//Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oTarget; oTarget=GetHenchman(oPC); RemoveHenchman(oPC, oTarget); int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_UNSUMMON), GetLocation(oTarget)); DestroyObject(oTarget, 3.0); }