//:://///////////////////////////////////////////// //:: Name //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 5) { CreateItemOnObject("WildlingScalp", OBJECT_SELF, 1); CreateItemOnObject("armyobject3", OBJECT_SELF, 1); } else if(nDiceRoll <= 70) { CreateItemOnObject("WildlingScalp", OBJECT_SELF, 1); } }