void main() { int nDiceRoll = d100(1); if(nDiceRoll <= 33) { ExecuteScript ("wizlevel2", OBJECT_SELF); } else if(nDiceRoll <= 66) { ExecuteScript ("wizlevel2", OBJECT_SELF); ExecuteScript ("wizlevel2", OBJECT_SELF); } else { ExecuteScript ("wizlevel2", OBJECT_SELF); ExecuteScript ("wizlevel2", OBJECT_SELF); ExecuteScript ("wizlevel2", OBJECT_SELF); } }