#include "prc_class_const" void main() { object oPC = GetEnteringObject(); int iArcane = GetLevelByClass(CLASS_TYPE_SORCERER, oPC) + GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC) + GetLevelByClass(CLASS_TYPE_BEGUILER, oPC) + GetLevelByClass(CLASS_TYPE_WARMAGE, oPC); if (!iArcane >= 1) { object oTarget = GetWaypointByTag("SORC_ONLY"); AssignCommand(oPC, JumpToObject(oTarget)); } else{} }