void main() { ExecuteScript ("uberloot", OBJECT_SELF); ExecuteScript ("lootgems", OBJECT_SELF); ExecuteScript ("lootgold", OBJECT_SELF); ExecuteScript ("lootpotions", OBJECT_SELF); ExecuteScript ("lootgold", OBJECT_SELF); ExecuteScript ("lootgems", OBJECT_SELF); ExecuteScript ("lootpotions", OBJECT_SELF); ExecuteScript ("lootranged", OBJECT_SELF); ExecuteScript ("lootranged", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateItemOnObject("spheuy1", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("spheuy2", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("spheuy3", OBJECT_SELF, 1); } }