void main() { CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack1"))); CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack"))); CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack3"))); CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack4"))); CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack5"))); CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack6"))); CreateObject(OBJECT_TYPE_CREATURE, "minionofraith", GetLocation(GetNearestObjectByTag("KuljherAttack7"))); }