//:://///////////////////////////////////////////// //:: FileName vrenk_attacks //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 1/31/2004 8:05:24 PM //::////////////////////////////////////////////// #include "nw_i0_generic" void main() { // Give the speaker the items CreateItemOnObject("pqquest3", GetPCSpeaker(), 1); // Set the faction to hate the player, then attack the player AdjustReputation(GetPCSpeaker(), OBJECT_SELF, -100); DetermineCombatRound(GetPCSpeaker()); CreateObject(OBJECT_TYPE_CREATURE, "AmanLoyalist", GetLocation(GetNearestObjectByTag("AmanLoyalist1"))); CreateObject(OBJECT_TYPE_CREATURE, "AmanLoyalist", GetLocation(GetNearestObjectByTag("AmanLoyalist2"))); CreateObject(OBJECT_TYPE_CREATURE, "AmanLoyalist", GetLocation(GetNearestObjectByTag("AmanLoyalist3"))); CreateObject(OBJECT_TYPE_CREATURE, "AmanLoyalist", GetLocation(GetNearestObjectByTag("AmanLoyalist4"))); CreateObject(OBJECT_TYPE_CREATURE, "AmanLoyalist", GetLocation(GetNearestObjectByTag("AmanLoyalist5"))); CreateObject(OBJECT_TYPE_CREATURE, "AmanLoyalist", GetLocation(GetNearestObjectByTag("AmanLoyalist6"))); }