//:://///////////////////////////////////////////// //:: FileName attack //::////////////////////////////////////////////// //::////////////////////////////////////////////// //:: Created By: Script Wizard //:: Created On: 2/21/2004 12:36:51 PM //::////////////////////////////////////////////// #include "nw_i0_generic" void main() { AdjustReputation(GetPCSpeaker(), OBJECT_SELF, -100); object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { CreateItemOnObject("ZQ09", oPartyMember, 1); object oItemToTake1; object oItemToTake2; oItemToTake1 = GetItemPossessedBy(oPartyMember, "BaneEstateKey"); oItemToTake2 = GetItemPossessedBy(oPartyMember, "ZQ08"); DestroyObject(oItemToTake1); DestroyObject(oItemToTake2); // Set the faction to hate the player, then attack the player oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } DetermineCombatRound(GetPCSpeaker()); }