void main() { effect eEffect2 = EffectVisualEffect(VFX_FNF_SCREEN_SHAKE); ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eEffect2, GetLocation(OBJECT_SELF)); ExecuteScript("ske_1", OBJECT_SELF); DelayCommand(2.0, ExecuteScript("ske_2", OBJECT_SELF)); DelayCommand(4.0, ExecuteScript("ske_3", OBJECT_SELF)); DelayCommand(6.0, ExecuteScript("ske_4", OBJECT_SELF)); }