3 = EffectVisualEffect(VFX_DUR_GLOW_LIGHT_PURPLE);
int iRogue = GetLevelByClass(CLASS_TYPE_ROGUE, oPC)
+ GetLevelByClass(CLASS_TYPE_SCOUT, oPC)
+ GetLevelByClass(CLASS_TYPE_NINJA, oPC)
+ GetLevelByClass(CLASS_TYPE_FACTOTUM, oPC)
+ GetLevelByClass(CLASS_TYPE_PSYCHIC_ROGUE, oPC);
if ((GetLevelByClass(CLASS_TYPE_ASSASSIN, oPC) >= 10)
|| (iRogue >= 10)
||(GetLevelByClass(CLASS_TYPE_SHADOWDANCER, oPC) >= 10))
{
if(GetIsObjectValid(GetItemPossessedBy(oPC, "Emerald")))
{
if (GetItemStackSize(oItemToTake1) > 1)
{
SetItemStackSize(oItemToTake1, GetItemStackSize(oItemToTake1)-1);
}
else
{
DestroyObject(oItemToTake1);
}
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis1, oPC);
ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis2, oPC);
object oTarget;
oTarget = oPC;
effect eEffect;
eEffect = EffectAttackIncrease(5);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 240.0f);
oTarget = oPC;
eEffect = EffectACIncrease(5);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 240.0f);
oTarget = oPC;
eEffect = EffectAbilityIncrease(ABILITY_DEXTERITY, 10);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 240.0f);
oTarget = oPC;
eEffect = EffectConcealment(50);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 240.0f);
oTarget = oPC;
eEffect = EffectUltravision();
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 240.0f);
oTarget = oPC;
eEffect = EffectSpellResistanceIncrease(10);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 240.0f);
}
else
{
SendMessageToPC(oPC, "You must have an Emerald to use this function.");
}
}
}