//::////////////////////////////////////////////// //:: Created By: Craig Suter //:: Created On: 9-10-02 //::////////////////////////////////////////////// void main() { object oPartyMember = GetFirstFactionMember(GetPCSpeaker(), TRUE); while (GetIsObjectValid(oPartyMember) == TRUE) { GiveXPToCreature(oPartyMember, 2500); CreateItemOnObject("gl2", oPartyMember, 1); object oItemToTake1; object oItemToTake2; oItemToTake1 = GetItemPossessedBy(oPartyMember, "gl1"); oItemToTake2 = GetItemPossessedBy(oPartyMember, "gl_item1"); DestroyObject(oItemToTake1); DestroyObject(oItemToTake2); oPartyMember = GetNextFactionMember(GetPCSpeaker(), TRUE); } }