//:://///////////////////////////////////////////// //:: Name //:: FileName //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* */ //::////////////////////////////////////////////// //:: Created By: //:: Created On: //::////////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 40) { CreateItemOnObject("KoboldEar", OBJECT_SELF, 1); CreateItemOnObject("orcgrog", OBJECT_SELF, 1); } else if(nDiceRoll <= 50) { CreateItemOnObject("KoboldEar", OBJECT_SELF, 1); CreateItemOnObject("orcgrog", OBJECT_SELF, 1); } else if(nDiceRoll <= 70) { CreateItemOnObject("KoboldEar", OBJECT_SELF, 1); CreateItemOnObject("Thunderbird", OBJECT_SELF, 4); CreateItemOnObject("ArmyObject2", OBJECT_SELF, 1); } else { CreateItemOnObject("KoboldEar", OBJECT_SELF, 1); CreateItemOnObject("koboldicarcanist", OBJECT_SELF, 1); CreateItemOnObject("ArmyObject2", OBJECT_SELF, 1); } }