//::////////////////////////////////////////////// //::// Cursed Captain LEWT //::///////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateItemOnObject("CursedCaptain1", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("CursedCaptain2", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("CursedCaptain3", OBJECT_SELF, 1); } ExecuteScript("suicidethentil", OBJECT_SELF); CreateObject(OBJECT_TYPE_CREATURE, "tormentedcaptain", GetLocation(GetNearestObjectByTag("CCap1"))); CreateObject(OBJECT_TYPE_CREATURE, "tormentedcapt001", GetLocation(GetNearestObjectByTag("CCap2"))); CreateObject(OBJECT_TYPE_CREATURE, "tormentedcapt002", GetLocation(GetNearestObjectByTag("CCap3"))); CreateObject(OBJECT_TYPE_CREATURE, "tormentedcapt003", GetLocation(GetNearestObjectByTag("CCap4"))); CreateObject(OBJECT_TYPE_CREATURE, "tormentedcapt004", GetLocation(GetNearestObjectByTag("CCap5"))); CreateObject(OBJECT_TYPE_CREATURE, "tormentedcapt005", GetLocation(GetNearestObjectByTag("CCap6"))); ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }