//::////////////////////////////////////////////// //:: Created By: Craig Suter //:: Created On: 9-10-02 //::////////////////////////////////////////////// void main() { CreateObject(OBJECT_TYPE_CREATURE, "Hossel", GetLocation(OBJECT_SELF)); object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { CreateItemOnObject("gl3", oPartyMember, 1); object oItemToTake1; oItemToTake1 = GetItemPossessedBy(oPartyMember, "gl2"); DestroyObject(oItemToTake1); oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } DestroyObject(OBJECT_SELF); }