//::////////////////////////////////////////////// //::// GnollHunter LEWT //::///////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateItemOnObject("GnollHunter1", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("GnollHunter2", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("GnollHunter3", OBJECT_SELF, 1); } ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }