//::////////////////////////////////////////////////// //:: X0_D1_HEN_REJOIN //:: Copyright (c) 2002 Floodgate Entertainment //::////////////////////////////////////////////////// /* Actions taken when a henchman rejoins his/her current master. */ //::////////////////////////////////////////////////// //:: Created By: Naomi Novik //:: Created On: 09/13/2002 //::////////////////////////////////////////////////// #include "x0_i0_henchman" object oMaster = (GetPCSpeaker()); void main() { HireHenchman(GetPCSpeaker()); AddHenchman(GetPCSpeaker()); }