void main() { int nCheck = d100(1); if(nCheck <= 2) { CreateItemOnObject("IounStone1", OBJECT_SELF, 1); } else if(nCheck <= 2) { CreateItemOnObject("IounStone2", OBJECT_SELF, 1); } else if(nCheck <= 3) { CreateItemOnObject("IounStone3", OBJECT_SELF, 1); } else if(nCheck <= 4) { CreateItemOnObject("IounStone4", OBJECT_SELF, 1); } else if(nCheck <= 5) { CreateItemOnObject("IounStone5", OBJECT_SELF, 1); } else if(nCheck <= 6) { CreateItemOnObject("IounStone6", OBJECT_SELF, 1); } else if(nCheck <= 7) { CreateItemOnObject("IounStone7", OBJECT_SELF, 1); } else if(nCheck <= 8) { CreateItemOnObject("Amethyst", OBJECT_SELF, 1); } else if(nCheck <= 26) { CreateItemOnObject("Garnet", OBJECT_SELF, 1); } else if(nCheck <= 32) { CreateItemOnObject("Ametrine", OBJECT_SELF, 1); } else if(nCheck <= 40) { CreateItemOnObject("Aquamarine", OBJECT_SELF, 1); } else if(nCheck <= 46) { CreateItemOnObject("Tanzanite", OBJECT_SELF, 1); } else if(nCheck <= 52) { CreateItemOnObject("Taulite", OBJECT_SELF, 1); } else if(nCheck <= 58) { CreateItemOnObject("Zircon", OBJECT_SELF, 1); } else if(nCheck <= 64) { CreateItemOnObject("Topaz", OBJECT_SELF, 1); } else if(nCheck <= 70) { CreateItemOnObject("Tourmaline", OBJECT_SELF, 1); } else if(nCheck <= 77) { CreateItemOnObject("Pearl", OBJECT_SELF, 1); } else if(nCheck <= 80) { CreateItemOnObject("Peridot", OBJECT_SELF, 1); } else if(nCheck <= 83) { CreateItemOnObject("Iolite", OBJECT_SELF, 1); } else if(nCheck <= 86) { CreateItemOnObject("Citrine", OBJECT_SELF, 1); } else if(nCheck <= 89) { CreateItemOnObject("Emerald", OBJECT_SELF, 1); } else if(nCheck <= 92) { CreateItemOnObject("Ruby", OBJECT_SELF, 1); } else if(nCheck <= 95) { CreateItemOnObject("Sapphire", OBJECT_SELF, 1); } else if(nCheck <= 98) { CreateItemOnObject("Diamond", OBJECT_SELF, 1); } else { CreateItemOnObject("BlackDiamond", OBJECT_SELF, 1); } }