//:://///////////////////////////////////////////// //:: Name //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); location llocation = GetLocation(OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateObject(OBJECT_TYPE_CREATURE,"minosianrager2", llocation, 1); } else if(nDiceRoll <= 15) { CreateObject(OBJECT_TYPE_CREATURE,"minosianseer", llocation, 1); } else if(nDiceRoll <= 20) { CreateObject(OBJECT_TYPE_CREATURE,"minosianwarrior", llocation, 1); CreateObject(OBJECT_TYPE_CREATURE,"minosianwarrior", llocation, 1); } }