//::////////////////////////////////////////////// //::// Halyar LEWT //::///////////////////////////////////////////// void main() { DestroyObject(GetObjectByTag("HurWarSpawn1")); DestroyObject(GetObjectByTag("HurWarSpawn2")); DestroyObject(GetObjectByTag("HurWarSpawn3")); ExecuteScript ("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 05) { CreateItemOnObject("Haylar1", OBJECT_SELF, 1); } else if(nDiceRoll <= 10) { CreateItemOnObject("Haylar2", OBJECT_SELF, 1); } else if(nDiceRoll <= 15) { CreateItemOnObject("Haylar3", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("Haylar4", OBJECT_SELF, 1); } else if(nDiceRoll <= 25) { CreateItemOnObject("Haylar5", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("Haylar6", OBJECT_SELF, 1); } else if(nDiceRoll <= 35) { CreateItemOnObject("Haylar7", OBJECT_SELF, 1); } ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }